Player Matchup

Horus
Horus
Silver II
Circastein
Horus
Silver II
Level 143
God Stats
5W - 9L
1,574 SR
Queue Stats
280W - 282L
1,037 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Kingsoma
Kumbhakarna
Silver III
Level 124
God Stats
1W - 1L
1,739 SR
Queue Stats
223W - 237L
1,029 MMR
Solo
Chiron
Chiron
Silver III
Sugoma7407
Chiron
Silver III
Level 121
God Stats
3W - 8L
1,093 SR
Queue Stats
126W - 127L
975 MMR
Solo
Anubis
Anubis
Silver II
deadprezz169
Anubis
Silver II
Level 101
God Stats
17W - 16L
1,499 SR
Queue Stats
184W - 194L
1,076 MMR
Solo
He Bo
He Bo
Silver III
zIGravity
He Bo
Silver III
Level 119
God Stats
7W - 6L
1,600 SR
Queue Stats
94W - 108L
931 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,501 SR
1,010 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,493 SR
1,010 MMR
Bastet
Bastet
Silver I
GmLsArthur
Bastet
Silver I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,183 MMR
Solo
Sylvanus
Sylvanus
Silver IV
J4F_SMOK3
Sylvanus
Silver IV
Level 158
God Stats
14W - 14L
1,414 SR
Queue Stats
519W - 526L
737 MMR
Solo
Vulcan
Vulcan
Silver III
SNSKarmak
Vulcan
Silver III
Level 125
God Stats
7W - 12L
1,457 SR
Queue Stats
63W - 88L
952 MMR
Solo
Hercules
Hercules
Silver IV
Unforsaken_King_
Hercules
Silver IV
Level 148
God Stats
3W - 1L
1,529 SR
Queue Stats
143W - 166L
815 MMR
Solo
Charybdis
Charybdis
Gold V
gutty10
Charybdis
Gold V
Level 160
God Stats
8W - 7L
1,565 SR
Queue Stats
213W - 225L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
2 / 4 / 6
15,156
433
13,173
39,628
46,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kumbhakarna
Kingsoma
Kumbhakarna
20
5 / 8 / 11
15,451
441
15,292
44,037
52,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chiron
Sugoma7407
Chiron
20
11 / 8 / 7
18,114
518
46,725
39,306
19,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
7 / 8 / 6
15,946
456
33,193
38,643
23,601
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
zIGravity
He Bo
11
1 / 4 / 5
11,137
318
2,938
9,910
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
HeraVamanaKhepriBakasura

VS

Bans
SkadiNu WaAtlasKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GmLsArthur
Bastet
20
6 / 6 / 5
18,044
516
21,873
42,441
19,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
J4F_SMOK3
Sylvanus
20
0 / 6 / 18
14,508
415
15,348
43,185
54,777
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
SNSKarmak
Vulcan
20
9 / 7 / 7
17,040
487
35,390
17,789
8,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 0 / 13
16,748
479
24,206
32,233
46,678
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
gutty10
Charybdis
20
9 / 8 / 6
18,443
527
32,167
35,575
14,404
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
26
Kills
30
32
Deaths
27
35
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Horus
2
4
6
1.25
W
Bastet
GmLsArthur
Bastet
6
6
5
1.42
W
Sylvanus
J4F_SMOK3
Sylvanus
0
6
18
1.5
L
Kumbhakarna
Kingsoma
Kumbhakarna
5
8
11
1.31
W
Vulcan
SNSKarmak
Vulcan
9
7
7
1.79
L
Chiron
Sugoma7407
Chiron
11
8
7
1.81
W
6
0
13
12.5
L
Anubis
7
8
6
1.25
W
Charybdis
gutty10
Charybdis
9
8
6
1.5
L
He Bo
zIGravity
He Bo
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,321
Damage
128,984
171,524
Taken
171,223
144,920
Mitigated
143,462
49,286
Healing
67,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
13,173
4,869
1,370
5,859
39,628
46,433
0
10,239
29,389
0
112,225
W
Bastet
GmLsArthur
Bastet
21,873
4,741
0
17,760
42,441
19,216
174
12,214
30,102
0
195,319
W
Sylvanus
J4F_SMOK3
Sylvanus
15,348
3,956
5,912
11,119
43,185
54,777
1,820
11,617
31,193
63,806
21,760
L
Kumbhakarna
Kingsoma
Kumbhakarna
15,292
1,510
1,083
3,458
44,037
52,044
0
12,750
31,187
92,789
0
W
Vulcan
SNSKarmak
Vulcan
35,390
14,783
169
2,249
17,789
8,387
3,137
7,987
9,622
119,748
0
L
Chiron
Sugoma7407
Chiron
46,725
23,175
855
15,140
39,306
19,714
4,017
10,761
28,526
0
184,487
W
24,206
8,816
0
16,261
32,233
46,678
826
8,098
24,026
0
93,771
L
Anubis
33,193
1,162
143
17,592
38,643
23,601
603
16,250
22,393
147,576
0
W
Charybdis
gutty10
Charybdis
32,167
19,766
0
13,840
35,575
14,404
12,101
10,876
24,443
0
212,448
L
He Bo
zIGravity
He Bo
2,938
226
0
3,786
9,910
3,128
0
587
9,323
40,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,804
Gold Earned
84,783
781
Minions Killed
870
0
Camps Cleared
0
2,578,881
Distance Traveled
3,183,750
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,156
433
186
5
0
606,272
6
W
Bastet
18,044
516
210
6
0
634,676
9
W
Sylvanus
14,508
415
96
3
0
577,358
7
L
Kumbhakarna
15,451
441
115
3
0
620,330
5
W
Vulcan
17,040
487
177
5
0
658,780
0
L
Chiron
18,114
518
231
7
0
548,757
0
W
Hercules
16,748
479
147
4
0
735,795
0
L
Anubis
15,946
456
186
5
0
552,127
4
W
Charybdis
18,443
527
240
7
0
577,141
1
L
He Bo
11,137
318
63
2
0
251,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role