Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dmakasaur
Danzaburou
Level 56
God Stats
25W - 15L
1,685 SR
Queue Stats
28W - 24L
1,496 Elo+
Solo
Ymir
Ymir
HHenshin
Ymir
Level 118
God Stats
19W - 13L
1,623 SR
Queue Stats
702W - 752L
1,548 Elo+
Solo
Aphrodite
Aphrodite
crystaliq
Aphrodite
Level 122
God Stats
37W - 32L
1,609 SR
Queue Stats
515W - 512L
1,504 Elo+
Solo
Team Averages
Level 108
1,583 SR
1,509 Elo+

VS

Team Averages
Level 96
1,590 SR
1,443 Elo+
Ares
Ares
ELITE TAXI
Ares
Level 155
God Stats
2W - 2L
1,754 SR
Queue Stats
85W - 92L
1,425 Elo+
Party 1
Izanami
Izanami
MorganaMainBTW
Izanami
Level 93
God Stats
6W - 3L
1,503 SR
Queue Stats
74W - 78L
1,422 Elo+
Party 1
Chang'e
Chang'e
TheLiftedOnes
Chang'e
Level 63
God Stats
1W - 1L
1,335 SR
Queue Stats
95W - 111L
1,390 Elo+
Solo
Ra
Ra
YesStepBr0
Ra
Level 42
God Stats
2W - 0L
1,811 SR
Queue Stats
53W - 55L
1,498 Elo+
Solo
Camazotz
Camazotz
tizii1151
Camazotz
Level 127
God Stats
23W - 18L
1,548 SR
Queue Stats
400W - 423L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 2 / 0
4,940
494
3,605
5,265
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
 
Bakasura
7
0 / 1 / 1
4,662
466
1,914
6,869
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Dmakasaur
Danzaburou
9
1 / 2 / 0
5,338
534
3,530
4,871
1,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
0 / 1 / 1
5,200
520
2,524
12,616
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Aphrodite
crystaliq
Aphrodite
10
0 / 0 / 0
5,604
560
2,119
4,791
2,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,537
554
4,029
6,572
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
0 / 1 / 3
5,589
559
3,949
5,314
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
11
0 / 0 / 0
6,137
614
2,623
5,458
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
4 / 0 / 0
6,840
684
7,102
3,801
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Camazotz
tizii1151
Camazotz
10
2 / 0 / 2
5,668
567
6,661
10,128
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
Bakasura
 
Bakasura
0
1
1
0.5
L
Danzaburou
Dmakasaur
Danzaburou
1
2
0
0.5
W
0
0
4
2
L
Ymir
0
1
1
0.5
W
0
1
3
1.5
W
Chang'e
0
0
0
0
W
4
0
0
4
L
Aphrodite
crystaliq
Aphrodite
0
0
0
0
W
Camazotz
tizii1151
Camazotz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,692
Damage
24,364
34,412
Taken
31,273
15,933
Mitigated
12,842
13,068
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,605
527
0
1,213
5,265
1,946
0
1,932
3,333
32,980
0
L
Bakasura
 
Bakasura
1,914
1,515
0
1,641
6,869
2,585
0
1,739
5,130
0
16,802
L
Danzaburou
Dmakasaur
Danzaburou
3,530
1,581
0
918
4,871
1,846
0
1,565
3,306
0
37,922
W
4,029
79
0
1,431
6,572
3,987
0
2,599
3,887
13,345
0
L
Ymir
2,524
540
205
5,319
12,616
6,931
0
5,968
6,648
15,315
0
W
3,949
2,645
0
2,149
5,314
1,979
0
637
4,643
0
45,848
W
Chang'e
2,623
310
0
3,628
5,458
1,934
300
2,119
3,329
37,284
0
W
7,102
506
395
2,535
3,801
1,484
260
947
2,712
58,294
0
L
Aphrodite
crystaliq
Aphrodite
2,119
212
58
3,714
4,791
2,625
76
2,550
2,241
38,360
0
W
Camazotz
tizii1151
Camazotz
6,661
2,833
0
6,498
10,128
3,458
0
1,600
8,258
0
35,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
29,771
282
Minions Killed
346
0
Camps Cleared
0
910,210
Distance Traveled
1,073,727
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,940
494
70
7
0
197,832
4
L
Bakasura
4,662
466
49
5
0
159,630
1
L
Danzaburou
5,338
534
83
8
0
184,941
3
W
Ares
5,537
554
17
2
0
219,175
5
L
Ymir
5,200
520
10
1
0
180,895
3
W
Izanami
5,589
559
85
9
0
197,663
2
W
Chang'e
6,137
614
79
8
0
188,458
4
W
Ra
6,840
684
99
10
0
233,920
3
L
Aphrodite
5,604
560
70
7
0
186,912
5
W
Camazotz
5,668
567
66
7
0
234,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role