Player Matchup

Cabrakan
Cabrakan
Gold III
Il-Magu10
Cabrakan
Gold III
Level 127
God Stats
13W - 6L
1,635 SR
Queue Stats
207W - 219L
1,439 MMR
Solo
Anubis
Anubis
Gold V
OldPlains356373
Anubis
Gold V
Level 109
God Stats
65W - 46L
1,590 SR
Queue Stats
319W - 323L
1,293 MMR
Solo
Neith
Neith
Silver V
QuatrXcube
Neith
Silver V
Level 55
God Stats
14W - 18L
1,491 SR
Queue Stats
212W - 234L
1,219 MMR
Solo
Bellona
Bellona
Bronze IV
Shoerter
Bellona
Bronze IV
Level 105
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 6L
1,368 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Westy_299
Xing Tian
Gold IV
Level 108
God Stats
15W - 9L
1,546 SR
Queue Stats
403W - 416L
1,274 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,552 SR
1,319 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,559 SR
1,316 MMR
Artio
Artio
Gold V
Bacon Comitatus
Artio
Gold V
Level 121
God Stats
17W - 12L
1,547 SR
Queue Stats
233W - 243L
1,335 MMR
Solo
Izanami
Izanami
Gold IV
RASSSTA48
Izanami
Gold IV
Level 143
God Stats
56W - 60L
1,577 SR
Queue Stats
285W - 300L
1,426 MMR
Solo
Arachne
Arachne
Silver I
Rayen-YFZ-
Arachne
Silver I
Level 95
God Stats
8W - 8L
1,594 SR
Queue Stats
86W - 98L
1,428 MMR
Solo
Tiamat
Tiamat
Silver II
WCKDsRunner
Tiamat
Silver II
Level 69
God Stats
2W - 1L
1,735 SR
Queue Stats
209W - 216L
984 MMR
Solo
Ganesha
Ganesha
Gold V
chonamertr
Ganesha
Gold V
Level 139
God Stats
5W - 9L
1,342 SR
Queue Stats
448W - 444L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Il-Magu10
Cabrakan
18
10 / 0 / 3
11,207
560
15,715
16,140
13,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 4
10,381
519
14,623
13,503
8,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
16
1 / 4 / 7
9,944
497
9,067
12,762
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Shoerter
Bellona
17
1 / 1 / 4
10,808
540
12,090
19,753
21,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Westy_299
Xing Tian
14
1 / 1 / 9
9,434
472
7,084
19,215
20,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MercuryNemesisHadesChiron

VS

Bans
LancelotKaliShivaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
10,212
511
13,874
19,922
21,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
RASSSTA48
Izanami
17
3 / 3 / 1
10,746
537
17,152
18,071
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Rayen-YFZ-
Arachne
14
1 / 5 / 4
8,886
444
10,094
20,690
9,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
14
3 / 5 / 0
9,262
463
11,063
14,654
9,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
chonamertr
Ganesha
12
0 / 2 / 3
8,467
423
6,460
13,129
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
8
8
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cabrakan
Il-Magu10
Cabrakan
10
0
3
11.5
W
4
2
4
3
W
Neith
1
4
7
1.13
L
Izanami
RASSSTA48
Izanami
3
3
1
1.17
L
Arachne
Rayen-YFZ-
Arachne
1
5
4
0.6
W
Bellona
Shoerter
Bellona
1
1
4
3
L
Tiamat
3
5
0
0.6
W
Xing Tian
Westy_299
Xing Tian
1
1
9
5.5
L
Ganesha
chonamertr
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,579
Damage
58,643
81,373
Taken
86,466
70,436
Mitigated
61,679
31,338
Healing
26,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,874
1,800
868
9,627
19,922
21,231
0
4,390
15,532
83,833
0
W
Cabrakan
Il-Magu10
Cabrakan
15,715
1,703
0
9,145
16,140
13,122
0
4,529
11,480
103,223
0
W
14,623
645
0
6,867
13,503
8,611
160
5,392
8,111
98,476
0
W
Neith
9,067
3,368
107
3,592
12,762
6,120
1,365
1,073
11,683
0
80,716
L
Izanami
RASSSTA48
Izanami
17,152
12,918
0
7,969
18,071
7,789
1,694
6,856
11,215
0
113,463
L
Arachne
Rayen-YFZ-
Arachne
10,094
6,789
0
3,453
20,690
9,360
1,650
8,000
12,690
0
64,227
W
Bellona
Shoerter
Bellona
12,090
4,825
0
9,596
19,753
21,629
155
10,096
8,718
0
88,692
L
Tiamat
11,063
1,438
0
2,271
14,654
9,194
748
12,234
2,420
60,701
0
W
Xing Tian
Westy_299
Xing Tian
7,084
808
0
2,031
19,215
20,954
0
9,133
9,984
30,324
0
L
Ganesha
chonamertr
Ganesha
6,460
799
0
2,074
13,129
14,105
0
6,150
6,979
29,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
47,573
690
Minions Killed
599
0
Camps Cleared
0
1,865,441
Distance Traveled
1,852,306
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,212
511
176
9
0
379,641
4
W
Cabrakan
11,207
560
151
8
0
367,405
5
W
Anubis
10,381
519
187
9
0
351,137
9
W
Neith
9,944
497
143
7
0
359,063
3
L
Izanami
10,746
537
199
10
0
361,152
7
L
Arachne
8,886
444
99
5
0
434,126
1
W
Bellona
10,808
540
177
9
0
403,135
5
L
Tiamat
9,262
463
114
6
0
330,324
1
W
Xing Tian
9,434
472
32
2
0
384,701
7
L
Ganesha
8,467
423
11
1
0
347,063
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role