Player Matchup

Ullr
Ullr
Daniel_cmsll95
Ullr
Level 104
God Stats
4W - 8L
1,658 SR
Queue Stats
627W - 653L
1,465 Elo+
Solo
King Arthur
King Arthur
Kayax
King Arthur
Level 128
God Stats
0W - 3L
1,198 SR
Queue Stats
319W - 349L
1,543 Elo+
Solo
Anhur
Anhur
L2__AiM
Anhur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,592 Elo+
Solo
Baba Yaga
Baba Yaga
Shurmarc
Baba Yaga
Level 108
God Stats
0W - 1L
1,282 SR
Queue Stats
10W - 23L
1,311 Elo+
Solo
Jormungandr
Jormungandr
puddinuddi
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,471 Elo+
Solo
Team Averages
Level 100
1,428 SR
1,476 Elo+

VS

Team Averages
Level 103
1,446 SR
1,469 Elo+
Xing Tian
Xing Tian
SkyR97
Xing Tian
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 57L
1,574 Elo+
Party 1
Loki
Loki
SleepyFM
Loki
Level 107
God Stats
1W - 0L
1,224 SR
Queue Stats
9W - 10L
1,347 Elo+
Solo
Thoth
Thoth
dawidovsky
Thoth
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
140W - 127L
1,385 Elo+
Party 1
Janus
Janus
mrwhoops
Janus
Level 113
God Stats
2W - 0L
1,585 SR
Queue Stats
27W - 21L
1,570 Elo+
Solo
Raijin
Raijin
xxGHOOSxx
Raijin
Level 160
God Stats
16W - 21L
1,419 SR
Queue Stats
1,378W - 1,400L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 6
12,211
555
12,451
17,777
9,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Kayax
King Arthur
17
0 / 9 / 8
11,353
516
11,517
32,403
38,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
L2__AiM
Anhur
18
4 / 7 / 5
12,101
550
11,229
24,458
11,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Shurmarc
Baba Yaga
19
3 / 5 / 7
12,262
557
20,486
20,001
9,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
puddinuddi
Jormungandr
20
6 / 3 / 7
16,921
769
30,458
35,823
54,390
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SkyR97
Xing Tian
20
1 / 1 / 19
14,452
657
16,949
28,242
37,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
20
10 / 3 / 10
14,276
649
23,109
16,627
9,120
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
20
10 / 2 / 8
15,325
697
30,675
16,627
9,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
mrwhoops
Janus
16
2 / 6 / 9
11,658
530
20,111
15,239
7,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
xxGHOOSxx
Raijin
20
4 / 4 / 12
13,440
611
28,036
18,945
10,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
16
Kills
27
27
Deaths
16
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
L
King Arthur
Kayax
King Arthur
0
9
8
0.44
L
Anhur
L2__AiM
Anhur
4
7
5
0.93
L
Baba Yaga
Shurmarc
Baba Yaga
3
5
7
1.3
W
Xing Tian
SkyR97
Xing Tian
1
1
19
10.5
W
Loki
10
3
10
5
W
Thoth
10
2
8
7
W
Janus
mrwhoops
Janus
2
6
9
1.08
L
Jormungandr
puddinuddi
Jormungandr
6
3
7
3.17
W
Raijin
xxGHOOSxx
Raijin
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,141
Damage
118,880
130,462
Taken
95,680
124,697
Mitigated
73,379
46,637
Healing
25,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,451
2,513
1,040
2,174
17,777
9,713
0
14,494
3,283
0
28,995
L
King Arthur
Kayax
King Arthur
11,517
1,324
2,125
4,955
32,403
38,910
0
20,699
11,704
878
23,805
L
Anhur
L2__AiM
Anhur
11,229
2,889
3,707
4,801
24,458
11,869
270
18,999
5,459
0
25,428
L
Baba Yaga
Shurmarc
Baba Yaga
20,486
267
1,164
6,354
20,001
9,815
0
15,925
4,076
37,551
0
W
Xing Tian
SkyR97
Xing Tian
16,949
1,166
3,349
6,340
28,242
37,126
321
14,174
14,068
29,611
0
W
Loki
23,109
3,406
866
2,463
16,627
9,120
0
8,833
7,794
0
40,389
W
Thoth
30,675
2,009
1,572
1,553
16,627
9,526
1,917
11,156
5,471
64,524
0
W
Janus
mrwhoops
Janus
20,111
525
1,978
1,999
15,239
7,288
50
6,897
8,342
36,835
0
L
Jormungandr
puddinuddi
Jormungandr
30,458
5,811
7,714
12,603
35,823
54,390
0
25,654
10,169
75,666
0
W
Raijin
xxGHOOSxx
Raijin
28,036
1,648
2,590
2,613
18,945
10,319
504
10,687
8,258
60,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,848
Gold Earned
69,151
219
Minions Killed
235
0
Camps Cleared
0
1,987,815
Distance Traveled
1,966,955
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,211
555
38
2
0
432,176
0
L
King Arthur
11,353
516
24
1
0
342,013
0
L
Anhur
12,101
550
45
2
0
395,507
0
L
Baba Yaga
12,262
557
31
1
0
385,033
4
W
Xing Tian
14,452
657
15
1
0
495,229
0
W
Loki
14,276
649
28
1
0
382,472
2
W
Thoth
15,325
697
68
3
0
417,565
0
W
Janus
11,658
530
49
2
0
296,343
1
L
Jormungandr
16,921
769
81
4
0
433,086
2
W
Raijin
13,440
611
75
3
0
375,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role