Player Matchup

Persephone
Persephone
Oye
Persephone
Level 157
God Stats
1W - 1L
1,324 SR
Queue Stats
403W - 306L
1,709 Elo+
Party 1
Hun Batz
Hun Batz
RECIO BOY99
Hun Batz
Level 150
God Stats
8W - 10L
1,434 SR
Queue Stats
318W - 233L
1,687 Elo+
Party 1
Jormungandr
Jormungandr
Yu Shot Hu0103
Jormungandr
Level 82
God Stats
7W - 2L
1,700 SR
Queue Stats
27W - 11L
1,702 Elo+
Party 1
Team Averages
Level 130
1,486 SR
1,699 Elo+

VS

Team Averages
Level 86
1,531 SR
1,599 Elo+
Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Sublimit
Discordia
Level 124
God Stats
4W - 3L
1,594 SR
Queue Stats
226W - 112L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Oye
Persephone
12
2 / 2 / 3
7,658
766
6,270
7,955
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
RECIO BOY99
Hun Batz
12
6 / 1 / 3
8,543
854
9,719
7,090
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Yu Shot Hu0103
Jormungandr
11
1 / 0 / 7
7,944
794
4,137
4,883
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 2 / 0
7,620
762
5,464
12,717
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
 
Anhur
4
0 / 3 / 2
5,844
584
373
3,151
1,057
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Sublimit
Discordia
12
0 / 4 / 1
7,106
711
8,489
7,710
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
0
1.5
L
Anhur
 
Anhur
0
3
2
0.33
W
Persephone
Oye
Persephone
2
2
3
1.75
W
Hun Batz
RECIO BOY99
Hun Batz
6
1
3
7.5
L
Discordia
Sublimit
Discordia
0
4
1
0.13
W
Jormungandr
Yu Shot Hu0103
Jormungandr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
14,326
19,928
Taken
23,578
9,601
Mitigated
14,019
3,852
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,464
1,771
0
3,281
12,717
10,043
120
6,316
6,401
0
10,624
L
Anhur
 
Anhur
373
58
0
108
3,151
1,057
0
1,576
1,575
0
4,128
W
Persephone
Oye
Persephone
6,270
372
0
1,276
7,955
3,006
270
3,228
4,725
21,807
0
W
Hun Batz
RECIO BOY99
Hun Batz
9,719
4,335
0
2,041
7,090
3,297
610
3,467
3,623
0
32,755
L
Discordia
Sublimit
Discordia
8,489
935
0
226
7,710
2,919
0
3,215
4,495
35,073
0
W
Jormungandr
Yu Shot Hu0103
Jormungandr
4,137
1,344
0
535
4,883
3,298
255
2,049
2,342
12,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
20,570
107
Minions Killed
93
7
Camps Cleared
3
628,198
Distance Traveled
452,286
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,620
762
11
1
0
203,557
1
L
Anhur
5,844
584
7
1
1
59,601
1
W
Persephone
7,658
766
34
3
4
198,372
3
W
Hun Batz
8,543
854
44
4
3
224,546
2
L
Discordia
7,106
711
75
8
2
189,128
2
W
Jormungandr
7,944
794
29
3
0
205,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role