Player Matchup

Horus
Horus
Beavermilk_
Horus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 58L
1,357 Elo+
Party 1
Kali
Kali
Stromsii
Kali
Level 49
God Stats
11W - 4L
1,526 SR
Queue Stats
84W - 77L
1,343 Elo+
Party 1
Anubis
Anubis
urstruly6t9
Anubis
Level 69
God Stats
15W - 10L
1,683 SR
Queue Stats
579W - 629L
1,477 Elo+
Solo
Team Averages
Level 48
1,570 SR
1,392 Elo+

VS

Team Averages
Level 69
1,599 SR
1,211 Elo+
Zeus
Zeus
Monkeytoast1
Zeus
Level 143
God Stats
1W - 1L
1,721 SR
Queue Stats
58W - 82L
1,531 Elo+
Solo
Bakasura
Bakasura
RdC B0SS
Bakasura
Level 28
God Stats
12W - 12L
1,351 SR
Queue Stats
29W - 65L
1,051 Elo+
Party 2
Chaac
Chaac
ToxicDanger25
Chaac
Level 35
God Stats
5W - 4L
1,725 SR
Queue Stats
28W - 64L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 12
11,602
829
6,328
12,984
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
15
9 / 2 / 8
11,301
807
19,339
16,562
9,323
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
3 / 3 / 14
9,997
714
16,167
18,687
14,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,141
653
15,417
10,242
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
RdC B0SS
Bakasura
11
1 / 7 / 1
7,858
561
6,320
15,134
6,554
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 4
8,477
606
12,513
21,954
11,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
5
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
L
3
5
1
0.7
L
Bakasura
RdC B0SS
Bakasura
1
7
1
0.21
W
Kali
9
2
8
6.5
L
0
7
4
0.29
W
Anubis
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,834
Damage
34,250
48,233
Taken
47,330
40,047
Mitigated
21,689
25,436
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,328
2,959
5,365
6,849
12,984
16,449
448
3,646
9,148
0
15,841
L
15,417
1,544
0
1,412
10,242
3,248
0
6,555
3,687
34,687
0
L
Bakasura
RdC B0SS
Bakasura
6,320
3,787
0
1,324
15,134
6,554
0
4,845
10,289
0
8,361
W
Kali
19,339
13,904
0
5,074
16,562
9,323
878
6,213
10,163
0
35,564
L
12,513
3,729
0
7,150
21,954
11,887
0
5,077
16,877
0
31,100
W
Anubis
16,167
581
679
7,469
18,687
14,275
900
6,139
12,412
53,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
25,476
137
Minions Killed
97
9
Camps Cleared
3
772,271
Distance Traveled
654,971
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,602
829
15
1
0
282,712
1
L
Zeus
9,141
653
48
3
3
209,173
4
L
Bakasura
7,858
561
11
1
0
224,020
1
W
Kali
11,301
807
45
3
5
272,140
1
L
Chaac
8,477
606
38
3
0
221,778
1
W
Anubis
9,997
714
77
6
4
217,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role