Player Matchup

Nox
Nox
CuttingLogs
Nox
Level 150
God Stats
3W - 1L
1,603 SR
Queue Stats
38W - 41L
1,525 Elo+
Party 2
Medusa
Medusa
RollingCole
Medusa
Level 66
God Stats
2W - 1L
1,468 SR
Queue Stats
27W - 35L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
bqdpbqdpbqdpbqd
Zhong Kui
Level 119
God Stats
31W - 31L
1,455 SR
Queue Stats
33W - 31L
1,520 Elo+
Party 2
Team Averages
Level 112
1,509 SR
1,486 Elo+

VS

Team Averages
Level 28
1,367 SR
1,469 Elo+
Ra
Ra
TheIceDragon
Ra
Level 68
God Stats
0W - 1L
1,289 SR
Queue Stats
8W - 9L
1,406 Elo+
Party 1
Izanami
Izanami
ll Rifty ll
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
lx Burgxr
Bacchus
Level 11
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,056
806
10,171
5,648
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
12
5 / 2 / 4
8,184
818
8,056
7,516
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
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Zhong Kui
13
5 / 3 / 7
8,297
830
10,592
10,452
7,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,669
667
4,072
8,603
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ll Rifty ll
Izanami
10
2 / 8 / 2
6,454
645
5,289
13,285
5,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
lx Burgxr
Bacchus
10
1 / 3 / 4
7,165
717
3,943
10,253
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
4
6
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Medusa
5
2
4
3.5
L
1
3
2
0.67
W
Zhong Kui
bqdpbqdpbqdpbqd
Zhong Kui
5
3
7
2.83
L
Izanami
ll Rifty ll
Izanami
2
8
2
0.38
L
Bacchus
lx Burgxr
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,819
Damage
13,304
23,616
Taken
32,141
12,968
Mitigated
19,327
5,912
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,171
1,367
0
354
5,648
2,621
654
2,075
3,573
27,581
0
W
Medusa
8,056
4,499
0
1,367
7,516
3,115
944
2,725
4,791
0
23,623
L
4,072
368
799
1,527
8,603
3,873
0
5,757
2,554
26,437
0
W
Zhong Kui
bqdpbqdpbqdpbqd
Zhong Kui
10,592
1,239
0
4,191
10,452
7,232
779
3,492
6,960
29,359
0
L
Izanami
ll Rifty ll
Izanami
5,289
4,368
0
772
13,285
5,775
0
7,292
5,735
0
11,875
L
Bacchus
lx Burgxr
Bacchus
3,943
167
0
639
10,253
9,679
0
7,039
2,961
7,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
20,288
123
Minions Killed
73
4
Camps Cleared
3
477,004
Distance Traveled
467,000
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,056
806
41
4
1
171,142
2
W
Medusa
8,184
818
45
5
1
142,177
0
L
Ra
6,669
667
51
5
2
174,196
0
W
Zhong Kui
8,297
830
37
4
2
163,685
0
L
Izanami
6,454
645
11
1
0
135,767
0
L
Bacchus
7,165
717
11
1
1
157,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role