Player Matchup

Mulan
Mulan
 
Mulan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Creatures66
Hun Batz
Level 126
God Stats
4W - 10L
1,727 SR
Queue Stats
232W - 253L
1,513 Elo+
Party 1
Scylla
Scylla
Nayruuu
Scylla
Level 144
God Stats
3W - 4L
1,671 SR
Queue Stats
256W - 281L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Slay2774
Danzaburou
Level 109
God Stats
9W - 12L
1,507 SR
Queue Stats
91W - 85L
1,540 Elo+
Party 3
Sylvanus
Sylvanus
corrupt6ix
Sylvanus
Level 66
God Stats
5W - 6L
1,631 SR
Queue Stats
28W - 22L
1,588 Elo+
Party 3
Team Averages
Level 108
1,607 SR
1,532 Elo+

VS

Team Averages
Level 101
1,493 SR
1,555 Elo+
Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BurningMan003
Ah Puch
Level 125
God Stats
19W - 12L
1,562 SR
Queue Stats
538W - 563L
1,429 Elo+
Solo
Xing Tian
Xing Tian
JingWeiMain3790
Xing Tian
Level 13
God Stats
1W - 0L
1,266 SR
Queue Stats
41W - 4L
1,603 Elo+
Party 2
Nemesis
Nemesis
Kwame Mamba
Nemesis
Level 147
God Stats
2W - 1L
1,544 SR
Queue Stats
143W - 117L
1,616 Elo+
Party 2
Terra
Terra
Twitchy 1Nut
Terra
Level 160
God Stats
3W - 1L
1,594 SR
Queue Stats
296W - 200L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 4 / 4
12,063
524
22,618
25,393
20,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
Creatures66
Hun Batz
18
6 / 3 / 2
11,137
484
13,498
20,587
9,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Nayruuu
Scylla
15
2 / 3 / 5
9,652
420
12,465
10,834
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Slay2774
Danzaburou
16
3 / 2 / 6
11,037
480
12,466
15,943
8,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
corrupt6ix
Sylvanus
14
1 / 3 / 8
9,610
418
8,527
17,666
17,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 5 / 6
10,940
476
8,163
16,936
5,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
17
4 / 2 / 4
11,209
487
15,373
12,788
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
JingWeiMain3790
Xing Tian
17
2 / 2 / 5
10,945
476
9,228
27,176
32,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Kwame Mamba
Nemesis
17
4 / 6 / 4
11,294
491
13,856
22,618
10,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 7
11,724
510
18,674
25,298
16,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
17
Kills
14
15
Deaths
18
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
4
4
1.75
W
Izanami
 
Izanami
2
5
6
1
W
Ah Puch
4
2
4
3
L
Hun Batz
Creatures66
Hun Batz
6
3
2
2.33
W
Xing Tian
JingWeiMain3790
Xing Tian
2
2
5
2.25
W
Nemesis
Kwame Mamba
Nemesis
4
6
4
1
L
Scylla
Nayruuu
Scylla
2
3
5
1.5
L
Danzaburou
Slay2774
Danzaburou
3
2
6
3
W
2
3
7
1.83
L
Sylvanus
corrupt6ix
Sylvanus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,574
Damage
65,294
90,423
Taken
104,816
59,375
Mitigated
71,007
25,206
Healing
26,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
22,618
6,081
0
10,571
25,393
20,144
1,446
11,856
12,735
0
106,669
W
Izanami
 
Izanami
8,163
6,060
0
4,661
16,936
5,591
585
1,651
14,045
0
72,720
W
Ah Puch
15,373
247
0
4,441
12,788
5,709
554
5,571
6,883
86,043
0
L
Hun Batz
Creatures66
Hun Batz
13,498
2,773
0
2,757
20,587
9,181
0
6,086
14,217
0
100,085
W
Xing Tian
JingWeiMain3790
Xing Tian
9,228
1,144
0
3,956
27,176
32,413
0
7,453
19,501
40,326
0
W
Nemesis
Kwame Mamba
Nemesis
13,856
5,444
0
1,914
22,618
10,317
628
2,854
19,648
0
128,147
L
Scylla
Nayruuu
Scylla
12,465
1,084
0
1,433
10,834
4,027
0
7,979
2,393
56,045
0
L
Danzaburou
Slay2774
Danzaburou
12,466
7,910
0
3,781
15,943
8,034
603
5,441
10,316
0
89,739
W
18,674
4,052
2,919
8,778
25,298
16,977
0
2,182
23,046
86,253
0
L
Sylvanus
corrupt6ix
Sylvanus
8,527
2,574
2,266
4,398
17,666
17,989
31
9,737
7,487
42,277
12,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,499
Gold Earned
56,112
641
Minions Killed
592
0
Camps Cleared
0
1,963,700
Distance Traveled
2,071,434
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,063
524
188
8
0
387,962
4
W
Izanami
10,940
476
102
4
0
413,195
5
W
Ah Puch
11,209
487
148
6
0
394,640
6
L
Hun Batz
11,137
484
116
5
0
464,570
2
W
Xing Tian
10,945
476
41
2
0
408,286
4
W
Nemesis
11,294
491
154
7
0
442,343
1
L
Scylla
9,652
420
111
5
0
418,795
6
L
Danzaburou
11,037
480
130
6
0
354,848
6
W
Terra
11,724
510
147
6
0
412,970
6
L
Sylvanus
9,610
418
96
4
0
337,525
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role