Player Matchup

Medusa
Medusa
DougDimaDab
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 43L
1,716 Elo+
Party 2
Ra
Ra
ImConciliation
Ra
Level 136
God Stats
4W - 1L
1,536 SR
Queue Stats
69W - 56L
1,609 Elo+
Party 2
Pele
Pele
NavalJuices
Pele
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,653 Elo+
Party 2
Cerberus
Cerberus
OlScooterMcGee
Cerberus
Level 158
God Stats
25W - 20L
1,660 SR
Queue Stats
204W - 154L
1,597 Elo+
Party 2
Fenrir
Fenrir
lolply
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,640 Elo+
Party 2
Team Averages
Level 129
1,539 SR
1,643 Elo+

VS

Team Averages
Level 107
1,490 SR
1,539 Elo+
Persephone
Persephone
AbruptVI
Persephone
Level 99
God Stats
1W - 2L
1,265 SR
Queue Stats
195W - 166L
1,568 Elo+
Solo
Mulan
Mulan
NightDragon94
Mulan
Level 118
God Stats
22W - 23L
1,560 SR
Queue Stats
131W - 120L
1,553 Elo+
Solo
Chiron
Chiron
PJRforPOTUS
Chiron
Level 160
God Stats
6W - 4L
1,689 SR
Queue Stats
600W - 608L
1,538 Elo+
Party 1
Ares
Ares
ZeusExotic
Ares
Level 81
God Stats
4W - 5L
1,432 SR
Queue Stats
166W - 167L
1,543 Elo+
Party 1
Bakasura
Bakasura
acetego
Bakasura
Level 77
God Stats
1W - 4L
1,501 SR
Queue Stats
202W - 201L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 1 / 6
9,490
633
15,265
15,409
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 0 / 8
9,460
631
11,372
6,943
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 5
9,746
650
9,264
13,444
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
15
0 / 0 / 2
9,411
627
7,060
13,025
9,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
lolply
Fenrir
11
4 / 5 / 9
8,410
561
6,671
18,677
13,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbruptVI
Persephone
11
3 / 5 / 3
7,716
514
9,470
11,038
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 0
7,982
532
10,118
14,084
9,867
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Chiron
12
0 / 6 / 5
7,388
493
8,736
14,523
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 1
6,482
432
4,913
14,450
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
acetego
Bakasura
11
1 / 5 / 2
6,946
463
4,108
13,540
7,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
23
Kills
8
8
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
AbruptVI
Persephone
3
5
3
0.9
W
Medusa
6
1
6
9
W
4
0
8
8
W
9
2
5
5.75
L
2
2
0
1
W
Cerberus
0
0
2
1
L
Chiron
0
6
5
0.42
L
2
5
1
0.5
L
Bakasura
acetego
Bakasura
1
5
2
0.4
W
Fenrir
lolply
Fenrir
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,632
Damage
37,345
67,498
Taken
67,635
38,225
Mitigated
42,659
33,945
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AbruptVI
Persephone
9,470
1,060
0
1,669
11,038
5,229
0
3,777
7,256
50,296
0
W
Medusa
15,265
8,724
0
9,143
15,409
6,276
1,521
2,737
12,473
0
71,984
W
11,372
1,679
3,507
3,721
6,943
3,750
527
2,226
4,541
91,891
0
W
9,264
2,196
0
7,112
13,444
5,665
855
2,628
10,644
0
65,917
L
10,118
2,128
0
2,833
14,084
9,867
0
5,561
8,075
0
60,614
W
Cerberus
7,060
648
0
5,990
13,025
9,345
0
0
12,850
81,797
0
L
Chiron
8,736
3,475
155
3,146
14,523
5,435
0
1,633
12,821
0
54,298
L
4,913
314
312
2,043
14,450
14,688
0
4,322
10,110
16,658
0
L
Bakasura
acetego
Bakasura
4,108
2,627
0
3,393
13,540
7,440
0
2,601
10,869
0
47,878
W
Fenrir
lolply
Fenrir
6,671
1,922
1,943
2,529
18,677
13,189
0
6,214
12,147
0
14,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
36,514
599
Minions Killed
402
0
Camps Cleared
0
1,549,693
Distance Traveled
1,374,144
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,716
514
96
6
0
264,188
5
W
Medusa
9,490
633
113
8
0
271,369
1
W
Ra
9,460
631
145
10
0
332,203
3
W
Pele
9,746
650
116
8
0
343,967
1
L
Mulan
7,982
532
109
7
0
260,611
7
W
Cerberus
9,411
627
206
14
0
284,614
7
L
Chiron
7,388
493
102
7
0
245,762
6
L
Ares
6,482
432
9
1
0
301,482
4
L
Bakasura
6,946
463
86
6
0
302,101
4
W
Fenrir
8,410
561
19
1
0
317,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role