Player Matchup

Achilles
Achilles
AdeptGoose
Achilles
Level 89
God Stats
12W - 14L
1,624 SR
Queue Stats
468W - 316L
1,690 Elo+
Party 2
Hel
Hel
EliteStork
Hel
Level 26
God Stats
19W - 5L
1,792 SR
Queue Stats
127W - 29L
1,862 Elo+
Party 2
Loki
Loki
boofinngoofin
Loki
Level 29
God Stats
7W - 1L
1,886 SR
Queue Stats
90W - 32L
1,788 Elo+
Party 2
Team Averages
Level 48
1,767 SR
1,780 Elo+

VS

Team Averages
Level 32
1,457 SR
1,196 Elo+
Osiris
Osiris
ArsoQcQc
Osiris
Level 63
God Stats
2W - 6L
1,394 SR
Queue Stats
4W - 25L
1,153 Elo+
Party 1
Cthulhu
Cthulhu
Benboy098
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,293 Elo+
Party 1
Poseidon
Poseidon
DdubzIsBack
Poseidon
Level 17
God Stats
3W - 5L
1,478 SR
Queue Stats
6W - 24L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdeptGoose
Achilles
13
3 / 0 / 15
8,500
773
10,027
11,583
12,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 14
9,126
830
10,980
8,558
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
12 / 1 / 7
9,849
895
13,122
9,542
4,608
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArsoQcQc
Osiris
10
1 / 5 / 2
7,472
679
7,114
14,857
8,797
Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Benboy098
Cthulhu
11
2 / 7 / 1
8,300
755
7,585
17,124
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
DdubzIsBack
Poseidon
9
0 / 8 / 1
6,329
575
3,968
10,855
3,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
20
Kills
3
3
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
AdeptGoose
Achilles
3
0
15
10.5
L
Osiris
ArsoQcQc
Osiris
1
5
2
0.4
L
Cthulhu
Benboy098
Cthulhu
2
7
1
0.36
L
Poseidon
DdubzIsBack
Poseidon
0
8
1
0.06
W
5
2
14
6
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,129
Damage
18,667
29,683
Taken
42,836
20,952
Mitigated
27,039
12,239
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AdeptGoose
Achilles
10,027
3,431
0
3,788
11,583
12,338
446
4,300
7,283
0
22,494
L
Osiris
ArsoQcQc
Osiris
7,114
3,070
0
2,345
14,857
8,797
0
3,657
10,851
0
18,500
L
Cthulhu
Benboy098
Cthulhu
7,585
545
154
1,017
17,124
14,747
0
4,505
12,283
19,730
0
L
Poseidon
DdubzIsBack
Poseidon
3,968
843
256
988
10,855
3,495
17
2,818
7,909
13,759
0
W
10,980
928
4,231
3,776
8,558
4,006
1,034
4,483
4,075
34,859
0
W
13,122
3,929
0
444
9,542
4,608
547
3,585
5,957
0
38,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
22,101
128
Minions Killed
63
9
Camps Cleared
0
648,694
Distance Traveled
531,120
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,500
773
20
2
2
225,198
5
L
Osiris
7,472
679
14
1
0
201,898
0
L
Cthulhu
8,300
755
32
3
0
180,537
0
L
Poseidon
6,329
575
17
2
0
148,685
0
W
Hel
9,126
830
55
5
1
208,022
2
W
Loki
9,849
895
53
5
6
215,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role