Player Matchup

Cthulhu
Cthulhu
H1234llo123
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Querschlager_
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Stay Daffy
Merlin
Level 29
God Stats
6W - 4L
1,605 SR
Queue Stats
105W - 131L
1,386 Elo+
Solo
Skadi
Skadi
julio04
Skadi
Level 107
God Stats
22W - 31L
1,418 SR
Queue Stats
435W - 506L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
mygalaxy1
Cu Chulainn
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,410 Elo+
Solo
Team Averages
Level 34
1,505 SR
1,437 Elo+

VS

Team Averages
Level 60
1,469 SR
1,553 Elo+
Tyr
Tyr
 
Tyr
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Urza_05
Hachiman
Level 29
God Stats
3W - 8L
1,655 SR
Queue Stats
33W - 50L
1,611 Elo+
Party 1
Athena
Athena
llPoTaToMaToll
Athena
Level 72
God Stats
8W - 4L
1,500 SR
Queue Stats
110W - 129L
1,683 Elo+
Party 1
Vulcan
Vulcan
thecolorisgreeen
Vulcan
Level 28
God Stats
2W - 6L
1,192 SR
Queue Stats
144W - 145L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H1234llo123
Cthulhu
13
0 / 3 / 1
6,752
614
5,165
12,251
11,486
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Querschlager_
Kukulkan
13
0 / 8 / 0
7,109
646
7,988
11,688
5,467
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Stay Daffy
Merlin
11
0 / 0 / 1
6,599
600
3,047
3,650
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
julio04
Skadi
14
1 / 3 / 0
7,687
699
2,404
7,855
3,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
mygalaxy1
Cu Chulainn
13
0 / 2 / 1
7,182
653
6,417
11,733
9,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
10 / 0 / 3
9,036
821
16,446
12,311
10,751
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
 
Raijin
14
1 / 0 / 5
7,900
718
3,255
4,987
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Urza_05
Hachiman
13
1 / 0 / 6
7,302
664
4,817
5,567
2,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 6
8,471
770
4,950
10,749
12,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 6
7,548
686
10,683
6,512
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
1
Kills
16
16
Deaths
1
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
0
3
11.5
W
Raijin
 
Raijin
1
0
5
3.5
L
Cthulhu
H1234llo123
Cthulhu
0
3
1
0.17
L
Kukulkan
Querschlager_
Kukulkan
0
8
0
0
L
Merlin
Stay Daffy
Merlin
0
0
1
0.5
W
Hachiman
Urza_05
Hachiman
1
0
6
4
L
Skadi
julio04
Skadi
1
3
0
0.33
W
3
0
6
6
L
Cu Chulainn
mygalaxy1
Cu Chulainn
0
2
1
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
40,151
47,177
Taken
40,126
31,678
Mitigated
30,880
4,220
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,446
1,711
0
3,923
12,311
10,751
0
3,537
8,684
0
31,421
W
Raijin
 
Raijin
3,255
363
0
1,420
4,987
2,049
48
2,299
2,586
21,391
0
L
Cthulhu
H1234llo123
Cthulhu
5,165
199
0
1,711
12,251
11,486
0
5,920
5,842
10,882
0
L
Kukulkan
Querschlager_
Kukulkan
7,988
423
0
658
11,688
5,467
0
3,575
7,937
27,336
0
L
Merlin
Stay Daffy
Merlin
3,047
436
0
500
3,650
1,437
0
1,998
1,530
11,186
0
W
Hachiman
Urza_05
Hachiman
4,817
1,127
0
667
5,567
2,591
535
3,219
2,217
0
11,911
L
Skadi
julio04
Skadi
2,404
1,345
0
567
7,855
3,614
77
2,761
4,910
0
25,432
W
4,950
1,157
0
1,259
10,749
12,439
0
4,366
6,252
15,786
0
L
Cu Chulainn
mygalaxy1
Cu Chulainn
6,417
464
0
784
11,733
9,674
0
3,441
8,070
3,777
14,432
W
10,683
6,356
0
1,000
6,512
3,050
176
3,850
2,572
24,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
40,257
161
Minions Killed
172
0
Camps Cleared
0
942,632
Distance Traveled
1,128,094
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,036
821
24
2
0
278,817
8
W
Raijin
7,900
718
62
6
0
165,751
0
L
Cthulhu
6,752
614
13
1
0
186,608
2
L
Kukulkan
7,109
646
44
4
0
193,678
0
L
Merlin
6,599
600
19
2
0
162,448
0
W
Hachiman
7,302
664
25
2
0
230,479
0
L
Skadi
7,687
699
52
5
0
167,587
1
W
Athena
8,471
770
22
2
0
232,097
3
L
Cu Chulainn
7,182
653
33
3
0
232,311
3
W
Vulcan
7,548
686
39
4
0
220,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role