Player Matchup

Freya
Freya
Fire609
Freya
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 76L
1,601 Elo+
Party 3
Apollo
Apollo
Irishpoke11
Apollo
Level 67
God Stats
3W - 3L
1,278 SR
Queue Stats
109W - 117L
1,474 Elo+
Solo
Terra
Terra
Jetkyo6922
Terra
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 42L
1,594 Elo+
Party 3
Xbalanque
Xbalanque
Late Chillen
Xbalanque
Level 160
God Stats
1W - 1L
1,179 SR
Queue Stats
210W - 170L
1,608 Elo+
Party 3
Chaac
Chaac
Late Sab0t
Chaac
Level 129
God Stats
6W - 0L
1,885 SR
Queue Stats
128W - 107L
1,612 Elo+
Party 3
Team Averages
Level 122
1,468 SR
1,578 Elo+

VS

Team Averages
Level 104
1,530 SR
1,402 Elo+
Hun Batz
Hun Batz
SpiffyTurtle82
Hun Batz
Level 107
God Stats
1W - 4L
1,613 SR
Queue Stats
73W - 78L
1,450 Elo+
Party 1
Hera
Hera
The Stitch Up
Hera
Level 66
God Stats
2W - 5L
1,392 SR
Queue Stats
19W - 29L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
XenonPrime808
Gilgamesh
Level 139
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 7L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
joedinkleburg
Sun Wukong
Level 65
God Stats
0W - 1L
1,477 SR
Queue Stats
3W - 9L
1,514 Elo+
Party 2
Hachiman
Hachiman
sadeyb5
Hachiman
Level 144
God Stats
0W - 1L
1,407 SR
Queue Stats
4W - 10L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fire609
Freya
16
6 / 1 / 5
8,724
872
5,536
5,752
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
15
3 / 2 / 10
8,425
843
4,178
6,059
2,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
15
4 / 0 / 16
8,329
833
6,933
9,598
9,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Late Chillen
Xbalanque
17
8 / 1 / 10
9,440
944
14,349
9,444
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
1 / 1 / 15
7,883
788
9,389
12,563
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 4 / 1
6,605
661
2,949
7,791
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 0
7,300
730
6,492
6,650
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
XenonPrime808
Gilgamesh
13
0 / 4 / 2
6,784
678
4,696
11,069
8,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
joedinkleburg
Sun Wukong
13
2 / 5 / 3
7,132
713
6,145
12,802
8,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
sadeyb5
Hachiman
12
2 / 4 / 2
6,896
690
5,356
7,827
3,184
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
22
Kills
5
5
Deaths
22
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
Fire609
Freya
6
1
5
8.5
W
Apollo
3
2
10
4
W
Terra
4
0
16
12
W
Xbalanque
Late Chillen
Xbalanque
8
1
10
13
W
Chaac
1
1
15
8.5
L
Hun Batz
0
4
1
0.13
L
1
5
0
0.2
L
Gilgamesh
XenonPrime808
Gilgamesh
0
4
2
0.25
L
Sun Wukong
joedinkleburg
Sun Wukong
2
5
3
0.7
L
Hachiman
sadeyb5
Hachiman
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,385
Damage
25,638
43,416
Taken
46,139
32,302
Mitigated
26,783
16,383
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Fire609
Freya
5,536
1,571
0
2,019
5,752
2,813
386
1,399
4,283
22,024
0
W
Apollo
4,178
2,636
0
1,077
6,059
2,910
996
280
5,709
0
26,687
W
Terra
6,933
420
2,888
2,412
9,598
9,981
298
376
9,152
14,125
0
W
Xbalanque
Late Chillen
Xbalanque
14,349
7,710
0
2,873
9,444
4,234
5,185
1,423
7,833
0
33,324
W
Chaac
9,389
1,014
0
5,114
12,563
12,364
502
2,406
9,947
0
21,744
L
Hun Batz
2,949
271
0
34
7,791
3,894
0
1,104
6,511
0
13,358
L
6,492
1,702
0
250
6,650
2,408
0
1,336
5,223
19,164
0
L
Gilgamesh
XenonPrime808
Gilgamesh
4,696
940
0
451
11,069
8,329
0
3,853
6,826
0
19,618
L
Sun Wukong
joedinkleburg
Sun Wukong
6,145
794
0
538
12,802
8,968
0
2,872
9,551
0
17,773
L
Hachiman
sadeyb5
Hachiman
5,356
3,060
0
1,052
7,827
3,184
0
2,788
4,922
0
14,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
34,717
206
Minions Killed
132
0
Camps Cleared
0
1,021,016
Distance Traveled
903,244
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,724
872
52
5
0
208,169
1
W
Apollo
8,425
843
55
6
0
179,873
2
W
Terra
8,329
833
22
2
0
212,714
0
W
Xbalanque
9,440
944
51
5
0
202,216
0
W
Chaac
7,883
788
26
3
0
218,044
1
L
Hun Batz
6,605
661
19
2
0
185,721
1
L
Hera
7,300
730
41
4
0
184,873
1
L
Gilgamesh
6,784
678
30
3
0
190,890
3
L
Sun Wukong
7,132
713
21
2
0
188,137
1
L
Hachiman
6,896
690
21
2
0
153,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role