Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
OTF_Serengeti
Cerberus
Level 115
God Stats
5W - 2L
1,798 SR
Queue Stats
92W - 107L
1,533 Elo+
Party 2
Thoth
Thoth
Slipknot659
Thoth
Level 69
God Stats
6W - 5L
1,594 SR
Queue Stats
511W - 564L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
SquatchTang
Sun Wukong
Level 89
God Stats
10W - 8L
1,380 SR
Queue Stats
57W - 60L
1,527 Elo+
Party 2
Tiamat
Tiamat
TOXIC-M37R01D
Tiamat
Level 107
God Stats
2W - 1L
1,671 SR
Queue Stats
76W - 68L
1,440 Elo+
Solo
Team Averages
Level 86
1,589 SR
1,494 Elo+

VS

Team Averages
Level 109
1,505 SR
1,470 Elo+
Kukulkan
Kukulkan
BigDore
Kukulkan
Level 101
God Stats
11W - 11L
1,612 SR
Queue Stats
49W - 65L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
HytheBlaze
Jormungandr
Level 141
God Stats
6W - 5L
1,636 SR
Queue Stats
50W - 61L
1,429 Elo+
Party 1
Fenrir
Fenrir
HytheEpic
Fenrir
Level 119
God Stats
1W - 0L
1,194 SR
Queue Stats
12W - 10L
1,491 Elo+
Party 1
Achilles
Achilles
Natedog1802
Achilles
Level 107
God Stats
1W - 0L
1,511 SR
Queue Stats
4W - 2L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
iKip
Danzaburou
Level 78
God Stats
2W - 2L
1,575 SR
Queue Stats
7W - 7L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 6 / 2
7,190
654
5,133
11,382
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
OTF_Serengeti
Cerberus
14
3 / 4 / 4
8,459
769
10,029
18,961
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 2
7,447
677
6,846
10,867
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SquatchTang
Sun Wukong
14
3 / 6 / 1
7,945
722
7,806
15,805
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 1
7,123
648
4,927
16,464
10,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDore
Kukulkan
15
4 / 3 / 7
8,597
782
9,246
7,476
3,227
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
HytheBlaze
Jormungandr
14
1 / 2 / 18
8,024
729
9,808
10,683
9,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HytheEpic
Fenrir
15
3 / 1 / 14
8,395
763
11,855
11,037
4,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Natedog1802
Achilles
16
10 / 1 / 11
9,363
851
14,288
13,461
11,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
iKip
Danzaburou
17
8 / 1 / 7
9,599
873
13,048
10,292
4,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
7
Kills
26
26
Deaths
8
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
2
0.17
W
Kukulkan
BigDore
Kukulkan
4
3
7
2.5
W
Jormungandr
HytheBlaze
Jormungandr
1
2
18
5
W
Fenrir
HytheEpic
Fenrir
3
1
14
10
W
Achilles
Natedog1802
Achilles
10
1
11
15.5
L
Cerberus
OTF_Serengeti
Cerberus
3
4
4
1.25
L
1
5
2
0.4
L
Sun Wukong
SquatchTang
Sun Wukong
3
6
1
0.58
L
0
5
1
0.1
W
Danzaburou
iKip
Danzaburou
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
58,245
73,479
Taken
52,949
54,083
Mitigated
33,612
10,428
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,133
1,415
0
385
11,382
5,352
0
2,442
8,940
0
20,177
W
Kukulkan
BigDore
Kukulkan
9,246
1,109
170
1,068
7,476
3,227
427
3,338
4,007
30,063
0
W
Jormungandr
HytheBlaze
Jormungandr
9,808
4,156
0
0
10,683
9,197
470
4,407
5,884
21,859
0
W
Fenrir
HytheEpic
Fenrir
11,855
3,301
0
2,163
11,037
4,940
1,313
4,274
6,437
0
24,644
W
Achilles
Natedog1802
Achilles
14,288
2,697
0
1,003
13,461
11,265
246
5,085
8,035
0
25,124
L
Cerberus
OTF_Serengeti
Cerberus
10,029
574
426
3,608
18,961
18,457
0
6,553
12,408
17,336
0
L
6,846
656
0
1,039
10,867
4,340
0
2,659
8,208
22,900
0
L
Sun Wukong
SquatchTang
Sun Wukong
7,806
1,488
0
1,500
15,805
15,194
0
4,090
11,715
0
19,710
L
4,927
778
125
3,345
16,464
10,740
117
3,310
13,154
18,557
0
W
Danzaburou
iKip
Danzaburou
13,048
7,560
60
3,276
10,292
4,983
1,542
3,898
6,209
0
43,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
43,978
153
Minions Killed
195
0
Camps Cleared
0
1,004,850
Distance Traveled
1,224,911
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,190
654
32
3
0
192,662
1
W
Kukulkan
8,597
782
60
5
0
226,336
0
W
Jormungandr
8,024
729
29
3
0
212,796
1
W
Fenrir
8,395
763
26
2
0
270,566
0
W
Achilles
9,363
851
19
2
0
293,442
0
L
Cerberus
8,459
769
17
2
0
214,888
1
L
Thoth
7,447
677
55
5
0
183,395
0
L
Sun Wukong
7,945
722
17
2
0
208,570
1
L
Tiamat
7,123
648
32
3
0
205,335
0
W
Danzaburou
9,599
873
61
6
0
221,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role