Player Matchup

Ares
Ares
Diamond IV
Lil_Elem3tzZ
Ares
Diamond IV
Level 48
God Stats
17W - 29L
1,560 SR
Queue Stats
290W - 356L
2,152 MMR
Party 2
Chiron
Chiron
Diamond IV
PLEASESPlNBACK
Chiron
Diamond IV
Level 129
God Stats
2W - 3L
1,333 SR
Queue Stats
230W - 272L
2,224 MMR
Solo
Thoth
Thoth
Platinum I
brooks1528
Thoth
Platinum I
Level 55
God Stats
6W - 3L
1,620 SR
Queue Stats
37W - 21L
2,397 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 77
1,504 SR
2,258 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,577 SR
2,174 MMR
Jormungandr
Jormungandr
Diamond V
KoodlleTTV
Jormungandr
Diamond V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 138L
2,193 MMR
Party 1
Anhur
Anhur
Masters
MurigenTTV
Anhur
Masters
Level 151
God Stats
2W - 3L
1,576 SR
Queue Stats
245W - 256L
2,411 MMR
Party 1
Ah Puch
Ah Puch
Platinum II
NickyBrickks89
Ah Puch
Platinum II
Level 156
God Stats
337W - 302L
1,655 SR
Queue Stats
625W - 653L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
10,953
782
5,778
11,656
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 5
10,148
725
13,215
9,701
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
16
4 / 0 / 6
10,279
734
16,131
5,859
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ah Muzen CabAchillesBaba YagaAtlasBaron Samedi

VS

Bans
PersephoneScyllaCerberusCabrakanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KoodlleTTV
Jormungandr
13
1 / 2 / 0
9,592
685
6,331
15,293
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
13
0 / 4 / 1
8,566
612
3,515
15,515
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 0
8,007
572
6,468
8,263
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
KoodlleTTV
Jormungandr
1
2
0
0.5
W
2
1
7
5.5
L
Anhur
0
4
1
0.13
L
0
4
0
0
W
4
0
5
6.5
W
Thoth
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,124
Damage
16,314
27,216
Taken
39,071
26,203
Mitigated
28,273
9,582
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
KoodlleTTV
Jormungandr
6,331
694
0
1,650
15,293
17,904
0
6,678
8,152
22,974
0
W
5,778
169
0
3,503
11,656
17,750
251
4,155
7,501
11,022
0
L
Anhur
3,515
2,163
0
1,093
15,515
6,591
0
9,336
5,735
0
35,547
L
6,468
44
0
771
8,263
3,778
0
5,001
2,998
23,057
0
W
13,215
5,099
738
3,113
9,701
5,420
1,656
5,663
4,038
0
72,837
W
Thoth
16,131
336
92
2,136
5,859
3,033
1,356
3,339
2,520
46,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
26,165
204
Minions Killed
149
10
Camps Cleared
4
781,916
Distance Traveled
680,122
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,592
685
31
2
1
241,781
3
W
Ares
10,953
782
15
1
4
245,146
4
L
Anhur
8,566
612
74
5
3
234,262
5
L
Ah Puch
8,007
572
44
3
0
204,079
1
W
Chiron
10,148
725
118
8
3
272,185
3
W
Thoth
10,279
734
71
5
3
264,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role