Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
QBrabus
Agni
Level 129
God Stats
2W - 2L
1,516 SR
Queue Stats
188W - 181L
1,501 Elo+
Solo
Chaac
Chaac
RabitFun
Chaac
Level 157
God Stats
2W - 0L
1,714 SR
Queue Stats
158W - 156L
1,557 Elo+
Solo
Eset
Eset
Sutenyor
Eset
Level 159
God Stats
13W - 8L
1,665 SR
Queue Stats
485W - 503L
1,452 Elo+
Party 1
Yu Huang
Yu Huang
Мурзилка
Yu Huang
Level 158
God Stats
12W - 19L
1,295 SR
Queue Stats
921W - 923L
1,490 Elo+
Party 1
Team Averages
Level 142
1,538 SR
1,500 Elo+

VS

Team Averages
Level 106
1,425 SR
1,537 Elo+
Raijin
Raijin
DeltaPhazon
Raijin
Level 109
God Stats
1W - 1L
1,472 SR
Queue Stats
40W - 30L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Tun_99
Nu Wa
Level 125
God Stats
7W - 5L
1,495 SR
Queue Stats
490W - 507L
1,477 Elo+
Solo
Chernobog
Chernobog
Volcan37
Chernobog
Level 49
God Stats
0W - 1L
1,301 SR
Queue Stats
5W - 3L
1,594 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZagomBrottos
Kumbhakarna
Level 120
God Stats
0W - 2L
1,399 SR
Queue Stats
62W - 48L
1,574 Elo+
Solo
Hun Batz
Hun Batz
samruk99
Hun Batz
Level 128
God Stats
2W - 1L
1,460 SR
Queue Stats
45W - 40L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 5 / 13
10,630
818
7,176
18,869
19,029
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
QBrabus
Agni
17
6 / 4 / 11
10,653
819
13,261
11,374
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
RabitFun
Chaac
20
6 / 3 / 19
12,028
925
24,421
22,893
31,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
17
5 / 4 / 10
10,249
788
9,693
12,818
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 2 / 12
10,342
796
11,914
8,761
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
7 / 6 / 4
10,284
791
13,818
13,946
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Tun_99
Nu Wa
14
1 / 6 / 10
8,358
643
11,675
10,477
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Volcan37
Chernobog
16
2 / 4 / 9
8,892
684
8,011
11,075
6,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
ZagomBrottos
Kumbhakarna
16
2 / 5 / 9
9,267
713
5,835
18,784
23,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
samruk99
Hun Batz
16
4 / 6 / 7
9,442
726
11,696
16,756
17,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
55
27
Kills
16
18
Deaths
27
65
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
5
13
2.3
L
Raijin
7
6
4
1.5
W
Agni
QBrabus
Agni
6
4
11
2.88
W
Chaac
RabitFun
Chaac
6
3
19
5.17
W
Eset
5
4
10
2.5
L
Nu Wa
Tun_99
Nu Wa
1
6
10
1
L
Chernobog
Volcan37
Chernobog
2
4
9
1.63
L
Kumbhakarna
ZagomBrottos
Kumbhakarna
2
5
9
1.3
L
Hun Batz
samruk99
Hun Batz
4
6
7
1.25
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,465
Damage
51,035
74,715
Taken
71,038
64,834
Mitigated
59,028
24,902
Healing
19,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,176
1,279
1,945
2,302
18,869
19,029
1,091
8,352
10,262
164
13,682
L
Raijin
13,818
902
2,193
2,206
13,946
7,466
0
7,520
6,426
31,973
0
W
Agni
QBrabus
Agni
13,261
534
1,230
1,702
11,374
4,544
1,767
6,703
4,453
34,978
0
W
Chaac
RabitFun
Chaac
24,421
2,053
2,642
9,419
22,893
31,058
472
6,824
15,747
0
55,668
W
Eset
9,693
238
2,006
1,788
12,818
6,153
944
4,722
7,990
21,880
0
L
Nu Wa
Tun_99
Nu Wa
11,675
3,741
2,342
822
10,477
5,247
0
3,864
6,613
19,704
0
L
Chernobog
Volcan37
Chernobog
8,011
3,368
841
1,741
11,075
6,262
0
5,176
5,899
0
20,423
L
Kumbhakarna
ZagomBrottos
Kumbhakarna
5,835
531
1,648
2,571
18,784
23,045
0
9,922
8,862
11,222
0
L
Hun Batz
samruk99
Hun Batz
11,696
1,885
2,494
2,686
16,756
17,008
0
8,455
8,301
0
17,112
W
11,914
797
863
1,005
8,761
4,050
2,044
3,690
4,935
36,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,902
Gold Earned
46,243
179
Minions Killed
120
0
Camps Cleared
0
1,311,930
Distance Traveled
1,199,993
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,630
818
14
1
0
249,460
1
L
Raijin
10,284
791
42
3
0
218,177
1
W
Agni
10,653
819
44
3
0
263,164
0
W
Chaac
12,028
925
59
5
0
276,632
4
W
Eset
10,249
788
17
1
0
268,401
1
L
Nu Wa
8,358
643
14
1
0
220,967
1
L
Chernobog
8,892
684
34
3
0
262,402
0
L
Kumbhakarna
9,267
713
7
1
0
240,018
1
L
Hun Batz
9,442
726
23
2
0
258,429
1
W
Yu Huang
10,342
796
45
3
0
254,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role