Player Matchup

Ne Zha
Ne Zha
Bezuki
Ne Zha
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
295W - 126L
1,781 Elo+
Party 1
Scylla
Scylla
GizMasterZero
Scylla
Level 155
God Stats
19W - 5L
1,885 SR
Queue Stats
293W - 123L
1,785 Elo+
Party 1
Cernunnos
Cernunnos
Spegooter
Cernunnos
Level 116
God Stats
8W - 2L
1,588 SR
Queue Stats
291W - 123L
1,783 Elo+
Party 1
Team Averages
Level 144
1,658 SR
1,783 Elo+

VS

Team Averages
Level 68
1,490 SR
1,426 Elo+
King Arthur
King Arthur
Karasins
King Arthur
Level 7
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 8L
1,317 Elo+
Party 2
Zeus
Zeus
P0ntiffR0se
Zeus
Level 145
God Stats
1W - 1L
1,682 SR
Queue Stats
6W - 16L
1,401 Elo+
Party 2
Skadi
Skadi
ProfessorZoloft
Skadi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bezuki
Ne Zha
14
6 / 0 / 11
9,533
867
13,404
10,564
11,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 0 / 7
9,442
858
15,028
6,138
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Spegooter
Cernunnos
14
2 / 1 / 13
8,316
756
9,744
8,064
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Karasins
King Arthur
11
1 / 6 / 0
6,948
632
5,540
18,921
14,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 0
6,833
621
8,392
8,861
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 6 / 1
6,693
608
6,053
14,303
4,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bezuki
Ne Zha
6
0
11
11.5
W
9
0
7
12.5
L
King Arthur
Karasins
King Arthur
1
6
0
0.17
L
0
5
0
0
L
0
6
1
0.08
W
Cernunnos
Spegooter
Cernunnos
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,176
Damage
19,985
24,766
Taken
42,085
18,870
Mitigated
21,921
7,681
Healing
1,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bezuki
Ne Zha
13,404
3,948
807
2,690
10,564
11,929
0
3,022
7,542
141
23,697
W
15,028
1,406
0
2,450
6,138
2,637
354
2,316
3,822
52,291
0
L
King Arthur
Karasins
King Arthur
5,540
975
0
230
18,921
14,429
0
6,227
12,430
0
10,081
L
8,392
679
0
717
8,861
3,171
0
3,239
5,450
26,974
0
L
6,053
1,086
0
500
14,303
4,321
29
4,957
9,036
0
24,435
W
Cernunnos
Spegooter
Cernunnos
9,744
3,865
0
1,734
8,064
4,304
1,542
3,723
4,341
0
28,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,291
Gold Earned
20,474
165
Minions Killed
104
12
Camps Cleared
0
691,597
Distance Traveled
587,487
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,533
867
16
1
2
250,312
1
W
Scylla
9,442
858
95
9
5
220,932
3
L
King Arthur
6,948
632
14
1
0
198,307
1
L
Zeus
6,833
621
58
5
0
188,216
4
L
Skadi
6,693
608
32
3
0
200,964
3
W
Cernunnos
8,316
756
54
5
5
220,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role