Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
TabbyTable78251
Zeus
Level 154
God Stats
1W - 0L
1,680 SR
Queue Stats
135W - 137L
1,623 Elo+
Party 1
Tyr
Tyr
TruffleShuffles
Tyr
Level 126
God Stats
58W - 56L
1,682 SR
Queue Stats
217W - 231L
1,603 Elo+
Party 1
Cerberus
Cerberus
aC NinjaTurtle
Cerberus
Level 104
God Stats
1W - 3L
1,289 SR
Queue Stats
79W - 98L
1,564 Elo+
Party 1
Bastet
Bastet
clearnile
Bastet
Level 128
God Stats
2W - 1L
1,710 SR
Queue Stats
46W - 38L
1,612 Elo+
Solo
Team Averages
Level 132
1,572 SR
1,581 Elo+

VS

Team Averages
Level 113
1,590 SR
1,619 Elo+
Jing Wei
Jing Wei
DELICATER0SE
Jing Wei
Level 109
God Stats
3W - 2L
1,688 SR
Queue Stats
51W - 50L
1,570 Elo+
Party 3
Yu Huang
Yu Huang
Gøŕr
Yu Huang
Level 123
God Stats
2W - 2L
1,596 SR
Queue Stats
74W - 71L
1,624 Elo+
Solo
Ne Zha
Ne Zha
Klivee
Ne Zha
Level 106
God Stats
10W - 8L
1,854 SR
Queue Stats
73W - 60L
1,656 Elo+
Party 2
Bacchus
Bacchus
Lastglimmy
Bacchus
Level 119
God Stats
0W - 6L
1,389 SR
Queue Stats
119W - 96L
1,597 Elo+
Party 3
Sun Wukong
Sun Wukong
vapeconusa
Sun Wukong
Level 107
God Stats
1W - 1L
1,424 SR
Queue Stats
76W - 58L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 1 / 5
11,400
600
7,362
9,842
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 2 / 2
11,537
607
16,064
12,846
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 1 / 5
11,091
584
8,651
9,733
10,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
14
1 / 0 / 9
10,169
535
7,909
15,589
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
clearnile
Bastet
16
4 / 5 / 5
10,367
546
9,265
17,177
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DELICATER0SE
Jing Wei
16
2 / 3 / 0
10,140
534
6,859
12,918
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Gøŕr
Yu Huang
13
0 / 2 / 4
7,958
419
6,912
8,366
3,201
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Klivee
Ne Zha
14
3 / 8 / 3
9,113
480
10,338
18,633
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Lastglimmy
Bacchus
12
2 / 2 / 0
8,233
433
8,902
15,847
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
vapeconusa
Sun Wukong
14
2 / 2 / 3
9,329
491
5,756
17,205
10,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
9
9
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
5
4.5
L
Jing Wei
DELICATER0SE
Jing Wei
2
3
0
0.67
L
Yu Huang
Gøŕr
Yu Huang
0
2
4
1
L
Ne Zha
Klivee
Ne Zha
3
8
3
0.56
L
Bacchus
Lastglimmy
Bacchus
2
2
0
1
W
6
2
2
3.5
W
4
1
5
6.5
W
Cerberus
1
0
9
5.5
W
Bastet
clearnile
Bastet
4
5
5
1.3
L
Sun Wukong
vapeconusa
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,251
Damage
38,767
65,187
Taken
72,969
42,471
Mitigated
43,570
22,329
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,362
3,994
0
4,524
9,842
4,263
3,299
1,003
8,839
0
117,059
L
Jing Wei
DELICATER0SE
Jing Wei
6,859
4,794
0
1,242
12,918
4,754
0
2,779
10,139
0
87,328
L
Yu Huang
Gøŕr
Yu Huang
6,912
581
0
1,303
8,366
3,201
0
3,152
5,214
48,984
0
L
Ne Zha
Klivee
Ne Zha
10,338
3,409
0
1,959
18,633
7,527
0
4,875
13,758
0
82,089
L
Bacchus
Lastglimmy
Bacchus
8,902
488
111
3,185
15,847
17,622
0
8,455
7,392
32,172
0
W
16,064
2,055
0
1,050
12,846
5,825
0
3,389
9,457
106,923
0
W
8,651
841
0
3,179
9,733
10,644
649
2,941
6,792
0
72,883
W
Cerberus
7,909
402
832
5,288
15,589
15,461
0
6,758
8,831
28,932
0
W
Bastet
clearnile
Bastet
9,265
2,753
0
7,456
17,177
6,278
0
2,094
15,083
0
80,262
L
Sun Wukong
vapeconusa
Sun Wukong
5,756
1,451
0
6,255
17,205
10,466
0
4,712
12,493
0
57,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,564
Gold Earned
44,773
694
Minions Killed
519
0
Camps Cleared
0
1,879,165
Distance Traveled
1,791,235
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,400
600
193
10
0
350,333
5
L
Jing Wei
10,140
534
170
9
0
332,790
8
L
Yu Huang
7,958
419
92
5
0
315,546
5
L
Ne Zha
9,113
480
103
5
0
378,114
4
L
Bacchus
8,233
433
33
2
0
387,143
6
W
Zeus
11,537
607
197
10
0
322,123
2
W
Tyr
11,091
584
139
7
0
368,897
5
W
Cerberus
10,169
535
48
3
0
403,307
0
W
Bastet
10,367
546
117
6
0
434,505
1
L
Sun Wukong
9,329
491
121
6
0
377,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role