Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Africa4Ever500
Ne Zha
Level 143
God Stats
2W - 3L
1,763 SR
Queue Stats
54W - 46L
1,564 Elo+
Party 3
Chang'e
Chang'e
BitterLynnex
Chang'e
Level 115
God Stats
22W - 29L
1,393 SR
Queue Stats
80W - 96L
1,383 Elo+
Party 1
Freya
Freya
imcanceled4760
Freya
Level 122
God Stats
7W - 13L
1,372 SR
Queue Stats
113W - 141L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zeflayer
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,452 SR
Queue Stats
41W - 43L
1,419 Elo+
Party 3
Team Averages
Level 102
1,496 SR
1,452 Elo+

VS

Team Averages
Level 92
1,539 SR
1,444 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Babykhan13
Atlas
Level 18
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
GOST1816
Medusa
Level 88
God Stats
9W - 7L
1,482 SR
Queue Stats
15W - 19L
1,219 Elo+
Party 2
Tyr
Tyr
raztatooff
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
2 / 0 / 0
3,725
745
652
2,740
711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,497
699
1,216
1,331
496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
BitterLynnex
Chang'e
6
1 / 0 / 0
3,721
744
1,500
1,357
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 0 / 0
3,214
643
210
915
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
zeflayer
Morgan Le Fay
6
1 / 0 / 2
3,822
764
1,283
2,495
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 3 / 0
3,290
658
1,769
4,021
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
 
Freya
1
0 / 0 / 0
2,433
487
0
0
0
Atlas
1
0 / 0 / 0
2,433
487
0
0
0
Medusa
GOST1816
Medusa
5
0 / 0 / 0
3,106
621
328
2,091
450
Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
2,743
549
505
3,108
1,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
0
2
L
Thanatos
 
Thanatos
0
3
0
0
L
Freya
 
Freya
0
0
0
0
W
0
0
0
0
L
Atlas
0
0
0
0
W
Chang'e
BitterLynnex
Chang'e
1
0
0
1
L
Medusa
GOST1816
Medusa
0
0
0
0
W
0
0
0
0
L
0
2
0
0
W
Morgan Le Fay
zeflayer
Morgan Le Fay
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,861
Damage
2,602
8,838
Taken
9,220
2,538
Mitigated
3,688
2,441
Healing
2,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
652
319
0
240
2,740
711
0
0
2,740
0
13,214
L
Thanatos
 
Thanatos
1,769
326
0
1,974
4,021
1,671
0
1,489
2,528
0
12,164
L
Freya
 
Freya
0
0
0
0
0
0
0
0
0
0
0
W
1,216
595
0
650
1,331
496
0
0
1,331
0
9,157
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
BitterLynnex
Chang'e
1,500
221
0
763
1,357
329
0
0
1,312
15,026
0
L
Medusa
GOST1816
Medusa
328
102
0
250
2,091
450
0
0
2,091
0
14,007
W
210
72
0
503
915
269
0
0
915
14,690
0
L
505
58
0
318
3,108
1,567
0
1,336
1,608
0
7,272
W
Morgan Le Fay
zeflayer
Morgan Le Fay
1,283
170
0
285
2,495
733
150
0
2,495
15,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,979
Gold Earned
14,005
140
Minions Killed
61
0
Camps Cleared
0
482,687
Distance Traveled
297,783
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,725
745
33
7
0
109,483
0
L
Thanatos
3,290
658
27
5
0
100,597
0
L
Freya
2,433
487
0
0
0
0
0
W
Ne Zha
3,497
699
15
3
0
95,132
0
L
Atlas
2,433
487
0
0
0
0
0
W
Chang'e
3,721
744
34
7
0
94,884
4
L
Medusa
3,106
621
26
5
0
96,794
0
W
Freya
3,214
643
29
6
0
85,799
3
L
Tyr
2,743
549
8
2
0
100,392
0
W
Morgan Le Fay
3,822
764
29
6
0
97,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role