Player Matchup

Ymir
Ymir
Diamond V
KoodlleTTV
Ymir
Diamond V
Level 151
God Stats
24W - 22L
1,738 SR
Queue Stats
123W - 138L
2,249 MMR
Party 1
Chronos
Chronos
Masters
MurigenTTV
Chronos
Masters
Level 151
God Stats
2W - 4L
1,792 SR
Queue Stats
245W - 256L
2,468 MMR
Party 1
Fenrir
Fenrir
Diamond II
halmatKURD
Fenrir
Diamond II
Level 156
God Stats
4W - 9L
1,408 SR
Queue Stats
236W - 269L
2,376 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,646 SR
2,364 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 88
1,592 SR
2,376 MMR
Ares
Ares
Diamond IV
Lil_Elem3tzZ
Ares
Diamond IV
Level 48
God Stats
17W - 29L
1,501 SR
Queue Stats
290W - 356L
2,096 MMR
Party 2
Cupid
Cupid
Masters
TripIe9
Cupid
Masters
Level 160
God Stats
14W - 10L
1,775 SR
Queue Stats
552W - 336L
2,691 MMR
Solo
Artio
Artio
Platinum I
brooks1528
Artio
Platinum I
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 21L
2,341 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
10,519
657
5,883
23,703
29,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
MurigenTTV
Chronos
15
1 / 3 / 1
9,768
611
17,602
15,074
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
halmatKURD
Fenrir
14
1 / 4 / 1
10,775
673
7,512
20,743
20,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AchillesBaba YagaAtlasThothAh Muzen Cab

VS

Bans
SobekBaron SamediGebPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
11,876
742
15,378
19,168
27,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
TripIe9
Cupid
17
3 / 1 / 4
11,284
705
21,838
10,423
6,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Artio
17
4 / 0 / 5
12,019
751
11,678
23,687
32,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
1
6
5
L
Chronos
MurigenTTV
Chronos
1
3
1
0.5
W
Cupid
TripIe9
Cupid
3
1
4
5
W
Artio
4
0
5
6.5
L
Fenrir
halmatKURD
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,997
Damage
48,894
59,520
Taken
53,278
57,884
Mitigated
66,319
10,885
Healing
29,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,883
842
434
3,004
23,703
29,308
286
10,613
13,090
14,066
0
W
15,378
710
0
5,098
19,168
27,585
87
8,121
10,798
29,851
0
L
Chronos
MurigenTTV
Chronos
17,602
8,025
0
3,624
15,074
8,221
1,589
9,155
5,919
49,688
6,465
W
Cupid
TripIe9
Cupid
21,838
12,574
3,762
4,260
10,423
6,030
2,121
4,056
6,149
0
84,332
W
Artio
11,678
1,088
5,567
10,486
23,687
32,704
584
8,588
14,572
30,566
0
L
Fenrir
halmatKURD
Fenrir
7,512
2,061
0
3,823
20,743
20,355
0
7,529
13,214
0
24,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
35,179
146
Minions Killed
169
5
Camps Cleared
8
808,529
Distance Traveled
924,559
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,519
657
20
1
0
267,115
1
W
Ares
11,876
742
20
1
3
313,182
5
L
Chronos
9,768
611
95
6
2
264,747
3
W
Cupid
11,284
705
121
8
4
281,308
7
W
Artio
12,019
751
28
2
1
330,069
2
L
Fenrir
10,775
673
31
2
3
276,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role