Player Matchup

Shiva
Shiva
Platinum I
BaDSaNtA 09
Shiva
Platinum I
Level 157
God Stats
65W - 46L
1,709 SR
Queue Stats
552W - 567L
1,912 MMR
Solo
Skadi
Skadi
Gold II
Makhshark
Skadi
Gold II
Level 126
God Stats
4W - 2L
1,648 SR
Queue Stats
16W - 14L
1,909 MMR
Solo
Jormungandr
Jormungandr
Diamond V
SwizzyC23
Jormungandr
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,832 MMR
Party 1
Merlin
Merlin
Diamond IV
Vicduh
Merlin
Diamond IV
Level 160
God Stats
1W - 3L
1,757 SR
Queue Stats
123W - 122L
1,935 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
oBoss Red
Ao Kuang
Platinum V
Level 159
God Stats
0W - 1L
1,736 SR
Queue Stats
91W - 84L
1,870 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,670 SR
1,892 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,598 SR
1,891 MMR
Hera
Hera
Platinum II
ChangeName92134
Hera
Platinum II
Level 126
God Stats
7W - 12L
1,425 SR
Queue Stats
246W - 242L
1,913 MMR
Solo
Mercury
Mercury
Diamond IV
HolySimpson8
Mercury
Diamond IV
Level 141
God Stats
13W - 14L
1,417 SR
Queue Stats
133W - 130L
1,906 MMR
Solo
Khepri
Khepri
Platinum I
JunglexMonkey
Khepri
Platinum I
Level 141
God Stats
3W - 2L
1,701 SR
Queue Stats
156W - 152L
1,919 MMR
Solo
Ullr
Ullr
Platinum I
SilentStalkTBCE
Ullr
Platinum I
Level 109
God Stats
14W - 7L
1,716 SR
Queue Stats
223W - 208L
1,893 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
pamuj__
Cu Chulainn
Gold II
Level 86
God Stats
2W - 1L
1,733 SR
Queue Stats
12W - 4L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 7
15,168
433
15,235
42,601
70,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Makhshark
Skadi
20
7 / 8 / 4
16,947
484
26,300
31,148
15,807
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
SwizzyC23
Jormungandr
20
1 / 4 / 6
16,942
484
30,468
39,019
44,507
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Vicduh
Merlin
20
4 / 10 / 3
15,296
437
21,244
30,052
17,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
oBoss Red
Ao Kuang
20
2 / 8 / 4
15,308
437
14,019
44,048
27,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CabrakanKaliYu HuangCupid

VS

Bans
AtlasKing ArthurEsetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 16
17,613
503
35,033
21,975
14,116
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
HolySimpson8
Mercury
20
7 / 5 / 10
17,850
510
22,295
25,567
15,781
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 3 / 27
15,734
450
12,650
35,824
55,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 3 / 12
18,774
536
38,396
33,407
19,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
pamuj__
Cu Chulainn
20
12 / 1 / 14
19,297
551
34,576
38,160
65,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
15
Kills
36
36
Deaths
15
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
7
3
16
5
W
Mercury
HolySimpson8
Mercury
7
5
10
2.4
W
0
3
27
4.5
L
Skadi
Makhshark
Skadi
7
8
4
1.13
W
10
3
12
5.33
L
Jormungandr
SwizzyC23
Jormungandr
1
4
6
1
L
Merlin
Vicduh
Merlin
4
10
3
0.55
L
Ao Kuang
oBoss Red
Ao Kuang
2
8
4
0.5
W
Cu Chulainn
pamuj__
Cu Chulainn
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,266
Damage
142,950
186,868
Taken
154,933
175,722
Mitigated
170,691
45,029
Healing
30,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,235
1,525
1,247
9,391
42,601
70,923
514
13,144
29,141
12,402
84,285
W
35,033
8,986
0
3,151
21,975
14,116
1,941
11,911
10,064
183,134
0
W
Mercury
HolySimpson8
Mercury
22,295
13,825
2
2,215
25,567
15,781
2,509
10,197
15,370
0
182,523
W
12,650
1,796
772
9,547
35,824
55,866
645
13,431
22,393
41,426
0
L
Skadi
Makhshark
Skadi
26,300
10,302
0
2,144
31,148
15,807
1,510
8,436
22,580
0
143,326
W
38,396
17,281
0
7,433
33,407
19,428
5,791
12,487
20,920
0
167,093
L
Jormungandr
SwizzyC23
Jormungandr
30,468
4,188
0
12,573
39,019
44,507
805
7,790
30,936
158,647
0
L
Merlin
Vicduh
Merlin
21,244
916
117
3,286
30,052
17,213
1,347
6,957
22,781
128,777
0
L
Ao Kuang
oBoss Red
Ao Kuang
14,019
4,462
0
16,271
44,048
27,272
2,730
11,638
32,064
112,849
27,089
W
Cu Chulainn
pamuj__
Cu Chulainn
34,576
4,889
0
7,460
38,160
65,500
2,772
22,060
16,100
0
148,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,661
Gold Earned
89,268
921
Minions Killed
883
0
Camps Cleared
0
3,056,661
Distance Traveled
3,410,746
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
15,168
433
112
3
0
655,947
4
W
Hera
17,613
503
218
6
0
676,451
5
W
Mercury
17,850
510
197
6
0
659,174
3
W
Khepri
15,734
450
31
1
0
696,795
4
L
Skadi
16,947
484
190
5
0
573,406
2
W
Ullr
18,774
536
224
6
0
680,100
10
L
Jormungandr
16,942
484
272
8
0
622,498
15
L
Merlin
15,296
437
187
5
0
555,494
12
L
Ao Kuang
15,308
437
160
5
0
649,316
6
W
Cu Chulainn
19,297
551
213
6
0
698,226
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role