Player Matchup

Amaterasu
Amaterasu
Aceinthe
Amaterasu
Level 29
God Stats
6W - 5L
1,450 SR
Queue Stats
74W - 35L
1,654 Elo+
Party 3
Cerberus
Cerberus
KingKakarat
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,548 Elo+
Party 3
Medusa
Medusa
ProdigyIgnited
Medusa
Level 104
God Stats
13W - 5L
1,644 SR
Queue Stats
99W - 86L
1,567 Elo+
Party 3
Kukulkan
Kukulkan
SavageEvolved
Kukulkan
Level 154
God Stats
5W - 9L
1,252 SR
Queue Stats
333W - 260L
1,556 Elo+
Party 3
Nemesis
Nemesis
lilSeaUrchin
Nemesis
Level 125
God Stats
4W - 2L
1,402 SR
Queue Stats
154W - 128L
1,611 Elo+
Party 3
Team Averages
Level 104
1,450 SR
1,587 Elo+

VS

Team Averages
Level 52
1,535 SR
1,479 Elo+
Anubis
Anubis
FreshMoney69
Anubis
Level 106
God Stats
52W - 22L
1,902 SR
Queue Stats
86W - 56L
1,528 Elo+
Party 2
Ymir
Ymir
goateee--
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 22L
1,917 Elo+
Party 2
Gilgamesh
Gilgamesh
papote1967
Gilgamesh
Level 36
God Stats
0W - 1L
1,410 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
vKali369
Jing Wei
Level 56
God Stats
2W - 3L
1,465 SR
Queue Stats
4W - 10L
1,312 Elo+
Party 1
Atlas
Atlas
x_Zo3mer_x
Atlas
Level 49
God Stats
0W - 3L
1,397 SR
Queue Stats
3W - 10L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aceinthe
Amaterasu
14
4 / 0 / 1
8,567
612
7,781
8,673
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
KingKakarat
Cerberus
12
4 / 0 / 6
8,068
576
5,684
8,935
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 0 / 3
8,145
582
10,544
7,392
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
SavageEvolved
Kukulkan
14
2 / 1 / 3
8,551
611
6,160
3,880
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
lilSeaUrchin
Nemesis
14
7 / 1 / 4
8,740
624
9,734
9,456
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 5 / 0
7,000
500
6,266
12,875
6,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
12
0 / 4 / 1
7,001
500
3,141
11,708
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
papote1967
Gilgamesh
9
0 / 5 / 0
5,638
403
3,065
12,016
4,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
vKali369
Jing Wei
8
0 / 5 / 0
5,055
361
3,292
9,741
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
9
0 / 3 / 0
5,851
418
2,121
10,784
6,972
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
22
Kills
2
2
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aceinthe
Amaterasu
4
0
1
4.5
L
Anubis
2
5
0
0.4
W
Cerberus
KingKakarat
Cerberus
4
0
6
7
W
5
0
3
6.5
W
Kukulkan
SavageEvolved
Kukulkan
2
1
3
3.5
L
Ymir
0
4
1
0.13
W
Nemesis
lilSeaUrchin
Nemesis
7
1
4
9
L
Gilgamesh
papote1967
Gilgamesh
0
5
0
0
L
Jing Wei
vKali369
Jing Wei
0
5
0
0
L
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
17,885
38,336
Taken
57,124
19,675
Mitigated
26,292
16,617
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aceinthe
Amaterasu
7,781
3,815
0
5,798
8,673
4,973
0
579
8,094
0
65,947
L
Anubis
6,266
296
0
5,120
12,875
6,649
0
6,698
5,875
52,899
0
W
Cerberus
KingKakarat
Cerberus
5,684
945
253
4,757
8,935
6,279
307
3,357
5,578
31,765
0
W
10,544
4,451
193
3,045
7,392
2,976
1,026
2,136
5,256
0
57,827
W
Kukulkan
SavageEvolved
Kukulkan
6,160
380
0
500
3,880
1,376
0
2,866
1,014
64,559
0
L
Ymir
3,141
658
0
2,824
11,708
5,764
0
2,159
9,475
57,135
0
W
Nemesis
lilSeaUrchin
Nemesis
9,734
4,637
0
2,071
9,456
4,071
0
2,590
6,866
0
66,696
L
Gilgamesh
papote1967
Gilgamesh
3,065
935
0
111
12,016
4,453
0
0
12,016
0
23,608
L
Jing Wei
vKali369
Jing Wei
3,292
2,505
0
1,882
9,741
2,454
0
1,515
8,226
0
23,373
L
Atlas
2,121
1,147
0
1,534
10,784
6,972
0
1,096
9,688
25,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
30,545
505
Minions Killed
299
0
Camps Cleared
0
1,385,330
Distance Traveled
1,219,794
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,567
612
130
9
0
300,868
2
L
Anubis
7,000
500
95
7
0
210,586
2
W
Cerberus
8,068
576
41
3
0
263,628
3
W
Medusa
8,145
582
93
7
0
264,947
4
W
Kukulkan
8,551
611
129
9
0
257,103
6
L
Ymir
7,001
500
103
7
0
256,020
2
W
Nemesis
8,740
624
112
8
0
298,784
7
L
Gilgamesh
5,638
403
34
2
0
255,141
0
L
Jing Wei
5,055
361
44
3
0
249,796
3
L
Atlas
5,851
418
23
2
0
248,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role