Player Matchup

Ao Kuang
Ao Kuang
AllHailDark
Ao Kuang
Level 137
God Stats
18W - 10L
1,749 SR
Queue Stats
112W - 106L
1,678 Elo+
Party 1
Xing Tian
Xing Tian
ChooseyChaff
Xing Tian
Level 126
God Stats
1W - 0L
1,832 SR
Queue Stats
67W - 48L
1,724 Elo+
Party 1
Osiris
Osiris
ObsidianSpectre
Osiris
Level 156
God Stats
3W - 2L
1,583 SR
Queue Stats
190W - 161L
1,723 Elo+
Party 1
Izanami
Izanami
Skalđr
Izanami
Level 155
God Stats
4W - 2L
1,649 SR
Queue Stats
29W - 20L
1,737 Elo+
Party 1
Sol
Sol
TanyaNagatoro
Sol
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 27L
1,673 Elo+
Party 1
Team Averages
Level 146
1,663 SR
1,707 Elo+

VS

Team Averages
Level 137
1,521 SR
1,573 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FUBARMVP58
Nu Wa
Level 146
God Stats
53W - 33L
1,674 SR
Queue Stats
608W - 576L
1,626 Elo+
Solo
Danzaburou
Danzaburou
TheFFDisc
Danzaburou
Level 89
God Stats
63W - 68L
1,590 SR
Queue Stats
788W - 768L
1,626 Elo+
Solo
He Bo
He Bo
xItZDooMx
He Bo
Level 133
God Stats
0W - 2L
1,340 SR
Queue Stats
199W - 207L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AllHailDark
Ao Kuang
10
1 / 1 / 0
6,032
548
766
7,061
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
ChooseyChaff
Xing Tian
8
0 / 0 / 4
5,624
511
2,633
8,003
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 1
6,877
625
6,371
8,961
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Skalđr
Izanami
11
2 / 1 / 1
6,453
587
3,733
5,540
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
5 / 1 / 0
6,880
625
8,770
7,924
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 2 / 0
5,904
537
3,988
7,227
2,613
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
 
Lancelot
8
1 / 2 / 0
4,884
444
4,920
8,488
3,135
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
10
0 / 3 / 0
5,492
499
5,676
5,311
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TheFFDisc
Danzaburou
9
0 / 2 / 1
5,436
494
3,516
7,117
2,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
xItZDooMx
He Bo
10
1 / 1 / 1
5,966
542
2,204
5,920
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
2
0
0.5
L
Lancelot
 
Lancelot
1
2
0
0.5
W
Ao Kuang
AllHailDark
Ao Kuang
1
1
0
1
W
Xing Tian
ChooseyChaff
Xing Tian
0
0
4
2
L
Nu Wa
0
3
0
0
W
2
0
1
2.5
W
Izanami
Skalđr
Izanami
2
1
1
2.5
W
5
1
0
5
L
Danzaburou
TheFFDisc
Danzaburou
0
2
1
0.25
L
He Bo
xItZDooMx
He Bo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
20,304
37,489
Taken
34,063
19,485
Mitigated
12,245
15,625
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,988
745
0
2,612
7,227
2,613
0
935
6,292
0
39,542
L
Lancelot
 
Lancelot
4,920
890
161
1,824
8,488
3,135
0
3,047
5,441
0
22,130
W
Ao Kuang
AllHailDark
Ao Kuang
766
170
0
2,731
7,061
2,315
0
440
6,621
45,740
0
W
Xing Tian
ChooseyChaff
Xing Tian
2,633
523
0
1,406
8,003
5,586
0
2,009
5,742
11,498
0
L
Nu Wa
5,676
2,953
0
1,418
5,311
2,191
0
3,837
1,474
39,240
0
W
6,371
1,704
0
5,071
8,961
6,823
728
924
8,037
0
51,024
W
Izanami
Skalđr
Izanami
3,733
2,317
0
2,442
5,540
1,883
0
719
4,821
0
53,995
W
8,770
3,577
0
3,975
7,924
2,878
694
3,788
4,136
51,410
5,230
L
Danzaburou
TheFFDisc
Danzaburou
3,516
1,964
0
2,135
7,117
2,571
0
2,287
4,830
0
36,315
L
He Bo
xItZDooMx
He Bo
2,204
179
0
3,690
5,920
1,735
0
1,057
4,863
38,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
27,682
405
Minions Killed
330
0
Camps Cleared
0
1,060,907
Distance Traveled
1,060,797
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,904
537
78
7
0
223,018
4
L
Lancelot
4,884
444
37
3
0
252,245
6
W
Ao Kuang
6,032
548
86
8
0
241,045
2
W
Xing Tian
5,624
511
16
1
0
218,778
2
L
Nu Wa
5,492
499
68
6
0
178,685
2
W
Osiris
6,877
625
94
9
0
225,732
4
W
Izanami
6,453
587
110
10
0
187,169
5
W
Sol
6,880
625
99
9
0
188,183
4
L
Danzaburou
5,436
494
64
6
0
200,895
1
L
He Bo
5,966
542
83
8
0
205,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role