Player Matchup

Kukulkan
Kukulkan
Freyh
Kukulkan
Level 129
God Stats
13W - 6L
1,625 SR
Queue Stats
206W - 185L
1,561 Elo+
Solo
Atlas
Atlas
GRIF10
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,924 Elo+
Party 1
Rama
Rama
SolidWand
Rama
Level 109
God Stats
6W - 3L
1,614 SR
Queue Stats
73W - 47L
1,714 Elo+
Party 1
Mulan
Mulan
lingeringjam
Mulan
Level 79
God Stats
9W - 8L
1,627 SR
Queue Stats
527W - 512L
1,576 Elo+
Solo
Serqet
Serqet
xplodegrlit
Serqet
Level 107
God Stats
4W - 0L
1,801 SR
Queue Stats
31W - 24L
1,643 Elo+
Party 1
Team Averages
Level 88
1,633 SR
1,684 Elo+

VS

Team Averages
Level 75
1,626 SR
1,645 Elo+
Thoth
Thoth
ARENAPRO12
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,595 Elo+
Party 3
Ymir
Ymir
GOLDDUCKI
Ymir
Level 110
God Stats
2W - 5L
1,700 SR
Queue Stats
165W - 119L
1,651 Elo+
Party 2
Athena
Athena
JamtosRenato
Athena
Level 18
God Stats
1W - 5L
1,663 SR
Queue Stats
72W - 27L
1,777 Elo+
Party 2
Lancelot
Lancelot
PraecoMortis
Lancelot
Level 85
God Stats
7W - 3L
1,726 SR
Queue Stats
102W - 66L
1,646 Elo+
Party 2
King Arthur
King Arthur
excellthru
King Arthur
Level 143
God Stats
4W - 6L
1,543 SR
Queue Stats
202W - 168L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Freyh
Kukulkan
18
3 / 3 / 6
11,639
529
14,008
12,317
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
GRIF10
Atlas
17
4 / 4 / 7
11,525
524
13,048
23,354
29,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
2 / 4 / 5
11,601
527
13,979
15,058
7,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 6 / 5
11,853
539
8,173
18,125
12,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
18
6 / 3 / 7
12,030
547
14,149
18,058
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
2 / 6 / 1
9,524
433
5,110
12,165
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
18
6 / 3 / 3
11,764
535
16,991
24,884
17,017
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
14
1 / 3 / 12
9,822
446
5,475
20,867
25,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
PraecoMortis
Lancelot
17
4 / 3 / 5
11,178
508
17,843
21,666
11,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
excellthru
King Arthur
18
7 / 2 / 3
12,039
547
14,749
17,875
22,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
17
Kills
20
20
Deaths
17
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
6
1
0.42
W
Kukulkan
Freyh
Kukulkan
3
3
6
2
L
Ymir
6
3
3
2.5
W
Atlas
GRIF10
Atlas
4
4
7
1.88
L
Athena
1
3
12
2.33
L
Lancelot
PraecoMortis
Lancelot
4
3
5
2.17
W
Rama
2
4
5
1.13
L
King Arthur
excellthru
King Arthur
7
2
3
4.25
W
2
6
5
0.75
W
Serqet
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,357
Damage
60,168
86,912
Taken
97,457
63,588
Mitigated
80,569
21,010
Healing
22,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
5,110
85
0
1,070
12,165
4,393
0
3,880
7,933
65,464
0
W
Kukulkan
Freyh
Kukulkan
14,008
1,276
0
626
12,317
6,400
0
3,665
8,652
100,179
0
L
Ymir
16,991
4,187
0
6,747
24,884
17,017
1,091
7,829
17,055
100,418
0
W
Atlas
GRIF10
Atlas
13,048
4,558
506
3,017
23,354
29,020
0
9,920
13,434
40,876
0
L
Athena
5,475
886
0
1,097
20,867
25,014
120
7,334
13,101
32,779
0
L
Lancelot
PraecoMortis
Lancelot
17,843
4,699
0
12,438
21,666
11,862
377
5,834
15,586
0
113,034
W
Rama
13,979
10,032
0
3,488
15,058
7,060
2,034
7,666
7,392
0
130,362
L
King Arthur
excellthru
King Arthur
14,749
3,074
0
1,050
17,875
22,283
72
2,864
14,611
0
91,194
W
8,173
1,630
0
6,791
18,125
12,228
55
2,651
15,474
0
73,689
W
Serqet
14,149
4,351
0
6,582
18,058
8,880
245
4,040
14,018
0
103,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,648
Gold Earned
54,327
681
Minions Killed
623
0
Camps Cleared
0
2,070,199
Distance Traveled
2,024,565
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,524
433
104
5
0
330,976
2
W
Kukulkan
11,639
529
174
8
0
437,562
0
L
Ymir
11,764
535
141
6
0
384,405
6
W
Atlas
11,525
524
45
2
0
417,729
4
L
Athena
9,822
446
57
3
0
446,306
0
L
Lancelot
11,178
508
154
7
0
481,967
6
W
Rama
11,601
527
193
9
0
365,783
8
L
King Arthur
12,039
547
167
8
0
380,911
6
W
Mulan
11,853
539
147
7
0
389,535
2
W
Serqet
12,030
547
122
6
0
459,590
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role