Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AguD117
Jormungandr
Level 116
God Stats
3W - 0L
1,819 SR
Queue Stats
49W - 63L
1,399 Elo+
Party 1
Hercules
Hercules
FRANCHULO778
Hercules
Level 125
God Stats
3W - 4L
1,253 SR
Queue Stats
129W - 148L
1,474 Elo+
Party 1
Hachiman
Hachiman
LeGhiT
Hachiman
Level 115
God Stats
1W - 2L
1,249 SR
Queue Stats
85W - 103L
1,465 Elo+
Party 1
Freya
Freya
OmegaTD1
Freya
Level 122
God Stats
6W - 8L
1,313 SR
Queue Stats
86W - 97L
1,470 Elo+
Party 1
Team Averages
Level 117
1,427 SR
1,462 Elo+

VS

Team Averages
Level 113
1,496 SR
1,503 Elo+
Sylvanus
Sylvanus
Bruninho_o_mito
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 223L
1,622 Elo+
Party 2
Vulcan
Vulcan
GeOn-52
Vulcan
Level 125
God Stats
7W - 6L
1,541 SR
Queue Stats
236W - 305L
1,407 Elo+
Party 2
Tyr
Tyr
Lucasbatt1994
Tyr
Level 122
God Stats
1W - 2L
1,463 SR
Queue Stats
447W - 587L
1,389 Elo+
Party 2
Anhur
Anhur
Smytero
Anhur
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
204W - 90L
1,689 Elo+
Party 2
Chaac
Chaac
Thiaguim_vapo
Chaac
Level 154
God Stats
23W - 32L
1,475 SR
Queue Stats
507W - 626L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
8 / 0 / 4
10,427
613
11,770
14,094
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
AguD117
Jormungandr
13
3 / 0 / 3
8,310
489
11,433
12,068
8,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
FRANCHULO778
Hercules
13
2 / 2 / 4
8,311
489
6,568
18,360
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
LeGhiT
Hachiman
14
0 / 0 / 4
8,388
493
6,663
8,779
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
OmegaTD1
Freya
15
7 / 1 / 4
9,313
548
14,351
13,941
6,038
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 1 / 2
7,991
470
8,357
16,560
18,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
GeOn-52
Vulcan
12
0 / 7 / 1
7,340
432
7,435
12,836
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
7,525
443
4,612
14,447
13,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Smytero
Anhur
14
1 / 3 / 1
8,400
494
6,341
12,268
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 1
7,321
431
5,915
16,272
9,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
3
3
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
4
10
W
Jormungandr
AguD117
Jormungandr
3
0
3
4.5
L
Sylvanus
1
1
2
2
W
Hercules
FRANCHULO778
Hercules
2
2
4
2
L
Vulcan
GeOn-52
Vulcan
0
7
1
0.07
W
Hachiman
LeGhiT
Hachiman
0
0
4
2
L
0
4
0
0
W
Freya
OmegaTD1
Freya
7
1
4
9
L
Anhur
Smytero
Anhur
1
3
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,785
Damage
32,660
67,242
Taken
72,383
38,664
Mitigated
52,195
29,374
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,770
5,016
0
10,004
14,094
6,010
0
1,171
12,923
0
86,380
W
Jormungandr
AguD117
Jormungandr
11,433
3,679
0
2,711
12,068
8,256
135
2,459
9,609
57,084
0
L
Sylvanus
8,357
3,178
1,761
6,327
16,560
18,190
31
5,875
10,685
32,344
0
W
Hercules
FRANCHULO778
Hercules
6,568
2,697
0
4,264
18,360
15,470
29
4,500
13,860
0
21,843
L
Vulcan
GeOn-52
Vulcan
7,435
2,385
0
1,540
12,836
6,098
0
8,078
4,758
44,711
0
W
Hachiman
LeGhiT
Hachiman
6,663
3,572
0
4,711
8,779
2,890
2,284
1,172
7,607
0
67,284
L
4,612
757
0
3,032
14,447
13,728
719
6,476
7,971
0
46,683
W
Freya
OmegaTD1
Freya
14,351
4,924
0
7,684
13,941
6,038
891
6,490
7,451
66,329
0
L
Anhur
Smytero
Anhur
6,341
3,371
0
3,375
12,268
4,854
0
1,387
10,881
0
65,071
L
5,915
2,095
306
4,122
16,272
9,325
0
3,968
12,304
0
51,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,749
Gold Earned
38,577
466
Minions Killed
401
0
Camps Cleared
0
1,618,425
Distance Traveled
1,568,646
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,427
613
126
7
0
369,575
5
W
Jormungandr
8,310
489
85
5
0
283,661
1
L
Sylvanus
7,991
470
41
2
0
306,994
1
W
Hercules
8,311
489
35
2
0
322,119
3
L
Vulcan
7,340
432
97
6
0
278,561
1
W
Hachiman
8,388
493
114
7
0
304,695
1
L
Tyr
7,525
443
80
5
0
347,580
1
W
Freya
9,313
548
106
6
0
338,375
2
L
Anhur
8,400
494
107
6
0
286,221
4
L
Chaac
7,321
431
76
4
0
349,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role