Player Matchup

Ymir
Ymir
Ivaleska
Ymir
Level 20
God Stats
6W - 4L
1,557 SR
Queue Stats
73W - 65L
1,523 Elo+
Party 1
Medusa
Medusa
PabloSantiani
Medusa
Level 139
God Stats
1W - 0L
1,670 SR
Queue Stats
162W - 149L
1,574 Elo+
Party 1
Scylla
Scylla
ezexDLOL
Scylla
Level 129
God Stats
1W - 0L
1,275 SR
Queue Stats
145W - 132L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
ragnarloghbrok
Zhong Kui
Level 140
God Stats
2W - 0L
1,817 SR
Queue Stats
104W - 100L
1,561 Elo+
Party 1
Pele
Pele
valentino105
Pele
Level 126
God Stats
3W - 1L
1,688 SR
Queue Stats
77W - 87L
1,574 Elo+
Party 1
Team Averages
Level 111
1,601 SR
1,563 Elo+

VS

Team Averages
Level 49
1,439 SR
1,264 Elo+
Chaac
Chaac
DirectMagrOne
Chaac
Level 149
God Stats
9W - 11L
1,455 SR
Queue Stats
292W - 300L
1,448 Elo+
Solo
Neith
Neith
Enzucka
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,218 Elo+
Party 2
Ra
Ra
Lalex5031
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,218 Elo+
Party 2
Thor
Thor
Lobo44
Thor
Level 19
God Stats
2W - 3L
1,242 SR
Queue Stats
3W - 5L
1,218 Elo+
Party 2
Kuzenbo
Kuzenbo
iDabss
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 2 / 8
10,107
439
2,754
16,479
19,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 2 / 14
12,838
558
34,563
21,330
10,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ezexDLOL
Scylla
18
10 / 1 / 6
12,650
550
16,900
13,250
6,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
ragnarloghbrok
Zhong Kui
19
7 / 2 / 7
12,701
552
18,369
16,794
18,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 5
11,050
480
6,870
8,413
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 1
9,596
417
5,532
28,422
15,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Enzucka
Neith
12
2 / 10 / 2
8,259
359
12,021
19,841
10,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 0
9,760
424
8,533
16,353
8,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Lobo44
Thor
13
2 / 8 / 1
9,034
393
5,138
23,855
11,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
iDabss
Kuzenbo
12
0 / 3 / 3
8,950
389
8,188
25,189
40,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
33
Kills
7
7
Deaths
37
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
Neith
Enzucka
Neith
2
10
2
0.3
W
Ymir
2
2
8
3
L
1
5
0
0.2
L
Thor
Lobo44
Thor
2
8
1
0.31
W
10
2
14
8.5
W
Scylla
ezexDLOL
Scylla
10
1
6
13
L
Kuzenbo
iDabss
Kuzenbo
0
3
3
0.5
W
Zhong Kui
ragnarloghbrok
Zhong Kui
7
2
7
5.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,456
Damage
39,412
76,266
Taken
113,660
58,782
Mitigated
86,451
26,165
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,532
1,599
0
4,946
28,422
15,589
0
8,629
19,111
0
53,344
L
Neith
Enzucka
Neith
12,021
4,569
0
3,010
19,841
10,327
0
5,602
14,035
0
46,192
W
Ymir
2,754
639
0
2,732
16,479
19,177
168
3,143
13,336
19,183
0
L
8,533
260
1,842
4,582
16,353
8,820
175
7,913
7,957
93,392
0
L
Thor
Lobo44
Thor
5,138
1,469
0
3,184
23,855
11,601
0
8,935
14,621
0
58,148
W
34,563
17,569
0
8,161
21,330
10,476
4,701
5,885
15,445
0
123,656
W
Scylla
ezexDLOL
Scylla
16,900
1,711
0
1,250
13,250
6,839
992
3,235
10,015
105,227
0
L
Kuzenbo
iDabss
Kuzenbo
8,188
2,414
0
1,788
25,189
40,114
0
7,518
17,247
18,839
0
W
Zhong Kui
ragnarloghbrok
Zhong Kui
18,369
1,134
0
11,285
16,794
18,640
3,180
3,196
13,598
85,156
0
W
6,870
1,908
0
2,737
8,413
3,650
1,239
1,421
6,992
0
68,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,346
Gold Earned
45,599
555
Minions Killed
375
0
Camps Cleared
0
2,066,108
Distance Traveled
1,849,990
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,596
417
74
3
0
313,005
3
L
Neith
8,259
359
59
3
0
342,668
4
W
Ymir
10,107
439
28
1
0
413,234
0
L
Ra
9,760
424
136
6
0
417,361
5
L
Thor
9,034
393
86
4
0
344,826
4
W
Medusa
12,838
558
139
6
0
421,921
2
W
Scylla
12,650
550
150
7
0
437,751
4
L
Kuzenbo
8,950
389
20
1
0
432,130
2
W
Zhong Kui
12,701
552
138
6
0
418,812
1
W
Pele
11,050
480
100
4
0
374,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role