Player Matchup

Yemoja
Yemoja
Baneful425
Yemoja
Level 36
God Stats
0W - 2L
1,277 SR
Queue Stats
3W - 7L
1,396 Elo+
Solo
Neith
Neith
Lang_Reb_17
Neith
Level 29
God Stats
0W - 3L
1,242 SR
Queue Stats
4W - 10L
1,368 Elo+
Party 2
Fenrir
Fenrir
Lord_Kira95
Fenrir
Level 148
God Stats
0W - 2L
1,494 SR
Queue Stats
32W - 38L
1,471 Elo+
Party 2
Anubis
Anubis
darkdestroyer260
Anubis
Level 136
God Stats
0W - 2L
1,621 SR
Queue Stats
34W - 43L
1,444 Elo+
Party 2
Cupid
Cupid
xXHyPothaRaPorXx
Cupid
Level 147
God Stats
1W - 2L
1,087 SR
Queue Stats
83W - 91L
1,457 Elo+
Party 2
Team Averages
Level 99
1,344 SR
1,427 Elo+

VS

Team Averages
Level 74
1,624 SR
1,422 Elo+
Sobek
Sobek
MR MESEEKS8332
Sobek
Level 151
God Stats
1W - 1L
1,454 SR
Queue Stats
9W - 15L
1,328 Elo+
Party 1
Bellona
Bellona
Neonwolf8796
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,246 Elo+
Party 1
Skadi
Skadi
TubbyDooDoo
Skadi
Level 24
God Stats
3W - 2L
1,680 SR
Queue Stats
30W - 20L
1,625 Elo+
Party 3
Mercury
Mercury
Tydianis
Mercury
Level 66
God Stats
1W - 0L
1,939 SR
Queue Stats
56W - 66L
1,388 Elo+
Party 3
Merlin
Merlin
Zillbon
Merlin
Level 105
God Stats
1W - 0L
1,547 SR
Queue Stats
4W - 2L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baneful425
Yemoja
13
0 / 3 / 4
7,778
707
5,115
11,220
10,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 0
6,853
623
6,612
7,971
3,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
5 / 5 / 3
9,200
836
8,766
12,647
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 1
7,663
697
10,017
12,400
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 1
7,182
653
6,785
12,199
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
8,604
782
9,384
12,882
15,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Neonwolf8796
Bellona
13
1 / 1 / 7
7,810
710
2,842
9,897
11,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
7 / 1 / 6
10,424
948
15,131
11,799
5,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Tydianis
Mercury
16
7 / 3 / 8
9,241
840
7,306
9,395
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Zillbon
Merlin
16
3 / 2 / 8
8,736
794
12,713
7,514
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
23
23
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Baneful425
Yemoja
0
3
4
0.67
L
0
3
0
0
L
Fenrir
5
5
3
1.3
W
5
2
10
5
W
Bellona
Neonwolf8796
Bellona
1
1
7
4.5
W
7
1
6
10
W
Mercury
Tydianis
Mercury
7
3
8
3.67
W
Merlin
Zillbon
Merlin
3
2
8
3.5
L
3
6
1
0.58
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,295
Damage
47,376
56,437
Taken
51,487
32,071
Mitigated
39,816
11,390
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Baneful425
Yemoja
5,115
1,544
4,246
2,680
11,220
10,070
0
3,069
8,041
10,199
0
L
6,612
2,854
0
994
7,971
3,568
84
4,032
3,915
0
21,124
L
Fenrir
8,766
1,775
97
421
12,647
7,253
0
4,966
7,371
0
14,481
W
9,384
488
0
2,824
12,882
15,603
162
4,132
8,311
18,718
0
W
Bellona
Neonwolf8796
Bellona
2,842
997
0
135
9,897
11,205
0
2,545
7,207
0
13,435
W
15,131
7,164
0
3,493
11,799
5,413
3,106
4,355
7,346
0
54,990
W
Mercury
Tydianis
Mercury
7,306
3,009
0
2,294
9,395
4,485
271
1,752
7,554
0
26,048
W
Merlin
Zillbon
Merlin
12,713
1,167
0
686
7,514
3,110
831
1,473
5,937
38,568
0
L
10,017
561
0
1,676
12,400
6,132
0
4,197
8,052
21,097
0
L
6,785
4,187
106
1,170
12,199
5,048
0
5,108
6,961
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
44,815
126
Minions Killed
242
0
Camps Cleared
0
990,025
Distance Traveled
1,087,357
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,778
707
14
1
0
197,862
1
L
Neith
6,853
623
33
3
0
193,398
0
L
Fenrir
9,200
836
14
1
0
214,363
0
W
Sobek
8,604
782
27
2
0
222,701
0
W
Bellona
7,810
710
16
1
0
184,004
0
W
Skadi
10,424
948
94
9
0
214,980
3
W
Mercury
9,241
840
43
4
0
246,380
0
W
Merlin
8,736
794
62
6
0
219,292
0
L
Anubis
7,663
697
35
3
0
188,556
3
L
Cupid
7,182
653
30
3
0
195,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role