Player Matchup

Raijin
Raijin
HytheEpic
Raijin
Level 119
God Stats
1W - 1L
1,498 SR
Queue Stats
57W - 46L
1,561 Elo+
Party 2
Rama
Rama
Oxonal69
Rama
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 47L
1,817 Elo+
Solo
Sylvanus
Sylvanus
iKip
Sylvanus
Level 78
God Stats
0W - 1L
1,258 SR
Queue Stats
62W - 49L
1,568 Elo+
Party 2
Team Averages
Level 108
1,419 SR
1,649 Elo+

VS

Team Averages
Level 105
1,594 SR
1,512 Elo+
Discordia
Discordia
AyoBeegle
Discordia
Level 78
God Stats
8W - 4L
1,654 SR
Queue Stats
21W - 26L
1,457 Elo+
Party 1
King Arthur
King Arthur
LightLord51
King Arthur
Level 107
God Stats
13W - 13L
1,448 SR
Queue Stats
173W - 139L
1,670 Elo+
Solo
Bastet
Bastet
frank-and-bake
Bastet
Level 131
God Stats
9W - 3L
1,681 SR
Queue Stats
23W - 29L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HytheEpic
Raijin
15
4 / 7 / 5
11,357
668
9,194
20,489
10,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
17
7 / 4 / 4
11,905
700
18,867
16,840
9,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
iKip
Sylvanus
18
2 / 0 / 10
12,300
724
7,509
17,726
24,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AyoBeegle
Discordia
16
4 / 5 / 6
12,142
714
13,983
11,260
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LightLord51
King Arthur
17
4 / 5 / 5
11,953
703
22,978
22,787
26,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 3 / 6
10,955
644
11,370
13,210
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
13
Kills
10
11
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
AyoBeegle
Discordia
4
5
6
1.4
L
Raijin
HytheEpic
Raijin
4
7
5
0.93
W
King Arthur
LightLord51
King Arthur
4
5
5
1.3
L
Rama
7
4
4
2.25
W
2
3
6
1.67
L
Sylvanus
iKip
Sylvanus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,570
Damage
48,331
55,055
Taken
47,257
43,704
Mitigated
36,474
15,762
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AyoBeegle
Discordia
13,983
471
251
712
11,260
4,291
629
3,872
7,388
45,166
0
L
Raijin
HytheEpic
Raijin
9,194
983
387
1,714
20,489
10,113
386
4,209
16,280
38,324
0
W
King Arthur
LightLord51
King Arthur
22,978
4,194
0
754
22,787
26,780
196
7,290
15,497
618
48,852
L
Rama
18,867
14,696
0
2,907
16,840
9,253
548
4,649
12,191
0
48,159
W
11,370
2,886
462
2,317
13,210
5,403
996
6,047
7,163
0
39,647
L
Sylvanus
iKip
Sylvanus
7,509
2,163
2,728
8,026
17,726
24,338
456
5,854
11,872
24,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
35,050
202
Minions Killed
189
5
Camps Cleared
10
841,784
Distance Traveled
933,280
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,142
714
73
4
1
259,507
0
L
Raijin
11,357
668
73
4
1
275,306
5
W
King Arthur
11,953
703
46
3
3
317,267
0
L
Rama
11,905
700
82
5
3
276,433
4
W
Bastet
10,955
644
70
4
6
356,506
9
L
Sylvanus
12,300
724
47
3
1
290,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role