Player Matchup

Ares
Ares
Jon140818
Ares
Level 29
God Stats
6W - 3L
1,608 SR
Queue Stats
50W - 44L
1,408 Elo+
Party 1
Hades
Hades
Mudd76
Hades
Level 126
God Stats
51W - 44L
1,569 SR
Queue Stats
82W - 92L
1,474 Elo+
Solo
Lancelot
Lancelot
REX_MKX
Lancelot
Level 147
God Stats
12W - 8L
1,607 SR
Queue Stats
141W - 145L
1,411 Elo+
Party 1
Sol
Sol
belialgodofgods
Sol
Level 116
God Stats
29W - 49L
1,404 SR
Queue Stats
465W - 541L
1,399 Elo+
Solo
Artemis
Artemis
tougou555
Artemis
Level 64
God Stats
9W - 3L
1,681 SR
Queue Stats
215W - 233L
1,404 Elo+
Solo
Team Averages
Level 96
1,574 SR
1,419 Elo+

VS

Team Averages
Level 43
1,452 SR
1,384 Elo+
Achilles
Achilles
BoyBlazing
Achilles
Level 47
God Stats
3W - 2L
1,549 SR
Queue Stats
339W - 414L
1,381 Elo+
Party 3
Artemis
Artemis
C0rnonthecob
Artemis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
477W - 571L
1,399 Elo+
Party 3
Sol
Sol
Oakenyew10
Sol
Level 18
God Stats
1W - 5L
1,424 SR
Queue Stats
34W - 57L
1,371 Elo+
Party 2
Arachne
Arachne
Pharaohdapps
Arachne
Level 67
God Stats
5W - 12L
1,358 SR
Queue Stats
475W - 516L
1,385 Elo+
Solo
Kukulkan
Kukulkan
TsunadeSlaps
Kukulkan
Level 42
God Stats
59W - 93L
1,431 SR
Queue Stats
59W - 96L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
5 / 0 / 15
13,606
1,237
7,528
14,367
22,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Mudd76
Hades
18
4 / 2 / 13
12,172
1,107
13,516
12,694
10,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
REX_MKX
Lancelot
18
10 / 2 / 9
12,822
1,166
19,457
13,206
8,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
3 / 1 / 13
12,032
1,094
21,301
8,838
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
tougou555
Artemis
18
1 / 1 / 11
11,243
1,022
7,626
7,245
4,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Team 1 Tickets

234

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoyBlazing
Achilles
17
1 / 8 / 5
10,883
989
9,228
24,802
31,556
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
C0rnonthecob
Artemis
16
0 / 3 / 5
10,473
952
11,441
14,596
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 4
10,785
980
8,695
11,056
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Pharaohdapps
Arachne
17
3 / 3 / 3
11,643
1,058
9,579
11,809
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TsunadeSlaps
Kukulkan
16
1 / 6 / 2
11,132
1,012
13,345
11,321
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
23
Kills
6
6
Deaths
23
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
BoyBlazing
Achilles
1
8
5
0.44
L
Artemis
C0rnonthecob
Artemis
0
3
5
0.83
W
Ares
5
0
15
12.5
W
Hades
Mudd76
Hades
4
2
13
5.25
L
1
3
4
1
L
Arachne
Pharaohdapps
Arachne
3
3
3
1.5
W
Lancelot
REX_MKX
Lancelot
10
2
9
7.25
L
Kukulkan
TsunadeSlaps
Kukulkan
1
6
2
0.33
W
3
1
13
9.5
W
Artemis
tougou555
Artemis
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,428
Damage
52,288
56,350
Taken
73,584
50,710
Mitigated
57,037
8,390
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BoyBlazing
Achilles
9,228
1,777
0
491
24,802
31,556
0
13,561
11,241
0
22,233
L
Artemis
C0rnonthecob
Artemis
11,441
5,466
0
1,593
14,596
6,891
0
9,327
5,269
0
24,130
W
Ares
7,528
673
245
2,259
14,367
22,390
0
6,305
8,062
12,898
0
W
Hades
Mudd76
Hades
13,516
338
345
1,761
12,694
10,429
0
5,616
7,078
32,907
0
L
8,695
3,279
0
1,738
11,056
5,363
0
7,152
3,904
28,992
2,318
L
Arachne
Pharaohdapps
Arachne
9,579
6,061
0
1,384
11,809
7,734
0
6,958
4,851
0
29,245
W
Lancelot
REX_MKX
Lancelot
19,457
3,761
0
30
13,206
8,091
0
5,784
7,422
0
36,297
L
Kukulkan
TsunadeSlaps
Kukulkan
13,345
860
0
162
11,321
5,493
0
3,883
7,438
50,398
0
W
21,301
7,964
0
3,384
8,838
5,435
0
2,601
6,237
53,225
5,008
W
Artemis
tougou555
Artemis
7,626
1,530
0
366
7,245
4,365
0
799
6,446
0
30,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,875
Gold Earned
54,916
262
Minions Killed
220
4
Camps Cleared
9
1,038,573
Distance Traveled
1,031,282
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,883
989
18
2
2
231,702
0
L
Artemis
10,473
952
14
1
0
214,896
0
W
Ares
13,606
1,237
8
1
0
210,596
0
W
Hades
12,172
1,107
56
5
1
221,318
3
L
Sol
10,785
980
52
5
0
180,161
1
L
Arachne
11,643
1,058
34
3
6
201,273
3
W
Lancelot
12,822
1,166
48
4
0
229,808
0
L
Kukulkan
11,132
1,012
102
9
1
203,250
2
W
Sol
12,032
1,094
101
9
3
202,031
3
W
Artemis
11,243
1,022
49
4
0
174,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role