Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AWhiteHare
Ao Kuang
Level 129
God Stats
0W - 1L
1,398 SR
Queue Stats
158W - 175L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
BigPilot
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 92L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
MagmaMatrix
Cthulhu
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
62W - 77L
1,548 Elo+
Party 1
Fenrir
Fenrir
VanillaBeany
Fenrir
Level 57
God Stats
3W - 3L
1,504 SR
Queue Stats
50W - 57L
1,561 Elo+
Party 1
Team Averages
Level 81
1,521 SR
1,538 Elo+

VS

Team Averages
Level 31
1,500 SR
1,550 Elo+
Discordia
Discordia
AlitaBelmont
Discordia
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 54L
1,257 Elo+
Party 3
Guan Yu
Guan Yu
BaggioPronto
Guan Yu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,485 Elo+
Party 3
Medusa
Medusa
BardaBarbarian
Medusa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,631 Elo+
Party 2
Poseidon
Poseidon
LiefsMom
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,717 Elo+
Party 2
Fafnir
Fafnir
plistenreformed
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
4 / 8 / 11
10,796
720
12,902
18,375
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
AWhiteHare
Ao Kuang
19
9 / 8 / 6
11,630
775
14,829
26,614
16,108
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
BigPilot
Sylvanus
15
1 / 8 / 10
9,744
650
4,577
22,145
20,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MagmaMatrix
Cthulhu
17
2 / 9 / 13
9,837
656
13,535
22,012
17,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
17
8 / 7 / 5
11,047
736
9,483
16,757
8,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlitaBelmont
Discordia
19
3 / 3 / 23
11,565
771
15,915
7,241
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
BaggioPronto
Guan Yu
18
4 / 6 / 19
11,298
753
8,829
19,281
20,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
21 / 5 / 10
14,154
944
40,852
18,638
9,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
LiefsMom
Poseidon
17
5 / 7 / 11
11,167
744
18,228
17,087
6,769
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 6 / 22
12,025
802
9,148
19,582
33,900
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
124
24
Kills
39
40
Deaths
27
45
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
8
11
1.19
L
Ao Kuang
AWhiteHare
Ao Kuang
9
8
6
1.5
W
Discordia
AlitaBelmont
Discordia
3
3
23
4.83
W
Guan Yu
BaggioPronto
Guan Yu
4
6
19
2.25
W
21
5
10
5.2
L
Sylvanus
BigPilot
Sylvanus
1
8
10
0.75
W
Poseidon
LiefsMom
Poseidon
5
7
11
1.5
L
Cthulhu
MagmaMatrix
Cthulhu
2
9
13
0.94
L
Fenrir
8
7
5
1.5
W
6
6
22
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,326
Damage
92,972
105,903
Taken
81,829
71,570
Mitigated
74,320
26,771
Healing
26,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,902
5,251
0
2,312
18,375
7,963
378
6,117
12,258
0
32,771
L
Ao Kuang
AWhiteHare
Ao Kuang
14,829
3,003
1,688
12,437
26,614
16,108
224
10,945
15,669
29,683
0
W
Discordia
AlitaBelmont
Discordia
15,915
304
354
1,006
7,241
3,103
989
4,747
2,494
33,440
0
W
Guan Yu
BaggioPronto
Guan Yu
8,829
892
3,024
4,909
19,281
20,865
737
9,236
10,045
0
16,154
W
40,852
22,489
1,135
5,439
18,638
9,683
5,781
7,677
10,961
0
70,672
L
Sylvanus
BigPilot
Sylvanus
4,577
1,278
1,458
3,859
22,145
20,889
46
6,352
15,793
7,487
0
W
Poseidon
LiefsMom
Poseidon
18,228
4,598
52
6,315
17,087
6,769
247
6,524
10,563
32,941
0
L
Cthulhu
MagmaMatrix
Cthulhu
13,535
1,026
613
1,374
22,012
17,864
60
13,591
8,421
28,776
0
L
Fenrir
9,483
1,598
52
2,978
16,757
8,746
58
6,286
10,471
0
10,877
W
9,148
2,482
1,166
3,575
19,582
33,900
1,114
4,757
14,825
15,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
60,209
123
Minions Killed
172
0
Camps Cleared
0
1,104,962
Distance Traveled
1,308,989
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,796
720
50
3
0
216,680
1
L
Ao Kuang
11,630
775
32
2
0
237,247
0
W
Discordia
11,565
771
48
3
0
302,249
1
W
Guan Yu
11,298
753
8
1
0
274,869
0
W
Medusa
14,154
944
60
4
0
244,086
0
L
Sylvanus
9,744
650
8
1
0
171,407
3
W
Poseidon
11,167
744
44
3
0
234,024
1
L
Cthulhu
9,837
656
29
2
0
214,622
0
L
Fenrir
11,047
736
4
0
0
265,006
0
W
Fafnir
12,025
802
12
1
0
253,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role