Player Matchup

Rama
Rama
ChilyAG
Rama
Level 149
God Stats
4W - 5L
1,616 SR
Queue Stats
381W - 392L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
DinoNinja01
Erlang Shen
Level 82
God Stats
16W - 12L
1,644 SR
Queue Stats
143W - 154L
1,505 Elo+
Party 1
Atlas
Atlas
NWLT Zero
Atlas
Level 116
God Stats
34W - 26L
1,629 SR
Queue Stats
481W - 469L
1,523 Elo+
Party 1
Lancelot
Lancelot
SIowerr
Lancelot
Level 80
God Stats
40W - 26L
1,652 SR
Queue Stats
260W - 243L
1,512 Elo+
Solo
Kukulkan
Kukulkan
silversoul2709
Kukulkan
Level 134
God Stats
10W - 10L
1,565 SR
Queue Stats
307W - 310L
1,528 Elo+
Party 1
Team Averages
Level 112
1,621 SR
1,511 Elo+

VS

Team Averages
Level 131
1,547 SR
1,507 Elo+
Bellona
Bellona
Leonel1512
Bellona
Level 129
God Stats
1W - 3L
1,744 SR
Queue Stats
163W - 157L
1,499 Elo+
Party 2
Skadi
Skadi
crisjavi
Skadi
Level 63
God Stats
19W - 27L
1,452 SR
Queue Stats
83W - 86L
1,442 Elo+
Party 2
Geb
Geb
l_B-money_l
Geb
Level 159
God Stats
1W - 1L
1,560 SR
Queue Stats
12W - 10L
1,548 Elo+
Party 3
Ravana
Ravana
leax_524
Ravana
Level 147
God Stats
4W - 2L
1,569 SR
Queue Stats
157W - 154L
1,491 Elo+
Party 2
Persephone
Persephone
lil-g-money9
Persephone
Level 156
God Stats
2W - 4L
1,407 SR
Queue Stats
107W - 68L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ChilyAG
Rama
19
5 / 3 / 1
11,719
488
9,355
19,879
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Erlang Shen
DinoNinja01
Erlang Shen
16
2 / 5 / 3
10,674
445
11,744
26,950
17,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
NWLT Zero
Atlas
14
1 / 5 / 6
9,078
378
7,940
22,244
23,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
SIowerr
Lancelot
18
3 / 3 / 2
11,736
489
15,117
19,602
25,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
16
0 / 5 / 1
10,013
417
7,214
14,568
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Leonel1512
Bellona
18
1 / 3 / 7
12,094
504
15,711
25,552
27,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
crisjavi
Skadi
18
4 / 5 / 4
11,397
475
12,287
13,428
5,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 1 / 17
11,601
483
10,514
14,796
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
leax_524
Ravana
17
1 / 2 / 10
11,061
461
13,870
12,928
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
lil-g-money9
Persephone
20
13 / 1 / 4
14,694
612
26,189
14,275
7,159
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
11
Kills
21
21
Deaths
12
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
ChilyAG
Rama
5
3
1
1.83
L
Erlang Shen
DinoNinja01
Erlang Shen
2
5
3
0.7
W
Bellona
Leonel1512
Bellona
1
3
7
1.5
L
Atlas
NWLT Zero
Atlas
1
5
6
0.8
L
Lancelot
SIowerr
Lancelot
3
3
2
1.33
W
Skadi
crisjavi
Skadi
4
5
4
1.2
W
2
1
17
10.5
W
Ravana
leax_524
Ravana
1
2
10
3
W
Persephone
lil-g-money9
Persephone
13
1
4
15
L
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,370
Damage
78,571
103,243
Taken
80,979
82,562
Mitigated
64,774
27,457
Healing
23,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ChilyAG
Rama
9,355
8,507
0
9,876
19,879
8,360
1,446
6,118
13,761
0
104,984
L
Erlang Shen
DinoNinja01
Erlang Shen
11,744
5,417
0
12,437
26,950
17,958
0
7,612
19,338
0
105,392
W
Bellona
Leonel1512
Bellona
15,711
8,478
0
9,724
25,552
27,895
130
1,980
23,572
0
105,899
L
Atlas
NWLT Zero
Atlas
7,940
3,038
877
2,193
22,244
23,263
0
11,600
10,644
31,135
0
L
Lancelot
SIowerr
Lancelot
15,117
2,685
0
606
19,602
25,982
934
2,639
16,963
0
91,571
W
Skadi
crisjavi
Skadi
12,287
5,723
0
973
13,428
5,321
245
2,795
10,633
0
80,364
W
10,514
1,466
0
2,115
14,796
16,230
192
3,743
11,053
34,456
0
W
Ravana
leax_524
Ravana
13,870
4,540
0
5,863
12,928
8,169
764
2,063
10,865
0
107,159
W
Persephone
lil-g-money9
Persephone
26,189
2,841
0
4,530
14,275
7,159
455
5,231
9,043
146,898
0
L
Kukulkan
7,214
765
0
1,468
14,568
6,999
0
9,094
5,474
76,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,220
Gold Earned
60,847
663
Minions Killed
706
0
Camps Cleared
0
2,259,357
Distance Traveled
2,418,703
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,719
488
173
7
0
411,330
4
L
Erlang Shen
10,674
445
131
5
0
501,538
5
W
Bellona
12,094
504
205
9
0
485,806
0
L
Atlas
9,078
378
42
2
0
414,277
4
L
Lancelot
11,736
489
159
7
0
492,780
1
W
Skadi
11,397
475
120
5
0
433,601
1
W
Geb
11,601
483
41
2
0
517,693
9
W
Ravana
11,061
461
130
5
0
505,929
1
W
Persephone
14,694
612
210
9
0
475,674
7
L
Kukulkan
10,013
417
158
7
0
439,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role