Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CabeRamone
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,352 Elo+
Party 2
Cerberus
Cerberus
DIV18
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,352 Elo+
Party 2
Baba Yaga
Baba Yaga
Iamsocal
Baba Yaga
Level 28
God Stats
0W - 1L
1,690 SR
Queue Stats
6W - 11L
1,254 Elo+
Solo
He Bo
He Bo
playforfun2022
He Bo
Level 6
God Stats
6W - 10L
1,200 SR
Queue Stats
106W - 138L
1,524 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,396 Elo+

VS

Team Averages
Level 54
1,504 SR
1,495 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Jimbo33
Horus
Level 77
God Stats
4W - 3L
1,514 SR
Queue Stats
40W - 35L
1,499 Elo+
Party 1
Kali
Kali
Marmends
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SlyRye
Izanami
Level 38
God Stats
3W - 2L
1,497 SR
Queue Stats
41W - 36L
1,499 Elo+
Party 1
Sol
Sol
skyryder664
Sol
Level 43
God Stats
2W - 2L
1,507 SR
Queue Stats
81W - 90L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 4 / 3
7,222
722
6,293
12,304
12,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
CabeRamone
Kukulkan
13
0 / 4 / 3
7,098
710
5,087
6,969
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
DIV18
Cerberus
11
0 / 6 / 4
6,642
664
3,760
15,368
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Iamsocal
Baba Yaga
12
0 / 4 / 2
6,416
642
5,527
9,061
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 4 / 3
8,338
834
9,705
8,659
3,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 1 / 9
7,879
788
5,410
5,353
2,587
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Jimbo33
Horus
14
3 / 1 / 10
8,002
800
6,696
10,297
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
14
4 / 3 / 4
7,700
770
10,004
11,957
5,590
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SlyRye
Izanami
16
10 / 2 / 8
8,911
891
11,023
8,156
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 11
8,092
809
9,545
9,197
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
9
Kills
22
22
Deaths
9
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
3
1.13
W
Hel
 
Hel
4
1
9
8.5
L
Kukulkan
CabeRamone
Kukulkan
0
4
3
0.38
L
Cerberus
DIV18
Cerberus
0
6
4
0.33
L
Baba Yaga
Iamsocal
Baba Yaga
0
4
2
0.25
W
Horus
Jimbo33
Horus
3
1
10
8
W
Kali
4
3
4
2
W
Izanami
SlyRye
Izanami
10
2
8
7
L
6
4
3
1.88
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
42,678
52,361
Taken
44,960
36,683
Mitigated
23,570
7,382
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,293
2,206
0
2,077
12,304
12,275
0
4,661
7,555
0
13,578
W
Hel
 
Hel
5,410
1,229
2,663
2,793
5,353
2,587
0
3,276
2,077
15,550
0
L
Kukulkan
CabeRamone
Kukulkan
5,087
1,260
0
250
6,969
3,531
92
1,405
5,564
20,257
0
L
Cerberus
DIV18
Cerberus
3,760
749
0
1,692
15,368
12,771
22
4,262
10,930
7,914
0
L
Baba Yaga
Iamsocal
Baba Yaga
5,527
471
107
1,461
9,061
5,006
276
1,913
7,046
13,723
740
W
Horus
Jimbo33
Horus
6,696
2,992
2,706
3,085
10,297
7,405
44
5,362
4,935
0
16,636
W
Kali
10,004
5,439
0
2,919
11,957
5,590
486
7,196
4,761
0
22,653
W
Izanami
SlyRye
Izanami
11,023
8,458
0
1,419
8,156
4,056
1,057
3,370
4,786
0
30,377
L
9,705
550
0
1,795
8,659
3,100
0
2,714
5,750
21,757
0
W
9,545
3,945
0
3,032
9,197
3,932
3,008
4,722
4,475
37,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,716
Gold Earned
40,584
120
Minions Killed
194
0
Camps Cleared
0
920,526
Distance Traveled
1,004,825
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,222
722
25
3
0
187,385
0
W
Hel
7,879
788
30
3
0
171,462
1
L
Kukulkan
7,098
710
40
4
0
180,072
1
L
Cerberus
6,642
664
12
1
0
178,606
1
L
Baba Yaga
6,416
642
15
2
0
191,503
1
W
Horus
8,002
800
14
1
0
219,111
1
W
Kali
7,700
770
28
3
0
228,056
0
W
Izanami
8,911
891
61
6
0
193,075
1
L
He Bo
8,338
834
28
3
0
182,960
1
W
Sol
8,092
809
61
6
0
193,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role