Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AnbuAnarchist
Ravana
Level 114
God Stats
1W - 6L
1,086 SR
Queue Stats
308W - 345L
1,357 Elo+
Solo
Raijin
Raijin
IvanRaiden687
Raijin
Level 109
God Stats
3W - 19L
1,293 SR
Queue Stats
479W - 620L
1,351 Elo+
Party 2
Awilix
Awilix
SelinaVamp
Awilix
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 376L
1,298 Elo+
Party 2
Lancelot
Lancelot
xToxic-Gambitx
Lancelot
Level 97
God Stats
1W - 2L
1,516 SR
Queue Stats
311W - 379L
1,421 Elo+
Solo
Team Averages
Level 94
1,379 SR
1,385 Elo+

VS

Team Averages
Level 120
1,533 SR
1,457 Elo+
Neith
Neith
FatedClover7768
Neith
Level 29
God Stats
1W - 0L
1,302 SR
Queue Stats
19W - 15L
1,549 Elo+
Solo
Artemis
Artemis
HxartChakra
Artemis
Level 160
God Stats
7W - 2L
1,590 SR
Queue Stats
336W - 399L
1,413 Elo+
Solo
Thoth
Thoth
Josurr Ironbear
Thoth
Level 127
God Stats
2W - 1L
1,483 SR
Queue Stats
273W - 280L
1,478 Elo+
Party 1
Atlas
Atlas
MRDANKSTANKMAN
Atlas
Level 129
God Stats
9W - 9L
1,643 SR
Queue Stats
779W - 888L
1,427 Elo+
Solo
Chaac
Chaac
XGN GOAT
Chaac
Level 155
God Stats
7W - 4L
1,647 SR
Queue Stats
360W - 379L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 6 / 6
7,900
718
12,616
10,824
5,093
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 4 / 2
8,577
780
9,258
11,495
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 6
8,448
768
9,760
11,604
4,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
SelinaVamp
Awilix
13
0 / 7 / 5
7,465
679
3,952
14,507
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
16
5 / 7 / 4
9,239
840
7,839
16,486
8,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 16
10,816
983
16,934
10,055
4,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
HxartChakra
Artemis
16
7 / 2 / 13
9,532
867
10,532
8,590
4,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 10
8,578
780
7,799
10,139
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 20
9,625
875
8,668
14,637
13,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
XGN GOAT
Chaac
17
6 / 2 / 19
10,134
921
12,153
18,062
22,541
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
14
Kills
30
30
Deaths
15
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
6
0.67
L
5
4
2
1.5
W
9
3
16
5.67
W
Artemis
HxartChakra
Artemis
7
2
13
6.75
L
3
6
6
1
W
4
5
10
1.8
W
4
3
20
4.67
L
Awilix
SelinaVamp
Awilix
0
7
5
0.36
W
Chaac
XGN GOAT
Chaac
6
2
19
7.75
L
Lancelot
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,425
Damage
56,086
64,916
Taken
61,483
40,467
Mitigated
48,971
15,663
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,616
1,436
468
840
10,824
5,093
0
2,843
7,819
25,219
0
L
9,258
2,066
157
1,896
11,495
12,284
0
3,335
7,900
131
13,900
W
16,934
3,664
1,326
2,430
10,055
4,752
699
4,985
5,037
0
35,720
W
Artemis
HxartChakra
Artemis
10,532
4,802
812
1,921
8,590
4,195
2,410
3,357
5,160
0
20,840
L
9,760
1,780
2,211
1,517
11,604
4,945
159
2,479
8,944
20,564
0
W
7,799
1,087
451
746
10,139
4,390
456
3,861
6,207
13,709
0
W
8,668
3,621
937
614
14,637
13,093
618
4,983
9,390
17,302
0
L
Awilix
SelinaVamp
Awilix
3,952
945
346
2,618
14,507
9,479
0
4,204
10,094
0
9,200
W
Chaac
XGN GOAT
Chaac
12,153
1,614
969
9,123
18,062
22,541
372
5,273
12,440
0
20,036
L
Lancelot
7,839
1,604
1,118
4,492
16,486
8,666
0
3,606
12,666
0
15,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
48,685
95
Minions Killed
121
0
Camps Cleared
0
922,407
Distance Traveled
1,039,856
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,900
718
27
2
0
194,313
2
L
Ravana
8,577
780
18
2
0
158,229
0
W
Neith
10,816
983
49
4
0
223,522
3
W
Artemis
9,532
867
26
2
0
200,872
3
L
Raijin
8,448
768
29
3
0
167,369
0
W
Thoth
8,578
780
14
1
0
188,509
0
W
Atlas
9,625
875
18
2
0
187,702
1
L
Awilix
7,465
679
5
0
0
212,161
0
W
Chaac
10,134
921
14
1
0
239,251
0
L
Lancelot
9,239
840
16
1
0
190,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role