Player Matchup

Achilles
Achilles
 
Achilles
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
SilentPhoenix11
Kukulkan
Level 28
God Stats
17W - 6L
1,530 SR
Queue Stats
18W - 11L
1,494 Elo+
Party 2
Terra
Terra
SuperSenpaiKai
Terra
Level 99
God Stats
2W - 0L
1,284 SR
Queue Stats
30W - 19L
1,518 Elo+
Party 2
Charybdis
Charybdis
legodoug26
Charybdis
Level 35
God Stats
55W - 53L
1,637 SR
Queue Stats
74W - 69L
1,461 Elo+
Party 4
Neith
Neith
mjdnone
Neith
Level 83
God Stats
30W - 18L
1,526 SR
Queue Stats
31W - 20L
1,520 Elo+
Party 2
Team Averages
Level 76
1,495 SR
1,499 Elo+

VS

Team Averages
Level 49
1,500 SR
1,387 Elo+
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BlackPharaoh5
Ganesha
Level 29
God Stats
91W - 47L
1,633 SR
Queue Stats
336W - 352L
1,461 Elo+
Party 1
Thor
Thor
Bugleboy97
Thor
Level 18
God Stats
4W - 5L
1,509 SR
Queue Stats
10W - 30L
1,246 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Deoxysz180
Ah Muzen Cab
Level 37
God Stats
2W - 3L
1,359 SR
Queue Stats
6W - 13L
1,343 Elo+
Solo
Thoth
Thoth
LawDog220
Thoth
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 51L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
9 / 0 / 10
11,248
1,125
16,809
14,184
16,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
17
3 / 0 / 17
11,252
1,125
21,017
6,065
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 18
11,586
1,159
7,258
10,409
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
legodoug26
Charybdis
16
2 / 1 / 12
9,729
973
15,070
11,783
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
mjdnone
Neith
17
7 / 0 / 13
11,348
1,135
18,301
5,919
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

290

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 2 / 1
9,539
954
11,832
17,215
23,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
15
0 / 1 / 1
9,326
933
5,726
16,033
18,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 6 / 0
9,305
931
7,065
19,921
9,871
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Deoxysz180
Ah Muzen Cab
15
0 / 8 / 1
8,988
899
9,157
17,340
8,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
LawDog220
Thoth
15
0 / 6 / 1
9,373
937
10,039
13,483
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
5
23
Kills
1
1
Deaths
23
70
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
10
14
L
Atlas
 
Atlas
0
2
1
0.25
L
Ganesha
0
1
1
0.5
L
1
6
0
0.17
L
Ah Muzen Cab
Deoxysz180
Ah Muzen Cab
0
8
1
0.06
L
Thoth
LawDog220
Thoth
0
6
1
0.08
W
Kukulkan
3
0
17
11.5
W
2
0
18
11
W
Charybdis
legodoug26
Charybdis
2
1
12
8
W
Neith
mjdnone
Neith
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,455
Damage
43,819
48,360
Taken
83,992
40,486
Mitigated
67,148
20,182
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,809
1,655
0
1,725
14,184
16,465
0
7,971
6,213
0
19,486
L
Atlas
 
Atlas
11,832
4,612
605
1,071
17,215
23,495
0
4,280
12,935
26,899
0
L
Ganesha
5,726
136
353
336
16,033
18,753
0
6,163
9,870
9,694
0
L
7,065
584
0
0
19,921
9,871
0
7,053
12,868
0
26,787
L
Ah Muzen Cab
Deoxysz180
Ah Muzen Cab
9,157
6,469
0
1,268
17,340
8,567
0
5,873
11,467
0
17,580
L
Thoth
LawDog220
Thoth
10,039
828
0
10
13,483
6,462
0
4,906
8,577
39,050
0
W
Kukulkan
21,017
980
0
0
6,065
3,256
0
3,660
2,405
68,275
0
W
7,258
1,324
6,179
5,956
10,409
11,605
0
6,201
4,208
15,790
0
W
Charybdis
legodoug26
Charybdis
15,070
9,737
0
2,393
11,783
6,151
0
6,554
5,229
0
23,169
W
Neith
mjdnone
Neith
18,301
7,597
739
3,190
5,919
3,009
0
3,211
2,708
0
33,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,163
Gold Earned
46,531
215
Minions Killed
188
7
Camps Cleared
3
998,857
Distance Traveled
886,835
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,248
1,125
5
1
0
218,096
1
L
Atlas
9,539
954
26
3
0
174,379
0
L
Ganesha
9,326
933
0
0
0
208,320
0
L
Thor
9,305
931
56
6
0
189,621
0
L
Ah Muzen Cab
8,988
899
25
3
2
148,100
0
L
Thoth
9,373
937
81
8
1
166,415
0
W
Kukulkan
11,252
1,125
112
11
1
207,282
2
W
Terra
11,586
1,159
25
3
0
214,319
0
W
Charybdis
9,729
973
22
2
1
167,897
0
W
Neith
11,348
1,135
51
5
5
191,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role