Player Matchup

Bellona
Bellona
Diamond I
Joqsan
Bellona
Diamond I
Level 159
God Stats
13W - 8L
1,771 SR
Queue Stats
265W - 250L
2,567 MMR
Solo
Cupid
Cupid
Diamond I
TheRisingDragon
Cupid
Diamond I
Level 158
God Stats
42W - 14L
1,840 SR
Queue Stats
500W - 491L
2,513 MMR
Solo
Fenrir
Fenrir
Diamond II
XerxesHD
Fenrir
Diamond II
Level 160
God Stats
3W - 3L
1,914 SR
Queue Stats
66W - 53L
2,377 MMR
Party 1
Yu Huang
Yu Huang
Diamond I
Yanslayer
Yu Huang
Diamond I
Level 160
God Stats
15W - 13L
1,665 SR
Queue Stats
155W - 135L
2,464 MMR
Solo
Atlas
Atlas
Diamond I
vervvxkekw
Atlas
Diamond I
Level 63
God Stats
2W - 2L
1,651 SR
Queue Stats
81W - 67L
2,551 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,768 SR
2,494 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,658 SR
2,039 MMR
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
 
Ra
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond II
Booll5
King Arthur
Diamond II
Level 160
God Stats
3W - 0L
1,943 SR
Queue Stats
63W - 39L
2,340 MMR
Solo
Thor
Thor
Diamond I
LoyalK9
Thor
Diamond I
Level 160
God Stats
12W - 9L
1,525 SR
Queue Stats
320W - 304L
2,454 MMR
Solo
Neith
Neith
Diamond IV
lite
Neith
Diamond IV
Level 154
God Stats
2W - 2L
1,823 SR
Queue Stats
121W - 96L
2,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joqsan
Bellona
15
3 / 2 / 2
9,664
537
9,909
19,686
20,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 8 / 1
8,610
478
7,128
17,001
5,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
XerxesHD
Fenrir
12
2 / 4 / 3
7,664
426
7,411
18,636
7,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Yanslayer
Yu Huang
15
3 / 2 / 2
9,119
507
11,246
10,115
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
10
0 / 7 / 2
7,096
394
6,449
19,297
17,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
RavanaKaliEsetCabrakan

VS

Bans
NemesisDa JiLancelotLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
6 / 1 / 8
11,225
624
15,307
13,649
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ra
 
Ra
17
5 / 1 / 5
10,680
593
11,373
7,826
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Booll5
King Arthur
17
1 / 2 / 3
10,881
605
12,542
16,374
16,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
LoyalK9
Thor
16
5 / 3 / 8
10,186
566
8,570
14,035
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
lite
Neith
17
5 / 2 / 8
10,889
605
16,727
14,991
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
22
23
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
1
8
10
W
Ra
 
Ra
5
1
5
7.5
W
King Arthur
Booll5
King Arthur
1
2
3
1.25
L
Bellona
Joqsan
Bellona
3
2
2
2
W
Thor
LoyalK9
Thor
5
3
8
3
L
1
8
1
0.19
L
Fenrir
XerxesHD
Fenrir
2
4
3
0.88
L
Yu Huang
Yanslayer
Yu Huang
3
2
2
2
W
Neith
lite
Neith
5
2
8
4.5
L
Atlas
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
64,519
84,735
Taken
66,875
56,130
Mitigated
44,821
22,543
Healing
26,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
15,307
4,646
0
6,933
13,649
11,987
0
5,887
7,762
44,881
0
W
Ra
 
Ra
11,373
817
2,734
3,987
7,826
4,056
264
3,492
4,334
102,882
0
W
King Arthur
Booll5
King Arthur
12,542
1,725
0
2,379
16,374
16,297
152
1,106
15,268
0
96,970
L
Bellona
Joqsan
Bellona
9,909
3,939
0
8,062
19,686
20,992
0
3,501
16,185
0
76,123
W
Thor
LoyalK9
Thor
8,570
2,366
0
4,219
14,035
5,948
0
4,330
9,705
0
85,163
L
7,128
3,813
65
4,247
17,001
5,488
0
2,232
14,769
0
63,521
L
Fenrir
XerxesHD
Fenrir
7,411
2,756
0
6,548
18,636
7,864
0
6,656
11,980
0
58,825
L
Yu Huang
Yanslayer
Yu Huang
11,246
1,856
0
1,337
10,115
4,750
0
5,346
4,769
86,959
0
W
Neith
lite
Neith
16,727
8,049
0
6,636
14,991
6,533
117
3,463
10,944
0
98,523
L
Atlas
6,449
1,859
0
2,284
19,297
17,036
0
8,945
10,352
26,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
53,861
537
Minions Killed
667
0
Camps Cleared
0
1,693,448
Distance Traveled
1,795,823
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,225
624
37
2
0
359,629
5
W
Ra
10,680
593
158
9
0
388,809
6
W
King Arthur
10,881
605
181
10
0
348,678
4
L
Bellona
9,664
537
150
8
0
360,787
5
W
Thor
10,186
566
136
8
0
387,045
3
L
Cupid
8,610
478
126
7
0
292,936
4
L
Fenrir
7,664
426
89
5
0
367,754
6
L
Yu Huang
9,119
507
151
8
0
334,336
5
W
Neith
10,889
605
155
9
0
311,662
3
L
Atlas
7,096
394
21
1
0
337,635
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role