Player Matchup

Olorun
Olorun
Floppylopagus
Olorun
Level 160
God Stats
3W - 3L
1,718 SR
Queue Stats
178W - 162L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
S1L3NTxRage
Gilgamesh
Level 154
God Stats
1W - 2L
1,561 SR
Queue Stats
96W - 88L
1,627 Elo+
Party 1
Ratatoskr
Ratatoskr
Skadi2H0ttie
Ratatoskr
Level 145
God Stats
10W - 7L
1,607 SR
Queue Stats
216W - 202L
1,591 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ya boy Mr Clean
Kumbhakarna
Level 155
God Stats
8W - 12L
1,692 SR
Queue Stats
266W - 254L
1,670 Elo+
Solo
The Morrigan
The Morrigan
eigalaxy
The Morrigan
Level 160
God Stats
29W - 24L
1,719 SR
Queue Stats
169W - 151L
1,606 Elo+
Party 1
Team Averages
Level 155
1,660 SR
1,619 Elo+

VS

Team Averages
Level 111
1,461 SR
1,588 Elo+
Artio
Artio
Dashxslayer
Artio
Level 114
God Stats
4W - 11L
1,484 SR
Queue Stats
1,010W - 924L
1,594 Elo+
Solo
Da Ji
Da Ji
El Raspy bb
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 105L
1,633 Elo+
Party 2
Heimdallr
Heimdallr
GMC Dragon Slip
Heimdallr
Level 128
God Stats
5W - 8L
1,230 SR
Queue Stats
270W - 234L
1,554 Elo+
Party 2
Merlin
Merlin
SizableJam
Merlin
Level 105
God Stats
5W - 2L
1,477 SR
Queue Stats
356W - 369L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
ValarM0rghulis8
Cu Chulainn
Level 83
God Stats
3W - 1L
1,617 SR
Queue Stats
14W - 10L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,978
528
5,591
10,993
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
S1L3NTxRage
Gilgamesh
14
0 / 4 / 3
8,204
483
8,973
15,790
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Skadi2H0ttie
Ratatoskr
11
2 / 3 / 0
7,615
448
5,868
15,374
10,689
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Ya boy Mr Clean
Kumbhakarna
14
1 / 3 / 0
8,830
519
6,951
15,954
14,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
eigalaxy
The Morrigan
17
4 / 1 / 0
9,678
569
6,881
7,112
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,573
504
6,923
14,300
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 1 / 4
9,422
554
8,970
12,402
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
GMC Dragon Slip
Heimdallr
16
4 / 2 / 2
9,810
577
8,526
10,533
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
SizableJam
Merlin
15
2 / 3 / 3
9,573
563
6,759
8,582
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
ValarM0rghulis8
Cu Chulainn
17
4 / 1 / 3
10,797
635
14,568
17,451
15,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
15
15
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
4
1
4
6
L
0
4
1
0.13
W
Heimdallr
GMC Dragon Slip
Heimdallr
4
2
2
2.5
L
Gilgamesh
S1L3NTxRage
Gilgamesh
0
4
3
0.38
W
Merlin
SizableJam
Merlin
2
3
3
1.17
L
Ratatoskr
Skadi2H0ttie
Ratatoskr
2
3
0
0.67
W
Cu Chulainn
ValarM0rghulis8
Cu Chulainn
4
1
3
5.5
L
Kumbhakarna
Ya boy Mr Clean
Kumbhakarna
1
3
0
0.33
L
The Morrigan
eigalaxy
The Morrigan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,264
Damage
45,746
65,223
Taken
63,268
41,016
Mitigated
42,433
17,021
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,923
1,088
1,902
6,194
14,300
12,652
194
3,023
11,197
28,426
0
W
8,970
3,548
2
5,038
12,402
5,589
0
2,127
10,267
0
65,467
L
5,591
3,290
209
3,572
10,993
5,374
1,308
867
9,913
70,488
8,208
W
Heimdallr
GMC Dragon Slip
Heimdallr
8,526
4,118
0
4,454
10,533
4,859
2,291
2,557
7,976
0
84,992
L
Gilgamesh
S1L3NTxRage
Gilgamesh
8,973
2,819
0
5,814
15,790
7,390
0
2,818
12,848
0
62,226
W
Merlin
SizableJam
Merlin
6,759
612
0
1,594
8,582
3,911
0
2,971
5,611
80,599
0
L
Ratatoskr
Skadi2H0ttie
Ratatoskr
5,868
1,111
0
4,694
15,374
10,689
0
4,533
10,711
0
30,432
W
Cu Chulainn
ValarM0rghulis8
Cu Chulainn
14,568
2,433
0
4,171
17,451
15,422
23
5,703
11,276
0
91,189
L
Kumbhakarna
Ya boy Mr Clean
Kumbhakarna
6,951
890
0
905
15,954
14,460
148
1,971
13,953
59,876
0
L
The Morrigan
eigalaxy
The Morrigan
6,881
1,360
0
1,827
7,112
3,103
0
2,930
3,903
89,579
6,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
48,175
587
Minions Killed
597
0
Camps Cleared
0
1,772,766
Distance Traveled
1,664,399
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,573
504
38
2
0
352,575
3
W
Da Ji
9,422
554
111
7
0
381,168
3
L
Olorun
8,978
528
144
8
0
299,574
1
W
Heimdallr
9,810
577
125
7
0
307,406
0
L
Gilgamesh
8,204
483
97
6
0
380,113
3
W
Merlin
9,573
563
162
10
0
302,084
4
L
Ratatoskr
7,615
448
46
3
0
382,131
1
W
Cu Chulainn
10,797
635
161
9
0
321,166
6
L
Kumbhakarna
8,830
519
132
8
0
341,629
3
L
The Morrigan
9,678
569
168
10
0
369,319
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role