Player Matchup

Merlin
Merlin
Operror
Merlin
Level 121
God Stats
5W - 5L
1,551 SR
Queue Stats
105W - 138L
1,503 Elo+
Party 2
Lancelot
Lancelot
PhanTaSm72
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 71L
1,392 Elo+
Solo
Atlas
Atlas
knives4reason
Atlas
Level 64
God Stats
4W - 6L
1,439 SR
Queue Stats
32W - 43L
1,467 Elo+
Party 2
Team Averages
Level 83
1,497 SR
1,454 Elo+

VS

Team Averages
Level 121
1,451 SR
1,475 Elo+
Lancelot
Lancelot
Demonthief
Lancelot
Level 159
God Stats
1W - 0L
1,162 SR
Queue Stats
14W - 10L
1,554 Elo+
Party 1
Anubis
Anubis
Quentonomis
Anubis
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 82L
1,339 Elo+
Solo
Athena
Athena
floptina
Athena
Level 146
God Stats
2W - 0L
1,692 SR
Queue Stats
11W - 8L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Operror
Merlin
18
7 / 3 / 0
12,962
720
29,883
13,978
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
PhanTaSm72
Lancelot
13
0 / 12 / 4
10,130
563
10,298
22,776
8,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 6
11,689
649
9,774
26,835
31,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Demonthief
Lancelot
18
11 / 3 / 10
14,113
784
23,136
20,428
12,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
19
8 / 1 / 14
13,547
753
22,166
19,207
13,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
floptina
Athena
17
3 / 3 / 18
13,194
733
11,599
26,408
35,583
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
22
22
Deaths
7
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Demonthief
Lancelot
11
3
10
5.33
L
Merlin
Operror
Merlin
7
3
0
2.33
L
Lancelot
PhanTaSm72
Lancelot
0
12
4
0.17
W
Anubis
8
1
14
15
W
Athena
floptina
Athena
3
3
18
4
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,955
Damage
56,901
63,589
Taken
66,043
46,738
Mitigated
61,208
6,418
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Demonthief
Lancelot
23,136
3,427
0
1,351
20,428
12,334
1,189
10,833
9,595
0
60,444
L
Merlin
Operror
Merlin
29,883
3,173
0
2,023
13,978
6,511
0
6,351
7,627
72,410
0
L
Lancelot
PhanTaSm72
Lancelot
10,298
2,918
0
1,760
22,776
8,679
0
11,427
11,349
0
22,878
W
Anubis
22,166
1,525
0
12,071
19,207
13,291
964
14,289
4,918
72,232
0
W
Athena
floptina
Athena
11,599
3,375
0
2,971
26,408
35,583
313
15,349
11,059
29,519
0
L
9,774
4,427
216
2,419
26,835
31,548
0
16,342
10,493
19,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
40,854
145
Minions Killed
180
4
Camps Cleared
10
867,329
Distance Traveled
984,366
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,113
784
60
3
5
370,464
5
L
Merlin
12,962
720
100
6
2
289,665
3
L
Lancelot
10,130
563
23
1
2
277,716
3
W
Anubis
13,547
753
91
5
2
302,540
3
W
Athena
13,194
733
29
2
3
311,362
1
L
Atlas
11,689
649
22
1
0
299,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role