Player Matchup

Hera
Hera
Diamond I
Dazai-Sensai
Hera
Diamond I
Level 146
God Stats
8W - 8L
1,686 SR
Queue Stats
766W - 757L
2,503 MMR
Solo
Nemesis
Nemesis
Diamond IV
MarcosSeoane7
Nemesis
Diamond IV
Level 157
God Stats
3W - 6L
1,884 SR
Queue Stats
279W - 268L
2,104 MMR
Solo
Thanatos
Thanatos
Masters
MeatyPariah
Thanatos
Masters
Level 125
God Stats
9W - 4L
1,932 SR
Queue Stats
658W - 463L
3,082 MMR
Solo
Athena
Athena
Gold IV
TusbiII
Athena
Gold IV
Level 139
God Stats
1W - 2L
1,321 SR
Queue Stats
120W - 107L
1,529 MMR
Solo
Xbalanque
Xbalanque
Masters
XxDulxFactorxX
Xbalanque
Masters
Level 156
God Stats
9W - 5L
1,642 SR
Queue Stats
508W - 512L
2,094 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,693 SR
2,262 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,558 SR
2,269 MMR
Shiva
Shiva
Gold I
A_R_N_A_W
Shiva
Gold I
Level 142
God Stats
45W - 50L
1,610 SR
Queue Stats
161W - 168L
1,620 MMR
Solo
Odin
Odin
Silver I
Sully_Il
Odin
Silver I
Level 124
God Stats
1W - 0L
1,658 SR
Queue Stats
15W - 7L
1,501 MMR
Solo
He Bo
He Bo
Masters
Vrxа
He Bo
Masters
Level 93
God Stats
2W - 2L
1,254 SR
Queue Stats
131W - 57L
3,034 MMR
Party 1
Thoth
Thoth
Masters
asdfnumbers44
Thoth
Masters
Level 146
God Stats
3W - 1L
1,729 SR
Queue Stats
142W - 67L
3,126 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
lVlLK
Sylvanus
Diamond V
Level 119
God Stats
28W - 31L
1,537 SR
Queue Stats
127W - 124L
2,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,670
405
2,237
4,805
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
14
2 / 1 / 4
7,838
560
6,055
10,022
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
MeatyPariah
Thanatos
15
4 / 3 / 0
8,380
599
9,222
16,885
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
TusbiII
Athena
12
2 / 1 / 3
7,407
529
2,950
11,878
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
XxDulxFactorxX
Xbalanque
12
2 / 4 / 3
7,457
533
9,394
11,766
4,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CabrakanLancelotChronos

VS

Bans
KhepriAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
A_R_N_A_W
Shiva
11
2 / 1 / 1
7,113
508
6,584
8,085
5,629
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
11
0 / 5 / 3
6,730
481
4,657
11,577
8,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Vrxа
He Bo
14
1 / 1 / 2
8,079
577
6,992
6,166
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 0
7,842
560
8,458
7,596
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
lVlLK
Sylvanus
14
1 / 2 / 1
8,239
589
8,569
9,815
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
9
10
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
A_R_N_A_W
Shiva
2
1
1
2.5
L
0
1
0
0
L
Nemesis
2
1
4
4
L
Thanatos
MeatyPariah
Thanatos
4
3
0
1.33
W
Odin
0
5
3
0.3
L
Athena
TusbiII
Athena
2
1
3
3.5
W
He Bo
Vrxа
He Bo
1
1
2
2
L
Xbalanque
XxDulxFactorxX
Xbalanque
2
4
3
0.88
W
5
1
0
5
W
Sylvanus
lVlLK
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
35,260
55,356
Taken
43,239
22,472
Mitigated
24,531
24,831
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
A_R_N_A_W
Shiva
6,584
1,308
582
1,187
8,085
5,629
0
2,359
5,726
0
32,570
L
2,237
671
0
750
4,805
1,752
0
2,171
2,634
36,670
0
L
Nemesis
6,055
3,566
0
1,054
10,022
3,964
0
3,020
7,002
0
79,944
L
Thanatos
MeatyPariah
Thanatos
9,222
3,523
0
14,355
16,885
5,508
0
10,952
5,933
0
72,756
W
Odin
4,657
530
0
250
11,577
8,340
0
455
11,122
3,897
32,921
L
Athena
TusbiII
Athena
2,950
905
0
5,357
11,878
6,819
0
5,088
6,790
26,836
0
W
He Bo
Vrxа
He Bo
6,992
356
0
3,218
6,166
2,070
0
488
5,678
72,829
0
L
Xbalanque
XxDulxFactorxX
Xbalanque
9,394
4,561
0
3,315
11,766
4,429
0
2,701
9,065
0
62,598
W
8,458
377
0
910
7,596
2,457
0
1,885
5,711
60,486
0
W
Sylvanus
lVlLK
Sylvanus
8,569
1,872
0
4,981
9,815
6,035
1,049
0
9,815
47,482
11,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,752
Gold Earned
38,003
481
Minions Killed
429
0
Camps Cleared
0
1,347,670
Distance Traveled
1,426,298
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,113
508
50
4
0
283,979
3
L
Hera
5,670
405
57
4
0
193,556
3
L
Nemesis
7,838
560
135
10
0
324,104
0
L
Thanatos
8,380
599
128
9
0
296,906
2
W
Odin
6,730
481
55
4
0
269,933
3
L
Athena
7,407
529
55
4
0
294,311
4
W
He Bo
8,079
577
131
9
0
317,982
4
L
Xbalanque
7,457
533
106
8
0
238,793
1
W
Thoth
7,842
560
84
6
0
299,137
1
W
Sylvanus
8,239
589
109
8
0
255,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role