Player Matchup

Ares
Ares
Jgreenstorm97
Ares
Level 22
God Stats
5W - 3L
1,734 SR
Queue Stats
6W - 5L
1,601 Elo+
Party 1
Chiron
Chiron
SsjhendoX
Chiron
Level 101
God Stats
9W - 7L
1,618 SR
Queue Stats
86W - 85L
1,527 Elo+
Party 1
Bacchus
Bacchus
Zextrous
Bacchus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,431 Elo+
Party 1
Merlin
Merlin
elmosworld2133
Merlin
Level 138
God Stats
12W - 8L
1,604 SR
Queue Stats
96W - 81L
1,564 Elo+
Party 1
Izanami
Izanami
mexidan07
Izanami
Level 140
God Stats
16W - 10L
1,556 SR
Queue Stats
227W - 194L
1,547 Elo+
Party 1
Team Averages
Level 84
1,602 SR
1,534 Elo+

VS

Team Averages
Level 67
1,471 SR
1,475 Elo+
Heimdallr
Heimdallr
Leprakon
Heimdallr
Level 128
God Stats
2W - 3L
1,627 SR
Queue Stats
140W - 139L
1,488 Elo+
Party 2
Hercules
Hercules
NotNiloc
Hercules
Level 108
God Stats
1W - 1L
1,736 SR
Queue Stats
117W - 134L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
Reddangleezak
Kukulkan
Level 8
God Stats
10W - 18L
1,387 SR
Queue Stats
12W - 21L
1,370 Elo+
Party 2
Freya
Freya
fallen050
Freya
Level 64
God Stats
0W - 1L
1,317 SR
Queue Stats
41W - 44L
1,517 Elo+
Party 2
Bellona
Bellona
foggyjanu
Bellona
Level 28
God Stats
1W - 2L
1,285 SR
Queue Stats
110W - 117L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 7
12,131
714
6,284
18,423
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
SsjhendoX
Chiron
20
10 / 0 / 15
13,224
778
32,664
16,005
9,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Zextrous
Bacchus
19
2 / 0 / 13
13,044
767
11,813
14,614
24,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 0 / 12
14,211
836
34,824
9,346
5,761
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
mexidan07
Izanami
19
3 / 3 / 13
12,068
710
13,294
15,081
7,628
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Leprakon
Heimdallr
17
1 / 3 / 1
10,016
589
12,265
19,132
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
NotNiloc
Hercules
18
2 / 6 / 1
10,409
612
11,060
27,755
28,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Reddangleezak
Kukulkan
18
0 / 3 / 0
10,218
601
4,323
11,541
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
fallen050
Freya
16
0 / 6 / 2
9,637
567
6,154
27,406
11,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
foggyjanu
Bellona
16
0 / 10 / 1
9,817
577
7,175
26,593
15,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
8
28
Kills
3
3
Deaths
28
60
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Heimdallr
Leprakon
Heimdallr
1
3
1
0.5
L
Hercules
NotNiloc
Hercules
2
6
1
0.42
L
Kukulkan
Reddangleezak
Kukulkan
0
3
0
0
W
Chiron
SsjhendoX
Chiron
10
0
15
17.5
W
Bacchus
Zextrous
Bacchus
2
0
13
8.5
W
9
0
12
15
L
Freya
fallen050
Freya
0
6
2
0.17
L
Bellona
foggyjanu
Bellona
0
10
1
0.05
W
Izanami
mexidan07
Izanami
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,879
Damage
40,977
73,469
Taken
112,427
68,821
Mitigated
68,910
23,963
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,284
461
504
4,398
18,423
21,600
15
2,743
15,446
15,113
0
L
Heimdallr
Leprakon
Heimdallr
12,265
5,811
0
1,891
19,132
8,910
0
10,086
8,782
0
47,406
L
Hercules
NotNiloc
Hercules
11,060
1,871
0
3,908
27,755
28,056
0
12,200
14,945
0
24,121
L
Kukulkan
Reddangleezak
Kukulkan
4,323
525
0
61
11,541
5,247
0
5,637
5,638
32,064
0
W
Chiron
SsjhendoX
Chiron
32,664
13,456
1,885
6,100
16,005
9,518
1,693
3,058
12,759
0
74,973
W
Bacchus
Zextrous
Bacchus
11,813
450
797
3,090
14,614
24,314
0
1,668
12,800
39,401
0
W
34,824
1,089
549
3,198
9,346
5,761
1,908
819
8,401
90,805
0
L
Freya
fallen050
Freya
6,154
1,684
0
4,217
27,406
11,603
220
11,548
15,501
33,225
0
L
Bellona
foggyjanu
Bellona
7,175
2,910
0
1,677
26,593
15,094
0
11,662
14,351
0
21,805
W
Izanami
mexidan07
Izanami
13,294
8,698
0
3,442
15,081
7,628
2,820
2,189
12,727
0
54,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,678
Gold Earned
50,097
348
Minions Killed
239
0
Camps Cleared
0
1,851,563
Distance Traveled
1,518,223
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,131
714
11
1
0
321,302
3
L
Heimdallr
10,016
589
67
4
0
303,559
0
L
Hercules
10,409
612
31
2
0
322,716
2
L
Kukulkan
10,218
601
61
4
0
310,842
0
W
Chiron
13,224
778
75
4
0
359,925
3
W
Bacchus
13,044
767
42
2
0
399,094
3
W
Merlin
14,211
836
154
9
0
355,379
2
L
Freya
9,637
567
43
3
0
281,289
0
L
Bellona
9,817
577
37
2
0
299,817
2
W
Izanami
12,068
710
66
4
0
415,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role