Player Matchup

Hou Yi
Hou Yi
AlienwareNico
Hou Yi
Level 49
God Stats
11W - 10L
1,651 SR
Queue Stats
381W - 455L
1,412 Elo+
Solo
Odin
Odin
EndyThePooh
Odin
Level 95
God Stats
7W - 3L
1,834 SR
Queue Stats
115W - 80L
1,654 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Siphona
Tsukuyomi
Level 112
God Stats
3W - 3L
1,644 SR
Queue Stats
355W - 238L
1,639 Elo+
Party 2
Atlas
Atlas
SourCell
Atlas
Level 107
God Stats
6W - 2L
1,626 SR
Queue Stats
280W - 183L
1,630 Elo+
Party 2
Discordia
Discordia
WeaponizedTurtle
Discordia
Level 87
God Stats
6W - 4L
1,598 SR
Queue Stats
290W - 207L
1,641 Elo+
Party 2
Team Averages
Level 90
1,671 SR
1,595 Elo+

VS

Team Averages
Level 120
1,635 SR
1,477 Elo+
Loki
Loki
Marvell1585
Loki
Level 158
God Stats
6W - 4L
1,777 SR
Queue Stats
26W - 23L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
RichusDrey
Nu Wa
Level 37
God Stats
9W - 8L
1,481 SR
Queue Stats
55W - 82L
1,410 Elo+
Solo
Mercury
Mercury
WasabiBuns
Mercury
Level 141
God Stats
4W - 2L
1,750 SR
Queue Stats
108W - 124L
1,483 Elo+
Party 1
Shiva
Shiva
XGod Ghidorah
Shiva
Level 126
God Stats
14W - 4L
1,667 SR
Queue Stats
45W - 44L
1,507 Elo+
Party 1
Bellona
Bellona
Zee Fazo
Bellona
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
8,277
828
5,866
7,070
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 5
7,747
775
4,722
4,115
4,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Siphona
Tsukuyomi
14
3 / 2 / 6
7,708
771
9,665
9,915
4,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
SourCell
Atlas
14
4 / 0 / 6
8,414
841
6,513
9,977
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
15
0 / 0 / 7
7,818
782
5,691
3,171
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
8,358
836
4,278
5,795
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
13
0 / 0 / 1
7,130
713
5,603
5,148
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
WasabiBuns
Mercury
11
0 / 3 / 0
6,581
658
1,971
6,892
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 1
7,334
733
7,458
14,141
10,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Zee Fazo
Bellona
11
0 / 3 / 1
6,471
647
3,740
8,995
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
12
Kills
3
3
Deaths
12
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
1
0
5
3.5
L
1
1
1
1.5
L
Nu Wa
0
0
1
0.5
W
Tsukuyomi
Siphona
Tsukuyomi
3
2
6
3
W
Atlas
SourCell
Atlas
4
0
6
7
L
Mercury
WasabiBuns
Mercury
0
3
0
0
W
Discordia
0
0
7
3.5
L
2
5
1
0.5
L
Bellona
Zee Fazo
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,457
Damage
23,050
34,248
Taken
40,971
22,776
Mitigated
26,755
4,472
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,866
2,282
0
766
7,070
3,141
316
1,002
6,068
0
20,153
W
4,722
766
0
630
4,115
4,774
0
820
3,295
0
28,433
L
4,278
241
0
515
5,795
2,789
0
1,627
4,168
0
39,927
L
Nu Wa
5,603
640
0
740
5,148
2,002
0
1,382
3,766
27,303
0
W
Tsukuyomi
Siphona
Tsukuyomi
9,665
2,259
0
859
9,915
4,250
400
572
9,343
0
28,850
W
Atlas
SourCell
Atlas
6,513
2,292
0
1,907
9,977
9,329
291
2,631
7,346
16,217
0
L
Mercury
WasabiBuns
Mercury
1,971
1,526
64
511
6,892
3,110
0
2,461
4,431
0
9,922
W
Discordia
5,691
445
0
310
3,171
1,282
143
806
2,365
33,218
0
L
7,458
1,235
213
3,073
14,141
10,110
903
4,012
10,129
0
21,873
L
Bellona
Zee Fazo
Bellona
3,740
574
0
727
8,995
8,744
0
2,722
6,273
336
7,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
35,874
221
Minions Killed
204
0
Camps Cleared
0
1,133,107
Distance Traveled
891,860
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,277
828
32
3
0
205,462
4
W
Odin
7,747
775
54
5
0
236,641
2
L
Loki
8,358
836
88
9
0
222,440
0
L
Nu Wa
7,130
713
51
5
0
172,432
3
W
Tsukuyomi
7,708
771
47
5
0
233,921
0
W
Atlas
8,414
841
20
2
0
222,475
2
L
Mercury
6,581
658
23
2
0
124,066
1
W
Discordia
7,818
782
68
7
0
234,608
1
L
Shiva
7,334
733
29
3
0
192,123
0
L
Bellona
6,471
647
13
1
0
180,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role