Player Matchup

King Arthur
King Arthur
Ilovethailand
King Arthur
Level 111
God Stats
0W - 1L
1,727 SR
Queue Stats
8W - 5L
1,808 Elo+
Party 1
Thoth
Thoth
MiddleFucado
Thoth
Level 113
God Stats
0W - 1L
1,596 SR
Queue Stats
9W - 11L
1,656 Elo+
Party 1
Chaac
Chaac
NipCheese
Chaac
Level 47
God Stats
0W - 1L
1,900 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 90
1,741 SR
1,655 Elo+

VS

Team Averages
Level 99
1,609 SR
1,611 Elo+
Baron Samedi
Baron Samedi
BrendanM
Baron Samedi
Level 86
God Stats
3W - 3L
1,462 SR
Queue Stats
17W - 8L
1,523 Elo+
Party 2
Bellona
Bellona
OnionDent
Bellona
Level 108
God Stats
2W - 0L
1,578 SR
Queue Stats
30W - 19L
1,553 Elo+
Party 2
Jing Wei
Jing Wei
PeterGallagher
Jing Wei
Level 104
God Stats
5W - 1L
1,788 SR
Queue Stats
14W - 5L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ilovethailand
King Arthur
17
5 / 9 / 5
12,519
659
16,097
29,410
41,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 5 / 6
13,826
728
18,046
15,025
7,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
NipCheese
Chaac
15
2 / 10 / 5
11,548
608
14,137
29,203
29,728
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrendanM
Baron Samedi
19
6 / 5 / 16
13,949
734
19,507
14,865
7,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
OnionDent
Bellona
19
7 / 3 / 16
14,280
752
16,350
22,522
28,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
20
11 / 2 / 10
14,923
785
31,709
21,494
10,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
10
Kills
24
24
Deaths
10
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrendanM
Baron Samedi
6
5
16
2.8
L
King Arthur
Ilovethailand
King Arthur
5
9
5
0.83
L
3
5
6
1.2
L
Chaac
NipCheese
Chaac
2
10
5
0.45
W
Bellona
OnionDent
Bellona
7
3
16
5
W
Jing Wei
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,280
Damage
67,566
73,638
Taken
58,881
78,652
Mitigated
46,491
5,207
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrendanM
Baron Samedi
19,507
1,326
2,666
3,706
14,865
7,761
616
4,859
10,006
51,511
0
L
King Arthur
Ilovethailand
King Arthur
16,097
528
0
0
29,410
41,510
0
9,434
19,976
0
37,751
L
18,046
454
62
1,344
15,025
7,414
0
2,966
12,059
57,897
0
L
Chaac
NipCheese
Chaac
14,137
3,438
301
3,500
29,203
29,728
0
8,409
20,794
0
41,729
W
Bellona
OnionDent
Bellona
16,350
2,128
688
2,219
22,522
28,110
221
7,474
15,048
3,585
40,175
W
Jing Wei
31,709
22,095
0
9,025
21,494
10,620
2,469
6,216
15,278
0
98,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,893
Gold Earned
43,152
192
Minions Killed
242
9
Camps Cleared
7
993,884
Distance Traveled
1,050,802
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,949
734
76
4
1
327,178
4
L
King Arthur
12,519
659
62
3
4
325,635
3
L
Thoth
13,826
728
97
5
4
351,825
2
L
Chaac
11,548
608
33
2
1
316,424
2
W
Bellona
14,280
752
37
2
1
369,118
1
W
Jing Wei
14,923
785
129
7
5
354,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role