Player Matchup

Rama
Rama
ClappedBy
Rama
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 42L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Genesis 3233
Cthulhu
Level 14
God Stats
1W - 3L
1,220 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 1
Kukulkan
Kukulkan
OmarUsiel
Kukulkan
Level 54
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
SatinSaturn3898
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Hel
Hel
Tan3355
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Team Averages
Level 24
1,448 SR
1,268 Elo+

VS

Team Averages
Level 65
1,436 SR
1,409 Elo+
Neith
Neith
Asuwant
Neith
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,435 Elo+
Party 2
Persephone
Persephone
Glowbrimm
Persephone
Level 145
God Stats
14W - 16L
1,508 SR
Queue Stats
235W - 255L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
VanillicAldehyde
Danzaburou
Level 28
God Stats
27W - 35L
1,441 SR
Queue Stats
50W - 69L
1,404 Elo+
Party 2
Anubis
Anubis
k1rij0
Anubis
Level 77
God Stats
3W - 6L
1,456 SR
Queue Stats
24W - 37L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
o26rus
Sun Wukong
Level 38
God Stats
5W - 5L
1,272 SR
Queue Stats
76W - 106L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 0 / 0
8,831
552
1,762
2,972
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Genesis 3233
Cthulhu
17
3 / 9 / 2
10,858
679
10,986
25,741
13,876
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
OmarUsiel
Kukulkan
19
2 / 3 / 3
11,693
731
17,270
12,549
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 7 / 3
12,038
752
14,366
21,694
8,689
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
17
0 / 5 / 2
10,181
636
4,414
14,642
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asuwant
Neith
18
3 / 3 / 5
11,467
717
7,951
11,856
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Glowbrimm
Persephone
20
5 / 1 / 7
13,366
835
18,230
11,152
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
VanillicAldehyde
Danzaburou
19
2 / 0 / 10
12,164
760
12,426
12,861
8,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
k1rij0
Anubis
20
10 / 3 / 7
13,502
844
20,669
19,829
13,243
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
o26rus
Sun Wukong
19
4 / 2 / 7
11,689
731
7,092
14,391
10,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
24
24
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
Asuwant
Neith
3
3
5
1.83
L
Rama
0
0
0
0
L
Cthulhu
Genesis 3233
Cthulhu
3
9
2
0.44
W
Persephone
Glowbrimm
Persephone
5
1
7
8.5
L
Kukulkan
OmarUsiel
Kukulkan
2
3
3
1.17
L
3
7
3
0.64
L
Hel
0
5
2
0.2
W
Danzaburou
VanillicAldehyde
Danzaburou
2
0
10
7
W
Anubis
k1rij0
Anubis
10
3
7
4.5
W
Sun Wukong
o26rus
Sun Wukong
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,798
Damage
66,368
77,598
Taken
70,089
34,831
Mitigated
45,450
7,527
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asuwant
Neith
7,951
2,306
0
1,757
11,856
7,455
3,150
3,860
7,996
0
38,320
L
Rama
1,762
1,500
0
1,034
2,972
894
0
1,365
1,607
0
6,698
L
Cthulhu
Genesis 3233
Cthulhu
10,986
185
439
970
25,741
13,876
0
10,578
15,163
25,953
0
W
Persephone
Glowbrimm
Persephone
18,230
466
0
4,092
11,152
5,867
1,507
3,196
7,955
56,558
0
L
Kukulkan
OmarUsiel
Kukulkan
17,270
829
391
2,245
12,549
5,501
0
6,974
5,575
65,236
0
L
14,366
8,235
0
1,913
21,694
8,689
0
11,788
9,906
0
52,537
L
Hel
4,414
389
54
481
14,642
5,871
436
8,194
6,448
27,277
0
W
Danzaburou
VanillicAldehyde
Danzaburou
12,426
3,906
274
6,683
12,861
8,717
5,310
6,529
6,332
0
55,277
W
Anubis
k1rij0
Anubis
20,669
1,229
0
10,560
19,829
13,243
507
10,763
9,066
57,248
0
W
Sun Wukong
o26rus
Sun Wukong
7,092
1,623
0
3,779
14,391
10,168
96
8,322
6,069
0
36,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,601
Gold Earned
62,188
276
Minions Killed
337
0
Camps Cleared
0
1,203,675
Distance Traveled
1,646,857
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,467
717
40
3
0
298,844
0
L
Rama
8,831
552
10
1
0
85,723
1
L
Cthulhu
10,858
679
41
3
0
260,085
0
W
Persephone
13,366
835
83
5
0
345,128
3
L
Kukulkan
11,693
731
95
6
0
316,711
1
L
Mercury
12,038
752
83
5
0
315,408
1
L
Hel
10,181
636
47
3
0
225,748
1
W
Danzaburou
12,164
760
89
6
0
334,804
0
W
Anubis
13,502
844
75
5
0
314,401
0
W
Sun Wukong
11,689
731
50
3
0
353,680
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role