Player Matchup

Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
AangTheLegend
Yu Huang
Level 62
God Stats
7W - 4L
1,890 SR
Queue Stats
57W - 60L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
DeeSavagee-_-
Sylvanus
Level 106
God Stats
4W - 4L
1,427 SR
Queue Stats
9W - 14L
1,383 Elo+
Party 2
Chaac
Chaac
faulkwolf
Chaac
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 101L
1,386 Elo+
Solo
Nemesis
Nemesis
wakichurro912
Nemesis
Level 47
God Stats
15W - 6L
1,672 SR
Queue Stats
235W - 248L
1,485 Elo+
Solo
Team Averages
Level 61
1,598 SR
1,440 Elo+

VS

Team Averages
Level 69
1,568 SR
1,419 Elo+
Lancelot
Lancelot
God izWindes
Lancelot
Level 79
God Stats
21W - 20L
1,595 SR
Queue Stats
299W - 302L
1,445 Elo+
Party 3
Ravana
Ravana
Leon151216
Ravana
Level 126
God Stats
6W - 12L
1,420 SR
Queue Stats
496W - 480L
1,469 Elo+
Party 3
Bakasura
Bakasura
Pythonnater
Bakasura
Level 16
God Stats
7W - 9L
1,507 SR
Queue Stats
14W - 21L
1,402 Elo+
Party 1
Chaac
Chaac
Tekio25
Chaac
Level 22
God Stats
11W - 4L
1,882 SR
Queue Stats
37W - 26L
1,393 Elo+
Party 3
Anubis
Anubis
TerminatorHeli
Anubis
Level 103
God Stats
8W - 4L
1,435 SR
Queue Stats
119W - 115L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 0 / 12
16,963
547
27,380
18,088
10,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
AangTheLegend
Yu Huang
20
9 / 3 / 12
17,214
555
24,191
19,452
10,919
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DeeSavagee-_-
Sylvanus
20
6 / 1 / 19
15,805
510
11,645
27,776
42,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
faulkwolf
Chaac
20
2 / 3 / 9
16,391
529
16,326
25,569
27,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nemesis
20
12 / 2 / 12
16,807
542
27,829
30,514
16,908
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
God izWindes
Lancelot
19
2 / 6 / 1
12,640
408
11,350
23,955
12,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Leon151216
Ravana
18
0 / 7 / 1
11,588
374
13,576
25,151
9,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Pythonnater
Bakasura
18
1 / 10 / 3
12,092
390
9,853
27,871
13,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Tekio25
Chaac
20
5 / 3 / 1
15,553
502
21,359
29,424
33,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 12 / 5
12,379
399
18,321
28,421
13,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
37
Kills
9
9
Deaths
38
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
12
14
W
Yu Huang
AangTheLegend
Yu Huang
9
3
12
5
W
Sylvanus
DeeSavagee-_-
Sylvanus
6
1
19
15.5
L
Lancelot
God izWindes
Lancelot
2
6
1
0.42
L
Ravana
Leon151216
Ravana
0
7
1
0.07
L
Bakasura
Pythonnater
Bakasura
1
10
3
0.25
L
Chaac
Tekio25
Chaac
5
3
1
1.83
L
1
12
5
0.29
W
Chaac
faulkwolf
Chaac
2
3
9
2.17
W
Nemesis
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,371
Damage
74,459
121,399
Taken
134,822
108,201
Mitigated
82,546
36,532
Healing
32,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
27,380
18,119
0
9,328
18,088
10,353
9,391
2,599
15,489
0
183,962
W
Yu Huang
AangTheLegend
Yu Huang
24,191
1,572
0
1,691
19,452
10,919
2,327
4,411
14,320
171,253
0
W
Sylvanus
DeeSavagee-_-
Sylvanus
11,645
2,042
4,888
8,050
27,776
42,482
1,118
2,770
23,945
36,431
0
L
Lancelot
God izWindes
Lancelot
11,350
2,772
0
7,592
23,955
12,250
0
5,509
18,446
0
84,429
L
Ravana
Leon151216
Ravana
13,576
2,967
0
5,361
25,151
9,971
0
9,126
16,025
0
108,630
L
Bakasura
Pythonnater
Bakasura
9,853
4,163
0
3,254
27,871
13,256
0
6,198
21,673
0
60,877
L
Chaac
Tekio25
Chaac
21,359
7,475
45
8,918
29,424
33,864
3,692
4,648
24,776
0
117,573
L
18,321
1,089
0
7,084
28,421
13,205
84
10,355
18,066
98,216
0
W
Chaac
faulkwolf
Chaac
16,326
3,432
0
8,976
25,569
27,539
3,903
999
23,484
0
127,888
W
Nemesis
27,829
15,054
0
3,599
30,514
16,908
3,611
7,731
21,990
0
147,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,180
Gold Earned
64,252
868
Minions Killed
724
0
Camps Cleared
0
3,067,361
Distance Traveled
2,931,276
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,963
547
229
7
0
621,939
3
W
Yu Huang
17,214
555
239
8
0
549,637
1
W
Sylvanus
15,805
510
31
1
0
575,779
9
L
Lancelot
12,640
408
132
4
0
594,862
8
L
Ravana
11,588
374
164
5
0
595,046
12
L
Bakasura
12,092
390
100
3
0
641,234
1
L
Chaac
15,553
502
187
6
0
625,555
0
L
Anubis
12,379
399
141
5
0
474,579
6
W
Chaac
16,391
529
209
7
0
585,430
5
W
Nemesis
16,807
542
160
5
0
734,576
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role