Player Matchup

Fenrir
Fenrir
ItsQuantumFlux
Fenrir
Level 17
God Stats
1W - 2L
1,628 SR
Queue Stats
14W - 13L
1,459 Elo+
Party 3
Khepri
Khepri
JaimeJSJ
Khepri
Level 78
God Stats
2W - 1L
1,537 SR
Queue Stats
72W - 61L
1,533 Elo+
Party 3
Lancelot
Lancelot
Steady Crush
Lancelot
Level 160
God Stats
1W - 2L
1,510 SR
Queue Stats
193W - 187L
1,502 Elo+
Party 2
Tiamat
Tiamat
Thissuckslol
Tiamat
Level 49
God Stats
1W - 3L
1,108 SR
Queue Stats
171W - 159L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
oOo MoisT oOo
Tsukuyomi
Level 156
God Stats
4W - 10L
1,376 SR
Queue Stats
237W - 252L
1,511 Elo+
Party 2
Team Averages
Level 92
1,432 SR
1,502 Elo+

VS

Team Averages
Level 143
1,481 SR
1,487 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BamBahLam
Bellona
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 124L
1,455 Elo+
Party 1
Baba Yaga
Baba Yaga
JackDaddyDIAMOND
Baba Yaga
Level 146
God Stats
3W - 3L
1,382 SR
Queue Stats
403W - 431L
1,493 Elo+
Solo
Chaac
Chaac
K Shep2
Chaac
Level 146
God Stats
0W - 4L
1,523 SR
Queue Stats
58W - 70L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Light Insight
Cu Chulainn
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 16
14,413
721
16,940
21,981
22,201
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
JaimeJSJ
Khepri
20
5 / 5 / 20
13,134
657
9,140
30,010
55,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Steady Crush
Lancelot
20
9 / 4 / 19
15,306
765
30,104
27,628
38,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
5 / 6 / 17
13,408
670
22,057
24,469
21,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
oOo MoisT oOo
Tsukuyomi
20
11 / 7 / 16
14,876
744
36,913
28,530
20,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 6 / 8
13,645
682
28,578
18,605
8,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
BamBahLam
Bellona
19
3 / 10 / 10
12,454
623
11,906
26,833
36,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
18
3 / 6 / 7
12,732
637
14,850
15,994
7,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
K Shep2
Chaac
20
6 / 11 / 10
13,671
684
24,636
34,648
29,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Light Insight
Cu Chulainn
20
6 / 8 / 15
14,812
741
29,994
43,211
55,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
76
41
Kills
26
29
Deaths
41
88
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
8
6
8
2
L
Bellona
BamBahLam
Bellona
3
10
10
0.8
W
11
7
16
2.71
L
Baba Yaga
3
6
7
1.08
W
Khepri
JaimeJSJ
Khepri
5
5
20
3
L
Chaac
K Shep2
Chaac
6
11
10
1
L
Cu Chulainn
Light Insight
Cu Chulainn
6
8
15
1.69
W
Lancelot
Steady Crush
Lancelot
9
4
19
4.63
W
Tiamat
5
6
17
2.25
W
Tsukuyomi
oOo MoisT oOo
Tsukuyomi
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,154
Damage
109,964
132,618
Taken
139,291
157,465
Mitigated
137,483
49,372
Healing
39,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
28,578
731
1,771
3,966
18,605
8,528
501
3,058
15,547
44,207
0
L
Bellona
BamBahLam
Bellona
11,906
2,426
2,052
2,803
26,833
36,582
511
6,427
20,356
0
21,947
W
16,940
4,199
1,684
2,564
21,981
22,201
2,878
7,529
14,452
366
24,543
L
Baba Yaga
14,850
629
1,617
3,963
15,994
7,785
1,201
1,292
14,652
22,361
0
W
Khepri
JaimeJSJ
Khepri
9,140
1,592
3,288
3,373
30,010
55,275
1,059
10,159
19,851
20,476
0
L
Chaac
K Shep2
Chaac
24,636
5,628
1,342
8,045
34,648
29,332
965
7,844
26,700
341
51,074
L
Cu Chulainn
Light Insight
Cu Chulainn
29,994
4,631
1,730
12,323
43,211
55,256
600
12,686
30,475
617
55,092
W
Lancelot
Steady Crush
Lancelot
30,104
5,223
4,330
10,403
27,628
38,057
1,127
8,962
18,666
0
50,299
W
Tiamat
22,057
4,354
2,131
8,715
24,469
21,650
908
8,211
16,258
48,527
0
W
Tsukuyomi
oOo MoisT oOo
Tsukuyomi
36,913
8,628
2,312
10,572
28,530
20,282
3,387
9,408
19,122
0
68,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,137
Gold Earned
67,314
183
Minions Killed
169
0
Camps Cleared
0
1,717,209
Distance Traveled
1,432,187
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,645
682
33
2
0
326,747
1
L
Bellona
12,454
623
22
1
0
308,890
3
W
Fenrir
14,413
721
10
1
0
368,168
0
L
Baba Yaga
12,732
637
12
1
0
191,528
3
W
Khepri
13,134
657
23
1
0
331,513
5
L
Chaac
13,671
684
62
3
0
285,877
0
L
Cu Chulainn
14,812
741
40
2
0
319,145
3
W
Lancelot
15,306
765
44
2
0
380,246
0
W
Tiamat
13,408
670
50
3
0
309,403
0
W
Tsukuyomi
14,876
744
56
3
0
327,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role