Player Matchup

Geb
Geb
Gold V
Hansonboy99
Geb
Gold V
Level 121
God Stats
1W - 3L
1,467 SR
Queue Stats
23W - 25L
1,365 MMR
Party 2
Raijin
Raijin
Bronze I
Infravermeio
Raijin
Bronze I
Level 88
God Stats
0W - 1L
1,329 SR
Queue Stats
25W - 36L
1,288 MMR
Solo
Heimdallr
Heimdallr
Gold V
ieatbutalot
Heimdallr
Gold V
Level 86
God Stats
0W - 2L
1,763 SR
Queue Stats
21W - 22L
1,412 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,520 SR
1,355 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,358 SR
1,382 MMR
Chaac
Chaac
Bronze III
HowlingBadge99
Chaac
Bronze III
Level 109
God Stats
1W - 1L
1,302 SR
Queue Stats
46W - 40L
1,342 MMR
Party 1
Poseidon
Poseidon
Silver III
ItsYoungTrece
Poseidon
Silver III
Level 85
God Stats
1W - 0L
1,273 SR
Queue Stats
67W - 68L
1,394 MMR
Party 1
Ne Zha
Ne Zha
Gold V
WhiPeR_PR
Ne Zha
Gold V
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 172L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
10,419
695
4,304
22,398
24,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
13
1 / 7 / 6
9,501
633
9,155
16,832
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ieatbutalot
Heimdallr
15
5 / 6 / 1
10,728
715
20,445
16,443
8,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetAtlasAh Muzen CabBaron SamediYu Huang

VS

Bans
KumbhakarnaGilgameshVulcanBellonaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 13
11,044
736
18,770
20,237
16,915
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
ItsYoungTrece
Poseidon
17
9 / 3 / 7
12,124
808
17,319
9,562
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
WhiPeR_PR
Ne Zha
15
5 / 4 / 13
10,890
726
14,552
14,910
9,072
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
19
19
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
5
2
13
5.75
L
Raijin
1
7
6
0.57
W
Poseidon
ItsYoungTrece
Poseidon
9
3
7
4.17
W
Ne Zha
WhiPeR_PR
Ne Zha
5
4
13
2.88
L
Heimdallr
ieatbutalot
Heimdallr
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
50,641
55,673
Taken
44,709
39,372
Mitigated
29,985
5,856
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,304
437
454
2,849
22,398
24,323
0
7,778
14,620
8,026
0
W
18,770
3,423
0
5,797
20,237
16,915
1,576
6,848
13,389
0
44,684
L
Raijin
9,155
966
0
1,000
16,832
6,510
0
4,844
11,988
30,435
0
W
Poseidon
ItsYoungTrece
Poseidon
17,319
1,691
0
653
9,562
3,998
473
2,505
7,057
55,127
0
W
Ne Zha
WhiPeR_PR
Ne Zha
14,552
2,218
0
4,331
14,910
9,072
769
5,455
9,455
0
31,339
L
Heimdallr
ieatbutalot
Heimdallr
20,445
10,512
0
1,553
16,443
8,539
0
4,767
11,676
0
53,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,648
Gold Earned
34,058
130
Minions Killed
159
1
Camps Cleared
11
682,897
Distance Traveled
947,495
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,419
695
7
0
0
226,284
0
W
Chaac
11,044
736
41
3
4
305,219
5
L
Raijin
9,501
633
35
2
0
218,335
2
W
Poseidon
12,124
808
87
6
6
274,620
2
W
Ne Zha
10,890
726
31
2
1
367,656
6
L
Heimdallr
10,728
715
88
6
1
238,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role