Player Matchup

Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ExoticSwiss
Bacchus
Level 8
God Stats
2W - 6L
1,319 SR
Queue Stats
14W - 22L
1,315 Elo+
Party 2
Shiva
Shiva
KaioKenx43
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rvela30
Morgan Le Fay
Level 89
God Stats
6W - 7L
1,520 SR
Queue Stats
209W - 241L
1,363 Elo+
Party 1
Chaac
Chaac
velagzz
Chaac
Level 88
God Stats
6W - 15L
1,337 SR
Queue Stats
225W - 270L
1,348 Elo+
Party 1
Team Averages
Level 50
1,435 SR
1,405 Elo+

VS

Team Averages
Level 93
1,457 SR
1,412 Elo+
Loki
Loki
 
Loki
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JosephBaIIi
Khepri
Level 84
God Stats
3W - 3L
1,300 SR
Queue Stats
126W - 147L
1,379 Elo+
Party 3
Kukulkan
Kukulkan
R00BTHAB00B
Kukulkan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 126L
1,363 Elo+
Party 3
Fenrir
Fenrir
iSvul
Fenrir
Level 102
God Stats
7W - 5L
1,483 SR
Queue Stats
374W - 521L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 1 / 0
5,171
470
1,008
5,414
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
ExoticSwiss
Bacchus
8
0 / 1 / 0
4,918
447
978
2,556
1,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
6
0 / 7 / 0
4,247
386
1,635
8,479
2,615
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
rvela30
Morgan Le Fay
10
1 / 2 / 1
5,890
535
5,880
5,547
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
velagzz
Chaac
9
1 / 2 / 0
5,008
455
2,895
9,977
3,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 2
6,811
619
3,209
4,694
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
11
1 / 1 / 2
6,509
592
6,220
6,254
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
9
2 / 0 / 5
6,407
582
2,846
3,920
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
R00BTHAB00B
Kukulkan
9
0 / 2 / 2
5,506
501
2,005
3,716
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iSvul
Fenrir
11
5 / 0 / 1
6,406
582
2,619
6,720
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
12
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
Loki
 
Loki
4
0
2
5
W
Sylvanus
 
Sylvanus
1
1
2
2
L
Bacchus
ExoticSwiss
Bacchus
0
1
0
0
W
Khepri
2
0
5
4.5
L
Shiva
0
7
0
0
W
Kukulkan
R00BTHAB00B
Kukulkan
0
2
2
0.5
W
Fenrir
iSvul
Fenrir
5
0
1
5.5
L
Morgan Le Fay
rvela30
Morgan Le Fay
1
2
1
0.75
L
Chaac
velagzz
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,396
Damage
16,899
31,973
Taken
25,304
12,153
Mitigated
14,565
5,921
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,008
282
0
1,653
5,414
2,119
0
923
4,491
0
24,114
W
Loki
 
Loki
3,209
1,396
0
2,044
4,694
1,696
0
628
4,066
0
44,419
W
Sylvanus
 
Sylvanus
6,220
2,175
228
2,021
6,254
5,284
618
1,453
4,801
37,004
9,209
L
Bacchus
ExoticSwiss
Bacchus
978
343
0
115
2,556
1,676
0
339
2,217
12,788
0
W
Khepri
2,846
598
0
1,440
3,920
3,254
0
1,943
1,977
15,538
0
L
Shiva
1,635
693
0
421
8,479
2,615
0
1,299
7,180
0
15,005
W
Kukulkan
R00BTHAB00B
Kukulkan
2,005
425
0
0
3,716
1,613
0
2,753
963
35,873
0
W
Fenrir
iSvul
Fenrir
2,619
826
0
5,334
6,720
2,718
0
81
6,639
0
40,276
L
Morgan Le Fay
rvela30
Morgan Le Fay
5,880
667
0
880
5,547
2,258
484
2,621
2,926
37,214
0
L
Chaac
velagzz
Chaac
2,895
685
0
2,852
9,977
3,485
0
4,963
5,014
0
24,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
31,639
188
Minions Killed
341
0
Camps Cleared
0
1,059,691
Distance Traveled
1,054,182
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,171
470
43
4
0
250,817
0
W
Loki
6,811
619
87
8
0
228,216
5
W
Sylvanus
6,509
592
88
8
0
163,270
0
L
Bacchus
4,918
447
17
2
0
198,617
1
W
Khepri
6,407
582
18
2
0
207,663
4
L
Shiva
4,247
386
25
2
0
218,116
0
W
Kukulkan
5,506
501
71
6
0
213,623
1
W
Fenrir
6,406
582
77
7
0
241,410
3
L
Morgan Le Fay
5,890
535
68
6
0
194,333
2
L
Chaac
5,008
455
35
3
0
197,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role