Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DrivingM3Nuts
King Arthur
Level 87
God Stats
7W - 6L
1,569 SR
Queue Stats
54W - 37L
1,561 Elo+
Party 1
Achilles
Achilles
xOFxDAJxSkillz
Achilles
Level 87
God Stats
1W - 1L
1,551 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 1
Team Averages
Level 106
1,540 SR
1,543 Elo+

VS

Team Averages
Level 104
1,469 SR
1,440 Elo+
Cthulhu
Cthulhu
MPThironii
Cthulhu
Level 46
God Stats
16W - 6L
1,850 SR
Queue Stats
78W - 80L
1,478 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NexusShadow951
Ah Muzen Cab
Level 141
God Stats
1W - 1L
1,157 SR
Queue Stats
102W - 93L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 125
God Stats
228W - 314L
1,400 SR
Queue Stats
310W - 450L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 4 / 4
9,517
634
11,552
15,289
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DrivingM3Nuts
King Arthur
14
0 / 7 / 6
9,420
628
7,491
19,776
16,926
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
14
4 / 2 / 1
10,528
702
10,095
19,952
24,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MPThironii
Cthulhu
15
0 / 3 / 10
10,854
724
11,248
19,658
25,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
NexusShadow951
Ah Muzen Cab
19
13 / 0 / 0
12,749
850
29,702
10,632
6,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 6
8,485
566
3,220
5,177
1,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
13
13
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
4
1
L
King Arthur
DrivingM3Nuts
King Arthur
0
7
6
0.43
W
Cthulhu
MPThironii
Cthulhu
0
3
10
1.67
W
Ah Muzen Cab
NexusShadow951
Ah Muzen Cab
13
0
0
13
W
0
3
6
1
L
Achilles
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,138
Damage
44,170
55,017
Taken
35,467
48,587
Mitigated
32,908
15,559
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,552
1,367
5,105
4,879
15,289
6,875
0
5,333
9,956
37,156
0
L
King Arthur
DrivingM3Nuts
King Arthur
7,491
456
0
1,315
19,776
16,926
0
4,095
15,681
0
46,279
W
Cthulhu
MPThironii
Cthulhu
11,248
1,130
123
2,965
19,658
25,126
0
7,381
11,656
26,977
0
W
Ah Muzen Cab
NexusShadow951
Ah Muzen Cab
29,702
12,669
0
3,814
10,632
6,409
1,660
2,856
7,526
0
82,799
W
3,220
813
91
740
5,177
1,373
742
902
3,944
8,761
0
L
Achilles
10,095
2,740
670
3,590
19,952
24,786
104
5,751
14,201
0
21,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
32,088
211
Minions Killed
168
6
Camps Cleared
7
813,393
Distance Traveled
663,262
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,517
634
96
6
4
257,491
1
L
King Arthur
9,420
628
79
5
1
268,597
2
W
Cthulhu
10,854
724
31
2
1
261,409
4
W
Ah Muzen Cab
12,749
850
118
8
5
277,718
2
W
Nu Wa
8,485
566
19
1
1
124,135
1
L
Achilles
10,528
702
36
2
1
287,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role