Player Matchup

Nemesis
Nemesis
Gold II
HouseOfRawn
Nemesis
Gold II
Level 127
God Stats
1W - 2L
1,839 SR
Queue Stats
43W - 49L
1,528 MMR
Solo
Merlin
Merlin
Gold I
LoudMouthMute
Merlin
Gold I
Level 149
God Stats
2W - 2L
1,454 SR
Queue Stats
158W - 159L
1,592 MMR
Party 1
Ymir
Ymir
Gold IV
imcww
Ymir
Gold IV
Level 145
God Stats
6W - 8L
1,549 SR
Queue Stats
188W - 193L
1,429 MMR
Party 1
Cupid
Cupid
Gold III
mauito1809
Cupid
Gold III
Level 147
God Stats
6W - 5L
1,637 SR
Queue Stats
87W - 101L
1,527 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
willnar1
Ratatoskr
Gold II
Level 136
God Stats
6W - 2L
1,500 SR
Queue Stats
372W - 378L
1,540 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,596 SR
1,523 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,501 SR
1,531 MMR
Thor
Thor
Platinum V
Lizardfuled
Thor
Platinum V
Level 124
God Stats
2W - 1L
1,568 SR
Queue Stats
101W - 94L
1,684 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
MrDowsie
Sun Wukong
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,343 MMR
Party 2
Ares
Ares
Gold IV
Sytoki
Ares
Gold IV
Level 149
God Stats
4W - 6L
1,496 SR
Queue Stats
105W - 108L
1,518 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
ThElAsTyEeT
Zhong Kui
Gold II
Level 125
God Stats
1W - 4L
1,501 SR
Queue Stats
148W - 161L
1,663 MMR
Party 2
Rama
Rama
Gold III
YeezyYerrr
Rama
Gold III
Level 109
God Stats
0W - 1L
1,442 SR
Queue Stats
43W - 43L
1,445 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HouseOfRawn
Nemesis
20
4 / 2 / 6
16,331
563
8,801
20,475
11,540
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 3 / 7
15,628
539
14,993
18,543
10,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ymir
imcww
Ymir
20
1 / 4 / 18
15,694
541
12,405
29,790
44,951
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
20
17 / 2 / 6
20,886
720
33,018
32,055
17,556
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
willnar1
Ratatoskr
20
3 / 3 / 6
16,470
568
22,277
33,311
42,290
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
PoseidonKing ArthurMercury

VS

Bans
LancelotKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 4
12,420
428
13,609
23,407
11,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
MrDowsie
Sun Wukong
20
1 / 4 / 3
13,856
478
18,235
34,939
41,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Sytoki
Ares
15
0 / 7 / 7
10,704
369
10,171
24,866
31,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
ThElAsTyEeT
Zhong Kui
20
5 / 4 / 4
13,869
478
18,640
18,635
15,512
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 5
13,347
460
23,469
21,171
8,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
26
Kills
14
14
Deaths
26
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
HouseOfRawn
Nemesis
4
2
6
3.5
L
5
5
4
1.4
W
1
3
7
1.5
L
Sun Wukong
MrDowsie
Sun Wukong
1
4
3
0.63
L
Ares
Sytoki
Ares
0
7
7
0.5
L
Zhong Kui
ThElAsTyEeT
Zhong Kui
5
4
4
1.75
L
3
6
5
0.92
W
Ymir
imcww
Ymir
1
4
18
2.5
W
Cupid
17
2
6
10
W
Ratatoskr
willnar1
Ratatoskr
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,494
Damage
84,124
134,174
Taken
123,018
126,392
Mitigated
108,445
49,175
Healing
27,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
HouseOfRawn
Nemesis
8,801
3,627
0
3,799
20,475
11,540
3,791
4,330
16,071
0
188,835
L
13,609
2,709
0
1,344
23,407
11,306
0
3,810
19,597
0
126,641
W
14,993
1,668
356
4,901
18,543
10,055
3,150
5,969
12,435
154,026
0
L
Sun Wukong
MrDowsie
Sun Wukong
18,235
4,851
33
14,992
34,939
41,763
739
3,971
30,968
0
139,956
L
Ares
Sytoki
Ares
10,171
236
0
3,519
24,866
31,549
0
9,048
15,818
27,896
0
L
Zhong Kui
ThElAsTyEeT
Zhong Kui
18,640
2,523
0
5,372
18,635
15,512
1,422
7,806
10,829
108,359
0
L
23,469
16,322
0
2,500
21,171
8,315
0
2,982
18,189
0
117,916
W
Ymir
imcww
Ymir
12,405
2,990
1,921
6,619
29,790
44,951
527
10,709
18,694
49,269
0
W
Cupid
33,018
21,943
1,242
21,347
32,055
17,556
9,279
5,591
26,302
334
231,268
W
Ratatoskr
willnar1
Ratatoskr
22,277
5,866
0
8,990
33,311
42,290
1,867
6,491
26,776
0
134,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,009
Gold Earned
64,196
963
Minions Killed
793
0
Camps Cleared
0
2,832,660
Distance Traveled
2,583,031
37
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,331
563
209
7
0
601,168
4
L
Thor
12,420
428
151
5
0
501,867
3
W
Merlin
15,628
539
239
8
0
538,592
10
L
Sun Wukong
13,856
478
208
7
0
529,468
2
L
Ares
10,704
369
22
1
0
510,664
14
L
Zhong Kui
13,869
478
219
8
0
521,284
10
L
Rama
13,347
460
193
7
0
519,748
4
W
Ymir
15,694
541
54
2
0
553,792
11
W
Cupid
20,886
720
261
9
0
550,937
3
W
Ratatoskr
16,470
568
200
7
0
588,171
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role