Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Deathwalkerr
Hades
Level 159
God Stats
31W - 36L
1,484 SR
Queue Stats
392W - 405L
1,608 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dereknau
Ah Muzen Cab
Level 156
God Stats
4W - 2L
1,822 SR
Queue Stats
92W - 40L
1,739 Elo+
Party 4
Baron Samedi
Baron Samedi
Kaandyy
Baron Samedi
Level 147
God Stats
16W - 10L
1,751 SR
Queue Stats
199W - 93L
1,759 Elo+
Party 3
King Arthur
King Arthur
Prodigypun
King Arthur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,728 Elo+
Party 4
Team Averages
Level 154
1,611 SR
1,667 Elo+

VS

Team Averages
Level 145
1,781 SR
1,627 Elo+
He Bo
He Bo
AdrianGamez
He Bo
Level 160
God Stats
3W - 0L
2,012 SR
Queue Stats
247W - 224L
1,604 Elo+
Party 1
Agni
Agni
Avalanche14
Agni
Level 143
God Stats
216W - 119L
1,702 SR
Queue Stats
263W - 183L
1,645 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BigMoneyRush
Ah Muzen Cab
Level 120
God Stats
3W - 1L
1,650 SR
Queue Stats
13W - 9L
1,647 Elo+
Party 2
Ne Zha
Ne Zha
RabyRay
Ne Zha
Level 143
God Stats
6W - 5L
1,736 SR
Queue Stats
181W - 171L
1,657 Elo+
Party 1
Xing Tian
Xing Tian
kuru54
Xing Tian
Level 157
God Stats
12W - 2L
1,804 SR
Queue Stats
345W - 334L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
4 / 6 / 4
11,546
679
17,969
20,434
11,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 3 / 5
12,089
711
16,124
24,502
19,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Dereknau
Ah Muzen Cab
20
3 / 7 / 2
12,026
707
20,061
20,949
10,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Kaandyy
Baron Samedi
20
2 / 1 / 8
12,645
744
12,200
13,851
24,572
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Prodigypun
King Arthur
18
0 / 6 / 5
10,806
636
12,549
27,266
30,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 9
12,395
729
15,229
14,133
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 2 / 9
14,255
839
31,296
21,232
11,508
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
BigMoneyRush
Ah Muzen Cab
20
6 / 5 / 7
13,161
774
16,533
16,140
9,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
RabyRay
Ne Zha
19
3 / 5 / 9
11,865
698
11,734
21,476
12,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
kuru54
Xing Tian
20
4 / 1 / 12
13,492
794
14,979
26,337
41,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
14
Kills
23
23
Deaths
14
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
6
4
1
W
2
1
9
6.5
W
8
2
9
6.25
W
Ah Muzen Cab
BigMoneyRush
Ah Muzen Cab
6
5
7
1.9
L
5
3
5
2.5
L
Ah Muzen Cab
Dereknau
Ah Muzen Cab
3
7
2
0.57
L
Baron Samedi
Kaandyy
Baron Samedi
2
1
8
6
L
King Arthur
Prodigypun
King Arthur
0
6
5
0.42
W
Ne Zha
RabyRay
Ne Zha
3
5
9
1.5
W
Xing Tian
kuru54
Xing Tian
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,903
Damage
89,771
107,002
Taken
99,318
96,242
Mitigated
82,084
23,011
Healing
28,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
17,969
2,729
0
2,996
20,434
11,770
903
9,582
10,698
0
39,363
W
15,229
1,032
0
4,987
14,133
7,087
3,404
4,309
9,824
59,524
0
W
31,296
3,917
352
6,488
21,232
11,508
540
4,350
16,882
88,219
0
W
Ah Muzen Cab
BigMoneyRush
Ah Muzen Cab
16,533
8,537
0
4,479
16,140
9,084
1,423
5,455
10,685
0
64,532
L
16,124
209
635
6,921
24,502
19,307
0
14,041
10,213
45,469
0
L
Ah Muzen Cab
Dereknau
Ah Muzen Cab
20,061
7,735
0
4,298
20,949
10,390
970
15,497
5,314
0
82,205
L
Baron Samedi
Kaandyy
Baron Samedi
12,200
1,025
2,261
3,946
13,851
24,572
98
6,731
7,069
34,276
0
L
King Arthur
Prodigypun
King Arthur
12,549
770
0
1,954
27,266
30,203
315
15,054
12,072
133
37,854
W
Ne Zha
RabyRay
Ne Zha
11,734
2,606
0
5,209
21,476
12,539
2,732
5,739
15,737
0
47,639
W
Xing Tian
kuru54
Xing Tian
14,979
536
0
6,864
26,337
41,866
427
8,604
17,733
24,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,112
Gold Earned
65,168
373
Minions Killed
408
0
Camps Cleared
0
1,616,711
Distance Traveled
1,765,795
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,546
679
58
3
0
289,160
1
W
He Bo
12,395
729
100
6
0
373,761
0
W
Agni
14,255
839
128
8
0
350,808
8
W
Ah Muzen Cab
13,161
774
115
7
0
331,144
1
L
Hades
12,089
711
71
4
0
347,988
4
L
Ah Muzen Cab
12,026
707
122
7
0
309,986
2
L
Baron Samedi
12,645
744
62
4
0
316,581
0
L
King Arthur
10,806
636
60
4
0
352,996
0
W
Ne Zha
11,865
698
34
2
0
346,799
4
W
Xing Tian
13,492
794
31
2
0
363,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role