Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
CHOPPA863
Anubis
Level 158
God Stats
19W - 22L
1,472 SR
Queue Stats
433W - 490L
1,459 Elo+
Party 1
Hades
Hades
LOONEY TUNES TV
Hades
Level 120
God Stats
15W - 11L
1,447 SR
Queue Stats
158W - 188L
1,470 Elo+
Party 1
Ravana
Ravana
Tbgfredobang964
Ravana
Level 108
God Stats
11W - 4L
1,649 SR
Queue Stats
25W - 10L
1,588 Elo+
Solo
Jormungandr
Jormungandr
icemanx90
Jormungandr
Level 105
God Stats
12W - 7L
1,722 SR
Queue Stats
143W - 122L
1,496 Elo+
Party 3
Team Averages
Level 120
1,558 SR
1,503 Elo+

VS

Team Averages
Level 118
1,535 SR
1,451 Elo+
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AbsoluteduoGK
Cu Chulainn
Level 109
God Stats
13W - 9L
1,584 SR
Queue Stats
209W - 256L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Cashirama
Heimdallr
Level 151
God Stats
19W - 21L
1,530 SR
Queue Stats
196W - 208L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Chrisguitar9
Jormungandr
Level 127
God Stats
69W - 64L
1,559 SR
Queue Stats
449W - 434L
1,492 Elo+
Solo
Sol
Sol
IGOTZSAUCE-
Sol
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 49L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 7 / 7
10,039
502
17,205
16,115
6,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
CHOPPA863
Anubis
17
1 / 1 / 2
10,456
523
8,204
8,500
4,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 2
10,045
502
12,463
18,669
10,947
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 0 / 5
10,409
520
13,129
11,659
10,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
icemanx90
Jormungandr
16
6 / 1 / 4
10,539
527
11,030
18,168
17,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
1 / 4 / 4
9,203
460
9,059
18,899
8,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
AbsoluteduoGK
Cu Chulainn
17
0 / 3 / 0
10,260
513
17,303
24,085
17,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Cashirama
Heimdallr
15
3 / 7 / 4
8,972
449
12,508
18,509
9,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Chrisguitar9
Jormungandr
16
2 / 4 / 3
9,765
488
9,657
16,357
13,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 0
9,610
481
7,011
13,545
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
20
Kills
9
9
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
7
7
1.21
L
Da Ji
 
Da Ji
1
4
4
0.75
L
Cu Chulainn
AbsoluteduoGK
Cu Chulainn
0
3
0
0
W
Anubis
CHOPPA863
Anubis
1
1
2
2
L
Heimdallr
Cashirama
Heimdallr
3
7
4
0.71
L
Jormungandr
Chrisguitar9
Jormungandr
2
4
3
0.88
L
3
2
0
1.5
W
3
0
2
4
W
5
0
5
7.5
W
Jormungandr
icemanx90
Jormungandr
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,031
Damage
55,538
73,111
Taken
91,395
50,130
Mitigated
53,322
33,305
Healing
31,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,205
7,990
0
500
16,115
6,475
2,958
6,664
9,451
0
59,765
L
Da Ji
 
Da Ji
9,059
1,790
0
7,834
18,899
8,505
0
5,220
13,679
0
65,600
L
Cu Chulainn
AbsoluteduoGK
Cu Chulainn
17,303
3,935
0
10,108
24,085
17,503
581
12,157
11,928
0
104,332
W
Anubis
CHOPPA863
Anubis
8,204
795
146
6,272
8,500
4,793
1,476
3,680
4,820
94,918
0
L
Heimdallr
Cashirama
Heimdallr
12,508
7,870
0
5,300
18,509
9,000
0
5,257
13,252
0
58,422
L
Jormungandr
Chrisguitar9
Jormungandr
9,657
3,591
0
3,765
16,357
13,490
360
4,194
12,163
98,946
0
L
7,011
1,853
0
4,497
13,545
4,824
0
4,869
8,676
69,860
0
W
12,463
595
343
11,850
18,669
10,947
582
0
18,669
79,018
0
W
13,129
3,285
0
6,534
11,659
10,267
564
1,720
9,939
0
81,287
W
Jormungandr
icemanx90
Jormungandr
11,030
4,075
455
7,205
18,168
17,648
1,109
4,604
13,564
68,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,488
Gold Earned
47,810
624
Minions Killed
645
0
Camps Cleared
0
1,901,995
Distance Traveled
1,779,499
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,039
502
92
5
0
402,247
4
L
Da Ji
9,203
460
107
5
0
411,286
6
L
Cu Chulainn
10,260
513
165
8
0
362,768
3
W
Anubis
10,456
523
172
9
0
330,848
3
L
Heimdallr
8,972
449
94
5
0
339,250
2
L
Jormungandr
9,765
488
147
7
0
293,879
0
L
Sol
9,610
481
132
7
0
372,316
5
W
Hades
10,045
502
137
7
0
359,373
2
W
Ravana
10,409
520
126
6
0
450,660
0
W
Jormungandr
10,539
527
97
5
0
358,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role