Player Matchup

Kukulkan
Kukulkan
BarricadeBeetle
Kukulkan
Level 28
God Stats
8W - 15L
1,266 SR
Queue Stats
62W - 79L
1,312 Elo+
Party 4
Sol
Sol
LostInThought08
Sol
Level 69
God Stats
37W - 41L
1,394 SR
Queue Stats
190W - 197L
1,415 Elo+
Party 1
Thanatos
Thanatos
NoParkourSkills
Thanatos
Level 40
God Stats
3W - 3L
1,552 SR
Queue Stats
28W - 37L
1,329 Elo+
Solo
Nike
Nike
Zanxan
Nike
Level 142
God Stats
1W - 3L
1,230 SR
Queue Stats
83W - 93L
1,386 Elo+
Party 4
Hercules
Hercules
tango365
Hercules
Level 29
God Stats
3W - 5L
1,434 SR
Queue Stats
70W - 79L
1,332 Elo+
Party 1
Team Averages
Level 62
1,375 SR
1,355 Elo+

VS

Team Averages
Level 52
1,457 SR
1,306 Elo+
The Morrigan
The Morrigan
Gatoazul216
The Morrigan
Level 45
God Stats
5W - 4L
1,492 SR
Queue Stats
116W - 153L
1,455 Elo+
Solo
Neith
Neith
GeekTheSmeek
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,136 Elo+
Party 3
Cthulhu
Cthulhu
PickleBlocker
Cthulhu
Level 56
God Stats
5W - 4L
1,604 SR
Queue Stats
185W - 180L
1,464 Elo+
Party 3
Arachne
Arachne
ThunderQuadz
Arachne
Level 26
God Stats
9W - 7L
1,397 SR
Queue Stats
25W - 48L
1,207 Elo+
Party 2
Bellona
Bellona
lX_WISNIEWSKI_Xl
Bellona
Level 118
God Stats
5W - 9L
1,293 SR
Queue Stats
108W - 127L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 8 / 3
8,149
453
5,135
12,846
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 3
9,490
527
13,877
12,081
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
14
1 / 6 / 1
8,186
455
4,290
20,906
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Zanxan
Nike
13
4 / 5 / 5
9,517
529
8,925
17,236
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
tango365
Hercules
14
1 / 5 / 1
8,053
447
5,448
18,326
14,639
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gatoazul216
The Morrigan
17
10 / 3 / 6
11,016
612
17,910
9,831
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 3
6,940
386
3,288
6,584
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
13
2 / 2 / 4
8,041
447
9,889
11,750
7,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ThunderQuadz
Arachne
13
4 / 2 / 3
8,739
486
6,938
16,077
6,589
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 1 / 2
10,657
592
17,283
16,460
14,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
25
26
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
3
0.19
W
The Morrigan
Gatoazul216
The Morrigan
10
3
6
4.33
W
0
4
3
0.38
L
5
2
3
3.25
L
Thanatos
1
6
1
0.25
W
Cthulhu
2
2
4
2
W
Arachne
ThunderQuadz
Arachne
4
2
3
2.75
L
Nike
Zanxan
Nike
4
5
5
1.3
W
9
1
2
10
L
Hercules
tango365
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,675
Damage
55,308
81,395
Taken
60,702
52,163
Mitigated
35,887
25,367
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,135
1,109
0
1,000
12,846
5,997
0
7,585
5,221
55,302
0
W
The Morrigan
Gatoazul216
The Morrigan
17,910
4,213
0
2,376
9,831
4,556
56
4,812
4,748
79,714
6,879
W
3,288
1,953
0
1,172
6,584
2,694
0
2,651
3,933
0
23,381
L
13,877
6,855
0
6,800
12,081
4,903
2,037
3,014
8,659
77,171
0
L
Thanatos
4,290
1,001
0
10,464
20,906
9,570
0
5,056
15,786
0
66,922
W
Cthulhu
9,889
665
806
1,930
11,750
7,168
0
6,380
5,370
43,007
0
W
Arachne
ThunderQuadz
Arachne
6,938
5,768
0
3,430
16,077
6,589
488
3,646
12,431
0
63,572
L
Nike
Zanxan
Nike
8,925
1,311
249
1,968
17,236
17,054
320
6,196
10,432
0
43,350
W
17,283
5,976
0
4,813
16,460
14,880
214
1,523
14,937
0
78,126
L
Hercules
tango365
Hercules
5,448
1,658
0
4,886
18,326
14,639
1,130
2,440
15,792
0
48,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
45,393
464
Minions Killed
462
0
Camps Cleared
0
1,569,221
Distance Traveled
1,710,515
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,149
453
102
6
0
292,911
0
W
The Morrigan
11,016
612
134
7
0
315,512
4
W
Neith
6,940
386
44
2
0
292,950
0
L
Sol
9,490
527
131
7
0
318,233
2
L
Thanatos
8,186
455
102
6
0
351,988
6
W
Cthulhu
8,041
447
75
4
0
343,757
0
W
Arachne
8,739
486
84
5
0
379,334
0
L
Nike
9,517
529
60
3
0
310,043
4
W
Bellona
10,657
592
125
7
0
378,962
0
L
Hercules
8,053
447
69
4
0
296,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role